Related papers: Indecomposable combinatorial games
We study minimum integer representations of weighted games, i.e., representations where the weights are integers and every other integer representation is at least as large in each component. Those minimum integer representations, if the…
In an investigation of the applications of Combinatorial Game Theory to chess, we construct novel mutual Zugzwang positions, explain an otherwise mysterious pawn endgame from "A Guide to Chess Endings" (Euwe and Hooper), show positions…
We give an upper bound for the norm of the determinant of additively indecomposable, totally positive definite quadratic forms defined over the ring of integers of totally real number fields. We apply these results to find lower and upper…
Taking the absolute value of consecutive differences of a cyclicly ordered list of integers constitutes a simple dynamical system. For lists of lenght a power of two the process will terminate in all zeros, but examples with arbitarily long…
The number of quantifiers needed to express first-order properties is captured by two-player combinatorial games called multi-structural (MS) games. We play these games on linear orders and strings, and introduce a technique we call…
A class of discrete Bidding Combinatorial Games that generalize alternating normal play was introduced by Kant, Larsson, Rai, and Upasany (2022). The major questions concerning optimal outcomes were resolved. By generalizing standard game…
We present in this paper a general algorithm for solving first-order formulas in particular theories called "decomposable theories". First of all, using special quantifiers, we give a formal characterization of decomposable theories and…
A matching is indecomposable if it does not contain a nontrivial contiguous segment of vertices whose neighbors are entirely contained in the segment. We prove a Ramsey-like result for indecomposable matchings, showing that every…
Given a tournament $T$, a module of $T$ is a subset $M$ of $V(T)$ such that for $x, y\in M$ and $v\in V(T)\setminus M$, $(x,v)\in A(T)$ if and only if $(y,v)\in A(T)$. The trivial modules of $T$ are $\emptyset$, $\{u\}$ $(u\in V(T))$ and…
The disjunctive sum of impartial games is analyzed by Sprague-Grundy theory. The theory has been extended to loopy games and entailing games by early results. In this study, we consider further extension of this theory and show partial…
We consider a tournament $T=(V, A)$. For $X\subseteq V$, the subtournament of $T$ induced by $X$ is $T[X] = (X, A \cap (X \times X))$. An interval of $T$ is a subset $X$ of $V$ such that for $a, b\in X$ and $ x\in V\setminus X$, $(a,x)\in…
Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…
Zeckendorf proved that every positive integer $n$ can be written uniquely as the sum of non-adjacent Fibonacci numbers. We use this decomposition to construct a two-player game. Given a fixed integer $n$ and an initial decomposition of $n=n…
A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…
The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…
The notion of homomorphism indistinguishability offers a combinatorial framework for characterizing equivalence relations of graphs, in particular equivalences in counting logics within finite model theory. That is, for certain graph…
We study 2-player impartial games of the form take-away which produce P-positions (second player winning positions) corresponding to complementary Beatty sequences, given by the continued fractions (1;k,1,k,1,...) and (k+1;k,1,k,1,...). Our…
Various decomposition of finite games have been proposed. The inner product of vectors plays a key role in the decomposition of finite games. This paper considers the effect of different inner products on the orthogonal decomposition of…
An absorbing game is a stochastic game with a single nonabsorbing state. Such a game is called recursive if all players receive a payoff of 0 in the nonabsorbing state, and positive if all payoffs in absorbing states are positive. An action…
Absolute Universes of combinatorial games, as defined in a recent paper by the same authors, include many standard short normal- mis\`ere- and scoring-play monoids. In this note we show that the class is categorical, by extending Joyal's…