Related papers: Diff-TTSG: Denoising probabilistic integrated spee…
While Diffusion Generative Models have achieved great success on image generation tasks, how to efficiently and effectively incorporate them into speech generation especially translation tasks remains a non-trivial problem. Specifically,…
We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…
In this paper, we propose three methods for generating synthetic samples to train and evaluate multimodal large language models capable of processing both text and speech inputs. Addressing the scarcity of samples containing both…
Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…
Generative AI has demonstrated impressive performance in various fields, among which speech synthesis is an interesting direction. With the diffusion model as the most popular generative model, numerous works have attempted two active…
Recently, there has been a growing interest in text-to-speech (TTS) methods that can be trained with minimal supervision by combining two types of discrete speech representations and using two sequence-to-sequence tasks to decouple TTS.…
Contemporary conversational systems often present a significant limitation: their responses lack the emotional depth and disfluent characteristic of human interactions. This absence becomes particularly noticeable when users seek more…
Expressive Text-to-Speech (TTS) using reference speech has been studied extensively to synthesize natural speech, but there are limitations to obtaining well-represented styles and improving model generalization ability. In this study, we…
We present a novel generative model that combines state-of-the-art neural text-to-speech (TTS) with semi-supervised probabilistic latent variable models. By providing partial supervision to some of the latent variables, we are able to force…
Gestures are essential for enhancing co-speech communication, offering visual emphasis and complementing verbal interactions. While prior work has concentrated on point-level motion or fully supervised data-driven methods, we focus on…
This paper aims to build a multi-speaker expressive TTS system, synthesizing a target speaker's speech with multiple styles and emotions. To this end, we propose a novel contrastive learning-based TTS approach to transfer style and emotion…
This paper explores multi-modal controllable Text-to-Speech Synthesis (TTS) where the voice can be generated from face image, and the characteristics of output speech (e.g., pace, noise level, distance, tone, place) can be controllable with…
An unsupervised text-to-speech synthesis (TTS) system learns to generate speech waveforms corresponding to any written sentence in a language by observing: 1) a collection of untranscribed speech waveforms in that language; 2) a collection…
Modern text-to-speech systems are able to produce natural and high-quality speech, but speech contains factors of variation (e.g. pitch, rhythm, loudness, timbre)\ that text alone cannot contain. In this work we move towards a speech…
Non-verbal communication often comprises of semantically rich gestures that help convey the meaning of an utterance. Producing such semantic co-speech gestures has been a major challenge for the existing neural systems that can generate…
State-of-the-art speech synthesis models try to get as close as possible to the human voice. Hence, modelling emotions is an essential part of Text-To-Speech (TTS) research. In our work, we selected FastSpeech2 as the starting point and…
Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…
Speech-driven gesture generation is highly challenging due to the random jitters of human motion. In addition, there is an inherent asynchronous relationship between human speech and gestures. To tackle these challenges, we introduce a…
We propose Guided-TTS, a high-quality text-to-speech (TTS) model that does not require any transcript of target speaker using classifier guidance. Guided-TTS combines an unconditional diffusion probabilistic model with a separately trained…
Recently, end-to-end multi-speaker text-to-speech (TTS) systems gain success in the situation where a lot of high-quality speech plus their corresponding transcriptions are available. However, laborious paired data collection processes…