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Related papers: Augmenting Sports Videos with VisCommentator

200 papers

While deep learning has been widely used for video analytics, such as video classification and action detection, dense action detection with fast-moving subjects from sports videos is still challenging. In this work, we release yet another…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Jiang Bian , Xuhong Li , Tao Wang , Qingzhong Wang , Jun Huang , Chen Liu , Jun Zhao , Feixiang Lu , Dejing Dou , Haoyi Xiong

We present a transformer decoder based sports simulation engine, SportsNGEN, trained on sports player and ball tracking sequences, that is capable of generating sustained gameplay and accurately mimicking the decision making of real…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Lachlan Thorpe , Lewis Bawden , Karanjot Vendal , John Bronskill , Richard E. Turner

In this paper, we report on a parallel freeviewpoint video synthesis algorithm that can efficiently reconstruct a high-quality 3D scene representation of sports scenes. The proposed method focuses on a scene that is captured by multiple…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Jun Chen , Ryosuke Watanabe , Keisuke Nonaka , Tomoaki Konno , Hiroshi Sankoh , Sei Naito

Video storytelling is often constrained by available material, limiting creative expression and leaving undesired narrative gaps. Generative video offers a new way to address these limitations by augmenting captured media with tailored…

Human-Computer Interaction · Computer Science 2026-02-10 Catherine Yeh , Anh Truong , Mira Dontcheva , Bryan Wang

This paper presents an authoring environment for augmenting static visualizations with virtual content in augmented reality. Augmenting static visualizations can leverage the best of both physical and digital worlds, but its creation…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Wai Tong , Qianwen Wang , Benjamin Bach , Huamin Qu

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

Video-based visual relation detection tasks, such as video scene graph generation, play important roles in fine-grained video understanding. However, current video visual relation detection datasets have two main limitations that hinder the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Tao Wu , Runyu He , Gangshan Wu , Limin Wang

Facing scaling laws, video data from the internet becomes increasingly important. However, collecting extensive videos that meet specific needs is extremely labor-intensive and time-consuming. In this work, we study the way to expedite this…

Artificial Intelligence · Computer Science 2025-09-26 Yidan Zhang , Mutian Xu , Yiming Hao , Kun Zhou , Jiahao Chang , Xiaoqiang Liu , Pengfei Wan , Hongbo Fu , Xiaoguang Han

Video content is present in an ever-increasing number of fields, both scientific and commercial. Sports, particularly soccer, is one of the industries that has invested the most in the field of video analytics, due to the massive popularity…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Melissa Sanabria , Frédéric Precioso , Pierre-Alexandre Mattei , Thomas Menguy

Soccer is one of the most popular sport worldwide, with live broadcasts frequently available for major matches. However, extracting detailed, frame-by-frame information on player actions from these videos remains a challenge. Utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Shikun Xu , Yandong Zhu , Gen Li , Changhu Wang

While visual data augmentation remains a cornerstone for training robust vision models, it has received limited attention in visual language models (VLMs), which predominantly rely on large-scale real data acquisition or synthetic…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Zhengzhuo Xu , Chong Sun , SiNan Du , Chen Li , Jing Lyu , Chun Yuan

Camera virtualization -- an emerging solution to novel view synthesis -- holds transformative potential for visual entertainment, live performances, and sports broadcasting by enabling the generation of photorealistic images from novel…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Yunxiao Zhang , William Stone , Suryansh Kumar

Video reasoning requires models to locate and track question-relevant evidence across frames. While reinforcement learning (RL) with verifiable rewards improves accuracy, it still struggles to achieve reliable spatio-temporal grounding…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Daeun Lee , Shoubin Yu , Yue Zhang , Mohit Bansal

Recent progress in generative video models, such as Veo-3, has shown surprising zero-shot reasoning abilities, creating a growing need for systematic and reliable evaluation. We introduce V-ReasonBench, a benchmark designed to assess video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Yang Luo , Xuanlei Zhao , Baijiong Lin , Lingting Zhu , Liyao Tang , Yuqi Liu , Ying-Cong Chen , Shengju Qian , Xin Wang , Yang You

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

Artificial Intelligence · Computer Science 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

We present a billboard-based free-viewpoint video synthesizing algorithm for sports scenes that can robustly reconstruct and render a high-fidelity billboard model for each object, including an occluded one, in each camera. Its…

Multimedia · Computer Science 2019-09-02 Jun Chen , Ryosuke Watanabe , Keisuke Nonaka , Tomoaki Konno , Hiroshi Sankoh , Sei Naito

Sports visualization has developed into an active research field over the last decades. Many approaches focus on analyzing movement data recorded from unstructured situations, such as soccer. For the analysis of choreographed activities…

Human-Computer Interaction · Computer Science 2024-04-08 Samuel Beck , Nina Doerr , Kuno Kurzhals , Alexander Riedlinger , Fabian Schmierer , Michael Sedlmair , Steffen Koch

Large vision-language models (LVLMs) struggle to reliably detect visual primitives in charts and align them with semantic representations, which severely limits their performance on complex visual reasoning. This lack of perceptual…

Artificial Intelligence · Computer Science 2026-03-13 Eunsoo Lee , Jeongwoo Lee , Minki Hong , Jangho Choi , Jihie Kim

Tracking the trajectory of tennis players can help camera operators in production. Predicting future movement enables cameras to automatically track and predict a player's future trajectory without human intervention. Predicting future…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Ali K. AlShami , Terrance Boult , Jugal Kalita

We present TT4D, a large-scale, high-fidelity table tennis dataset. It provides $140+$ hours of reconstructed singles and doubles gameplay from monocular broadcast videos, featuring multimodal annotations like high-quality camera…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Nima Rahmanian , Daniel Kienzle , Thomas Gossard , Dvij Kalaria , Rainer Lienhart , Shankar Sastry