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Distributed Machine Learning refers to the practice of training a model on multiple computers or devices that can be called nodes. Additionally, serverless computing is a new paradigm for cloud computing that uses functions as a…
One prominent approach toward resolving the adversarial vulnerability of deep neural networks is the two-player zero-sum paradigm of adversarial training, in which predictors are trained against adversarially chosen perturbations of data.…
Learning models capable of providing reliable predictions in the face of adversarial actions has become a central focus of the machine learning community in recent years. This challenge arises from observing that data encountered at…
Open Banking powered machine learning applications require novel robustness approaches to deal with challenging stress and failure scenarios. In this paper we propose an hierarchical fallback architecture for improving robustness in high…
Many real-life contractual relations differ completely from the clean, static model at the heart of principal-agent theory. Typically, they involve repeated strategic interactions of the principal and agent, taking place under uncertainty…
Serverless applications are typically composed of function workflows in which multiple short-lived functions are triggered to exchange data in response to events or state changes. Current serverless platforms coordinate and trigger…
Optimization of parameterized policies for reinforcement learning (RL) is an important and challenging problem in artificial intelligence. Among the most common approaches are algorithms based on gradient ascent of a score function…
Multimodal agentic pipelines are transforming human-computer interaction by enabling efficient and accessible automation of complex, real-world tasks. However, recent efforts have focused on short-horizon or general-purpose applications…
We introduce a reinforcement learning method for a class of non-Markov systems; our approach extends the actor-critic framework given by Rose et al. [New J. Phys. 23 013013 (2021)] for obtaining scaled cumulant generating functions…
Despite the recent successes of reinforcement learning in games and robotics, it is yet to become broadly practical. Sample efficiency and unreliable performance in rare but challenging scenarios are two of the major obstacles. Drawing…
Actor systems are a flexible model of concurrent and distributed programming, which are efficiently implementable, and avoid many classic concurrency bugs by construction. However actor systems must still deal with the challenge of messages…
Deep reinforcement learning has shown promising results in learning control policies for complex sequential decision-making tasks. However, these neural network-based policies are known to be vulnerable to adversarial examples. This…
Prediction serving systems are designed to provide large volumes of low-latency inferences machine learning models. These systems mix data processing and computationally intensive model inference and benefit from multiple heterogeneous…
In this work a general framework is proposed to support the development of software systems that are able to adapt their behaviour according to the operating environment changes. The proposed approach, named REPTILE, works in a complete…
Microservices architecture has been widely adopted to develop software systems, but some of its trade-offs are often ignored. In particular, the introduction of eventual consistency has a huge impact on the complexity of the application…
Streaming applications are becoming widespread across an extensive range of business domains as an increasing number of sources continuously produce data that need to be processed and analysed in real time. Modern businesses are…
Model-free off-policy actor-critic methods are an efficient solution to complex continuous control tasks. However, these algorithms rely on a number of design tricks and hyperparameters, making their application to new domains difficult and…
We pose an active perception problem where an autonomous agent actively interacts with a second agent with potentially adversarial behaviors. Given the uncertainty in the intent of the other agent, the objective is to collect further…
Server Availability (SA) is an important measure of overall systems security. Important security systems rely on the availability of their hosting servers to deliver critical security services. Many of these servers offer management…
This contribution introduces an element of "aggressiveness" into the Floor-Field based model with adaptive time-span. The aggressiveness is understood as an ability to win conflicts and push through the crowd. From experiments it is…