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Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jiahao Wang , Yufeng Yuan , Rujie Zheng , Youtian Lin , Jian Gao , Lin-Zhuo Chen , Yajie Bao , Yi Zhang , Chang Zeng , Yanxi Zhou , Xiao-Xiao Long , Hao Zhu , Zhaoxiang Zhang , Xun Cao , Yao Yao

Partitionings (or segmentations) divide a given domain into disjoint connected regions whose union forms again the entire domain. Multi-dimensional partitionings occur, for example, when analyzing parameter spaces of simulation models,…

Human-Computer Interaction · Computer Science 2024-10-28 Marina Evers , Lars Linsen

With the recent rise of Large Language Models (LLMs), Vision-Language Models (VLMs), and other general foundation models, there is growing potential for multimodal, multi-task embodied agents that can operate in diverse environments given…

Robotics · Computer Science 2024-11-07 Haochen Zhang , Nader Zantout , Pujith Kachana , Zongyuan Wu , Ji Zhang , Wenshan Wang

3D scene understanding has gained significant attention due to its wide range of applications. However, existing methods for 3D scene understanding are limited to specific downstream tasks, which hinders their practicality in real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zehan Wang , Haifeng Huang , Yang Zhao , Ziang Zhang , Zhou Zhao

3D object detection is an indispensable component for scene understanding. However, the annotation of large-scale 3D datasets requires significant human effort. To tackle this problem, many methods adopt weakly supervised 3D object…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Guowen Zhang , Junsong Fan , Liyi Chen , Zhaoxiang Zhang , Zhen Lei , Lei Zhang

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Marcell Wolnitza , Osman Kaya , Tomas Kulvicius , Florentin Wörgötter , Babette Dellen

Processing large indoor scenes is a challenging task, as scan registration and camera trajectory estimation methods accumulate errors across time. As a result, the quality of reconstructed scans is insufficient for some applications, such…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Anna Sokolova , Filipp Nikitin , Anna Vorontsova , Anton Konushin

We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, to obtain large-scale 2D/3D image data with perfect per-pixel ground truth. An attributed spatial And-Or graph (S-AOG) is proposed to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Siyuan Qi , Yixin Zhu , Siyuan Huang , Chenfanfu Jiang , Song-Chun Zhu

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent MLLM-based approaches have shown great potential for 3D room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yixuan Yang , Zhen Luo , Wanshui Gan , Jinkun Hao , Junru Lu , Jinghao Yan , Zhaoyang Lyu , Xudong Xu

This paper introduces a fast and efficient segmentation technique for 2D images and 3D point clouds of building facades. Facades of buildings are highly structured and consequently most methods that have been proposed for this problem aim…

Computer Vision and Pattern Recognition · Computer Science 2016-06-22 Raghudeep Gadde , Varun Jampani , Renaud Marlet , Peter V. Gehler

Indoor scene synthesis aims to automatically produce plausible, realistic and diverse 3D indoor scenes, especially given arbitrary user requirements. Recently, the promising generalization ability of pre-trained large language models (LLM)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Weilin Sun , Xinran Li , Manyi Li , Kai Xu , Xiangxu Meng , Lei Meng

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured…

Computer Vision and Pattern Recognition · Computer Science 2022-05-19 Haoyu Guo , Sida Peng , Haotong Lin , Qianqian Wang , Guofeng Zhang , Hujun Bao , Xiaowei Zhou

We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG)…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Siyuan Huang , Siyuan Qi , Yixin Zhu , Yinxue Xiao , Yuanlu Xu , Song-Chun Zhu

In this paper we introduce a novel Depth-Aware Video Saliency approach to predict human focus of attention when viewing RGBD videos on regular 2D screens. We train a generative convolutional neural network which predicts a saliency map for…

Computer Vision and Pattern Recognition · Computer Science 2016-03-14 G. Leifman , D. Rudoy , T. Swedish , E. Bayro-Corrochano , R. Raskar

Annotating a large-scale in-the-wild person re-identification dataset especially of marathon runners is a challenging task. The variations in the scenarios such as camera viewpoints, resolution, occlusion, and illumination make the problem…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Pranjal Singh Rajput , Yeshwanth Napolean , Jan van Gemert

Accurate 6D pose estimation has gained more attention over the years for robotics-assisted tasks that require precise interaction with physical objects. This paper presents an interactive 3D-to-2D visualization and annotation tool to…

Graphics · Computer Science 2025-04-23 Yike Zhang , Eduardo Davalos , Jack Noble
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