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Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

Recently, 3D version has been improved greatly due to the development of deep neural networks. A high quality dataset is important to the deep learning method. Existing datasets for 3D vision has been constructed, such as Bigbird and YCB.…

Computer Vision and Pattern Recognition · Computer Science 2020-11-18 Minglei Lu , Yu Guo , Fei Wang , Zheng Dang

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Decai Chen , Haofei Lu , Ingo Feldmann , Oliver Schreer , Peter Eisert

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Julian Chibane , Thiemo Alldieck , Gerard Pons-Moll

This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Hongsuk Choi , Nikhil Chavan-Dafle , Jiacheng Yuan , Volkan Isler , Hyunsoo Park

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

Dense reconstruction and differentiable rendering are fundamental tightly connected operations in 3D vision and computer graphics. Recent neural implicit representations demonstrate compelling advantages in reconstruction fidelity and…

Robotics · Computer Science 2026-05-25 Zhirui Dai , Hojoon Shin , Yulun Tian , Ki Myung Brian Lee , Nikolay Atanasov

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen

Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Leyuan Yang , Bailin Deng , Juyong Zhang

Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Neural implicit representation has attracted attention in 3D reconstruction through various success cases. For further applications such as scene understanding or editing, several works have shown progress towards object compositional…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Taekbeom Lee , Youngseok Jang , H. Jin Kim

While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Benjamin Beilharz , Thomas S. A. Wallis

In this work, we introduce a novel method for calculating the 6DoF pose of an object using a single RGB-D image. Unlike existing methods that either directly predict objects' poses or rely on sparse keypoints for pose recovery, our approach…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Zong-Wei Hong , Yen-Yang Hung , Chu-Song Chen

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

We present a novel approach to robotic grasp planning using both a learned grasp proposal network and a learned 3D shape reconstruction network. Our system generates 6-DOF grasps from a single RGB-D image of the target object, which is…

Robotics · Computer Science 2020-11-09 Daniel Yang , Tarik Tosun , Ben Eisner , Volkan Isler , Daniel Lee

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our representation encodes the layout of orthogonal walls and…

Computer Vision and Pattern Recognition · Computer Science 2018-11-15 Chuhang Zou , Ruiqi Guo , Zhizhong Li , Derek Hoiem

We cast multiview reconstruction from unknown pose as a generative modeling problem. From a collection of unannotated 2D images of a scene, our approach simultaneously learns both a network to predict camera pose from 2D image input, as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Xin Yuan , Rana Hanocka , Michael Maire

Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Xueying Wang , Yudong Guo , Zhongqi Yang , Juyong Zhang

We present an approach for detecting and estimating the 3D poses of objects in images that requires only an untextured CAD model and no training phase for new objects. Our approach combines Deep Learning and 3D geometry: It relies on an…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Giorgia Pitteri , Aurélie Bugeau , Slobodan Ilic , Vincent Lepetit