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The integration of Large Language Models (LLMs) into Virtual Reality (VR) games marks a paradigm shift in the design of immersive, adaptive, and intelligent digital experiences. This paper presents a comprehensive review of recent research…

Human-Computer Interaction · Computer Science 2025-11-24 Süeda Özkaya , Santiago Berrezueta-Guzman , Stefan Wagner

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

Artificial Intelligence (AI) solutions and technologies are being increasingly adopted in smart systems context, however, such technologies are continuously concerned with ethical uncertainties. Various guidelines, principles, and…

Computers and Society · Computer Science 2022-11-16 Arif Ali Khan , Muhammad Azeem Akbar , Mahdi Fahmideh , Peng Liang , Muhammad Waseem , Aakash Ahmad , Mahmood Niazi , Pekka Abrahamsson

The ever-increasing architectural complexity in contemporary ASIC projects turns Design Verification (DV) into a highly advanced endeavor. Pressing needs for short time-to-market has made automation a key solution in DV. However, recurring…

Software Engineering · Computer Science 2018-10-25 Markus Borg , Daniel Brytting , Daniel Hansson

A fundamental part of data visualization is transforming data to map abstract information onto visual attributes. While this abstraction is a powerful basis for data visualization, the connection between the representation and the original…

Human-Computer Interaction · Computer Science 2020-11-12 Benjamin Lee , Dave Brown , Bongshin Lee , Christophe Hurter , Steven Drucker , Tim Dwyer

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

Human-Computer Interaction · Computer Science 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

In the pursuit of realizing artificial general intelligence (AGI), the importance of embodied artificial intelligence (AI) becomes increasingly apparent. Following this trend, research integrating robots with AGI has become prominent. As…

Robotics · Computer Science 2025-03-27 Zhe Sun , Pengfei Tian , Xiaozhu Hu , Xiaoyu Zhao , Huiying Li , Zhenliang Zhang

Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insufficient early exposure, and the inadequacy of traditional…

Human-Computer Interaction · Computer Science 2025-09-09 Santiago Berrezueta-Guzman , Refia Daya , Stefan Wagner

We survey a number of data visualization techniques for analyzing Computer Vision (CV) datasets. These techniques help us understand properties and latent patterns in such data, by applying dataset-level analysis. We present various…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Bilal Alsallakh , Pamela Bhattacharya , Vanessa Feng , Narine Kokhlikyan , Orion Reblitz-Richardson , Rahul Rajan , David Yan

Researchers, practitioners, and policymakers with an interest in AI ethics need more integrative approaches for studying and intervening in AI systems across many contexts and scales of activity. This paper presents AI value chains as an…

Computers and Society · Computer Science 2024-09-19 Blair Attard-Frost , David Gray Widder

The integration of artificial intelligence into business processes has significantly enhanced decision-making capabilities across various industries such as finance, healthcare, and retail. However, explaining the decisions made by these AI…

Artificial Intelligence · Computer Science 2024-10-29 Arne Grobrugge , Nidhi Mishra , Johannes Jakubik , Gerhard Satzger

An increasing number of studies employ virtual reality (VR) to evaluate interactions between autonomous vehicles (AVs) and pedestrians. VR simulators are valued for their cost-effectiveness, flexibility in developing various traffic…

Human-Computer Interaction · Computer Science 2024-03-19 Tram Thi Minh Tran , Callum Parker , Martin Tomitsch

The past decade has observed a significant advancement in AI with deep learning-based models being deployed in diverse scenarios, including safety-critical applications. As these AI systems become deeply embedded in our societal…

Computers and Society · Computer Science 2025-11-06 Dave Mbiazi , Meghana Bhange , Maryam Babaei , Ivaxi Sheth , Patrik Kenfack , Samira Ebrahimi Kahou

Modern AI systems frequently rely on opaque black-box models, most notably Deep Neural Networks, whose performance stems from complex architectures with millions of learned parameters. While powerful, their complexity poses a major…

Machine Learning · Computer Science 2026-02-23 David Dembinsky , Adriano Lucieri , Stanislav Frolov , Hiba Najjar , Ko Watanabe , Andreas Dengel

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Physical keyboards are common peripherals for personal computers and are efficient standard text entry devices. Recent research has investigated how physical keyboards can be used in immersive head-mounted display-based Virtual Reality…

Virtual Reality simulators offer a powerful tool for teacher training, yet the integration of AI-powered student avatars presents a critical challenge: determining the optimal level of avatar realism for effective pedagogy. This literature…

Human-Computer Interaction · Computer Science 2025-06-16 Judson Leroy Dean Haynes

VFIVE is a scientific visualization application for CAVE-type immersive virtual reality systems. The source codes are freely available. VFIVE is used as a research tool in various VR systems. It also lays the groundwork for developments of…

Graphics · Computer Science 2013-01-28 Akira Kageyama , Nobuaki Ohno , Shintaro Kawahara , Kazuo Kashiyama , Hiroaki Ohtani

We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the…

Human-Computer Interaction · Computer Science 2020-11-17 Patrick Saalfeld , Anna Schmeier , Wolfgang D'Hanis , Hermann-Josef Rothkötter , Bernhard Preim

Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…

Human-Computer Interaction · Computer Science 2019-08-05 Daniel Weiskopf