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This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible…

Computer Vision and Pattern Recognition · Computer Science 2022-05-23 Alexander Richard , Michael Zollhoefer , Yandong Wen , Fernando de la Torre , Yaser Sheikh

This study explores a streamlined facial data collection method for conversational contexts, addressing the limitations of existing approaches that often require extensive datasets and prioritize technical metrics over user perception and…

Human-Computer Interaction · Computer Science 2026-02-03 Seoyoung Kang , Seokhwan Yang , Hail Song , Boram Yoon , Jinwook Kim , Kangsoo Kim , Woontack Woo

Dynamic facial expression generation from natural language is a crucial task in Computer Graphics, with applications in Animation, Virtual Avatars, and Human-Computer Interaction. However, current generative models suffer from datasets that…

Graphics · Computer Science 2025-08-19 Yaron Aloni , Rotem Shalev-Arkushin , Yonatan Shafir , Guy Tevet , Ohad Fried , Amit Haim Bermano

Emotion recognition from facial images is a crucial task in human-computer interaction, enabling machines to learn human emotions through facial expressions. Previous studies have shown that facial images can be used to train deep learning…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Israel Juárez-Jiménez , Tiffany Guadalupe Martínez Paredes , Jesús García-Ramírez , Eric Ramos Aguilar

This paper presents the first significant work on directly predicting 3D face landmarks on neural radiance fields (NeRFs). Our 3D coarse-to-fine Face Landmarks NeRF (FLNeRF) model efficiently samples from a given face NeRF with individual…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Hao Zhang , Tianyuan Dai , Yu-Wing Tai , Chi-Keung Tang

We study the problem of learning disentangled representations for data across multiple domains and its applications in human retargeting. Our goal is to map an input image to an identity-invariant latent representation that captures…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Xiaofeng Liu , Qingming Tang , C. -C. Jay Kuo

Deep Neural Networks (DNNs) have shown to outperform traditional methods in various visual recognition tasks including Facial Expression Recognition (FER). In spite of efforts made to improve the accuracy of FER systems using DNN, existing…

Computer Vision and Pattern Recognition · Computer Science 2020-04-17 Behzad Hasani , Mohammad H. Mahoor

Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Ser-Nam Lim

Existing 3D facial emotion modeling have been constrained by limited emotion classes and insufficient datasets. This paper introduces "Emo3D", an extensive "Text-Image-Expression dataset" spanning a wide spectrum of human emotions, each…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Mahshid Dehghani , Amirahmad Shafiee , Ali Shafiei , Neda Fallah , Farahmand Alizadeh , Mohammad Mehdi Gholinejad , Hamid Behroozi , Jafar Habibi , Ehsaneddin Asgari

While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Michael Bao , Jane Wu , Xinwei Yao , Ronald Fedkiw

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in various multimedia fields. However, previous methods often…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Yixuan Zhang , Qing Chang , Yuxi Wang , Guang Chen , Zhaoxiang Zhang , Junran Peng

Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Jan Bednarik , Erroll Wood , Vasileios Choutas , Timo Bolkart , Daoye Wang , Chenglei Wu , Thabo Beeler

In this paper, a deep learning framework is proposed for automatic facial emotion based on deep convolutional networks. In order to increase the generalization ability and the robustness of the method, the dataset size is increased by…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Serap Kırbız

Facial expressions, vital in non-verbal human communication, have found applications in various computer vision fields like virtual reality, gaming, and emotional AI assistants. Despite advancements, many facial expression generation models…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Hamza Bouzid , Lahoucine Ballihi

Camera relocalization methods range from dense image alignment to direct camera pose regression from a query image. Among these, sparse feature matching stands out as an efficient, versatile, and generally lightweight approach with numerous…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Vincenzo Polizzi , Marco Cannici , Davide Scaramuzza , Jonathan Kelly

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

Photo-realistic video portrait reenactment benefits virtual production and numerous VR/AR experiences. The task remains challenging as the reenacted expression should match the source while the lighting should be adjustable to new…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Youjia Wang , Taotao Zhou , Minzhang Li , Teng Xu , Minye Wu , Lan Xu , Jingyi Yu

Talking face synthesis has been widely studied in either appearance-based or warping-based methods. Previous works mostly utilize single face image as a source, and generate novel facial animations by merging other person's facial features.…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Kuangxiao Gu , Yuqian Zhou , Thomas Huang

The creation of high-fidelity computer-generated (CG) characters used in film and gaming requires intensive manual labor and a comprehensive set of facial assets to be captured with complex hardware, resulting in high cost and long…

Graphics · Computer Science 2020-10-07 Jiaman Li , Zhengfei Kuang , Yajie Zhao , Mingming He , Karl Bladin , Hao Li
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