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Collision Detection (CD) has several applications across the domains such as robotics, visual graphics, and fluid mechanics. Finding exact collisions between the objects in the scene is quite computationally intensive. To quickly filter the…

Graphics · Computer Science 2025-05-06 Durga Keerthi Mandarapu , Nicholas James , Milind Kulkarni

We propose a programming technology that bridges cross-platform compatibility and hardware acceleration in ray tracing applications. Our methodology enables developers to define algorithms while our translator manages implementation…

Graphics · Computer Science 2024-09-20 Vladimir Frolov , Vadim Sanzharov , Garifullin Albert , Maxim Raenchuk , Alexei Voloboy

Salient object detection requires a comprehensive and scalable receptive field to locate the visually significant objects in the image. Recently, the emergence of visual transformers and multi-branch modules has significantly enhanced the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Mingcan Ma , Changqun Xia , Chenxi Xie , Xiaowu Chen , Jia Li

This paper presents a learning-based method to improve bi-prediction in video coding. In conventional video coding solutions, the motion compensation of blocks from already decoded reference pictures stands out as the principal tool used to…

Image and Video Processing · Electrical Eng. & Systems 2022-02-08 Franck Galpin , Philippe Bordes , Thierry Dumas , Pavel Nikitin , Fabrice Le Leannec

Discontinuous visibility changes remain a major bottleneck when optimizing surfaces within a physically-based inverse renderer. Many previous works have proposed sophisticated algorithms and data structures to sample visibility silhouettes…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Ziyi Zhang , Nicolas Roussel , Wenzel Jakob

To maximize the accuracy of background simulation and event reconstruction, high-energy neutrino telescopes require detailed knowledge of light propagation over a large volume of detection medium. If light scattering and absorption leng ths…

Computational Physics · Physics 2007-05-23 Predrag Miocinovic , Peter Niessen

Inverse rendering seeks to estimate scene characteristics from a set of data images. The dominant approach is based on differential rendering using Monte-Carlo. Algorithms as such usually rely on a forward model and use an iterative…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Ido Czerninski , Yoav Y. Schechner

Recently neural volumetric representations such as neural reflectance fields have been widely applied to faithfully reproduce the appearance of real-world objects and scenes under novel viewpoints and lighting conditions. However, it…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Mohammad Shafiei , Sai Bi , Zhengqin Li , Aidas Liaudanskas , Rodrigo Ortiz-Cayon , Ravi Ramamoorthi

Recurrent neural networks are powerful tools for handling incomplete data problems in computer vision, thanks to their significant generative capabilities. However, the computational demand for these algorithms is too high to work in real…

Computer Vision and Pattern Recognition · Computer Science 2015-05-07 Ozgur Yilmaz

One of the main concerns in design and process planning for multi-axis additive and subtractive manufacturing is collision avoidance between moving objects (e.g., tool assemblies) and stationary objects (e.g., a part unified with fixtures).…

Graphics · Computer Science 2024-09-06 George P. Harabin , Amir Mirzendehdel , Morad Behandish

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-to-end, learning-based inverse rendering framework…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Jingsen Zhu , Fujun Luan , Yuchi Huo , Zihao Lin , Zhihua Zhong , Dianbing Xi , Jiaxiang Zheng , Rui Tang , Hujun Bao , Rui Wang

We present a stereo-matching method for depth estimation from high-resolution images using visual hulls as priors, and a memory-efficient technique for the correlation computation. Our method uses object masks extracted from supplementary…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Markus Plack , Hannah Dröge , Leif Van Holland , Matthias B. Hullin

We introduce a Monte Carlo integration-based Shooting and Bouncing Ray (SBR) algorithm for electromagnetic scattering, specifically targeting complex dielectric materials. Unlike traditional deterministic SBR methods, our approach is the…

Computational Engineering, Finance, and Science · Computer Science 2025-11-12 Samuel Audia , Dinesh Manocha , Matthias Zwicker

Optical flow computation is essential in the early stages of the video processing pipeline. This paper focuses on a less explored problem in this area, the 360$^\circ$ optical flow estimation using deep neural networks to support…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Yiheng Li , Connelly Barnes , Kun Huang , Fang-Lue Zhang

Ray tracing has long been the holy grail of real time rendering. This technique, commonly used for photo realism, simulates the physical behavior of light, at the cost of being computationally heavy. With the introduction of Nvidia RTX…

Graphics · Computer Science 2023-12-13 Pedro Granja , João Pereira

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

In recent years, the use of object proposal as a preprocessing step for target detection to improve computational efficiency has become an effective method. Good object proposal methods should have high object detection recall rate and low…

Computer Vision and Pattern Recognition · Computer Science 2020-05-15 Jiang Chao , Liang Huawei , Wang Zhiling

Learning-based approaches to cloth simulation have started to show their potential in recent years. However, handling collisions and intersections in neural simulations remains a largely unsolved problem. In this work, we present…

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

Next Best View computation (NBV) is a long-standing problem in robotics, and consists in identifying the next most informative sensor position(s) for reconstructing a 3D object or scene efficiently and accurately. Like most current methods,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Antoine Guédon , Pascal Monasse , Vincent Lepetit