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Developing autonomous vehicles (AVs) requires not only safety and efficiency, but also realistic, human-like behaviors that are socially aware and predictable. Achieving this requires sim agent policies that are human-like, fast, and…

Machine Learning · Computer Science 2026-02-26 Wei-Jer Chang , Akshay Rangesh , Kevin Joseph , Matthew Strong , Masayoshi Tomizuka , Yihan Hu , Wei Zhan

We study Reinforcement Learning for partially observable dynamical systems using function approximation. We propose a new \textit{Partially Observable Bilinear Actor-Critic framework}, that is general enough to include models such as…

Machine Learning · Computer Science 2022-06-27 Masatoshi Uehara , Ayush Sekhari , Jason D. Lee , Nathan Kallus , Wen Sun

This paper proposes a \emph{fully asynchronous} scheme for the policy evaluation problem of distributed reinforcement learning (DisRL) over directed peer-to-peer networks. Without waiting for any other node of the network, each node can…

Machine Learning · Computer Science 2021-01-25 Xingyu Sha , Jiaqi Zhang , Keyou You , Kaiqing Zhang , Tamer Başar

Stochastic resetting, where a dynamical process is intermittently returned to a fixed reference state, has emerged as a powerful mechanism for optimizing first-passage properties. Existing theory largely treats static, non-learning…

Machine Learning · Computer Science 2026-03-18 Jello Zhou , Vudtiwat Ngampruetikorn , David J. Schwab

The process of learning a manipulation task depends strongly on the action space used for exploration: posed in the incorrect action space, solving a task with reinforcement learning can be drastically inefficient. Additionally, similar…

In this paper, sample-aware policy entropy regularization is proposed to enhance the conventional policy entropy regularization for better exploration. Exploiting the sample distribution obtainable from the replay buffer, the proposed…

Machine Learning · Computer Science 2021-06-10 Seungyul Han , Youngchul Sung

Exploration and adaptation to new tasks in a transfer learning setup is a central challenge in reinforcement learning. In this work, we build on the idea of modeling a distribution over policies in a Bayesian deep reinforcement learning…

Machine Learning · Computer Science 2019-06-11 Disha Shrivastava , Eeshan Gunesh Dhekane , Riashat Islam

Reinforcement learning algorithms can acquire policies for complex tasks autonomously. However, the number of samples required to learn a diverse set of skills can be prohibitively large. While meta-reinforcement learning methods have…

Machine Learning · Computer Science 2020-06-17 Russell Mendonca , Xinyang Geng , Chelsea Finn , Sergey Levine

We propose expected policy gradients (EPG), which unify stochastic policy gradients (SPG) and deterministic policy gradients (DPG) for reinforcement learning. Inspired by expected sarsa, EPG integrates (or sums) across actions when…

Machine Learning · Statistics 2020-05-05 Kamil Ciosek , Shimon Whiteson

Deep reinforcement learning for multi-agent cooperation and competition has been a hot topic recently. This paper focuses on cooperative multi-agent problem based on actor-critic methods under local observations settings. Multi agent deep…

Artificial Intelligence · Computer Science 2017-10-04 Xiangxiang Chu , Hangjun Ye

In machine learning applications, predictive models are trained to serve future queries across the entire data distribution. Real-world data often demands excessively complex models to achieve competitive performance, however, sacrificing…

Machine Learning · Computer Science 2025-09-22 Jizhou Huang , Brendan Juba

Offline reinforcement learning (RL) faces a critical challenge of overestimating the value of out-of-distribution (OOD) actions. Existing methods mitigate this issue by penalizing unseen samples, yet they fail to accurately identify OOD…

Machine Learning · Computer Science 2026-05-12 Qingjun Wang , Hongtu Zhou , Hang Yu , Junqiao Zhao , Yanping Zhao , Chen Ye , Ziqiao Wang , Guang Chen

Self-paced reinforcement learning (RL) aims to improve the data efficiency of learning by automatically creating sequences, namely curricula, of probability distributions over contexts. However, existing techniques for self-paced RL fail in…

Machine Learning · Computer Science 2023-05-29 Cevahir Koprulu , Ufuk Topcu

The apparent difficulty of efficient distribution-free PAC learning has led to a large body of work on distribution-specific learning. Distributional assumptions facilitate the design of efficient algorithms but also limit their reach and…

Machine Learning · Computer Science 2025-06-23 Guy Blanc , Jane Lange , Carmen Strassle , Li-Yang Tan

We introduce a stochastic principal-agent model. A principal and an agent interact in a stochastic environment, each privy to observations about the state not available to the other. The principal has the power of commitment, both to elicit…

Computer Science and Game Theory · Computer Science 2024-09-13 Jiarui Gan , Rupak Majumdar , Debmalya Mandal , Goran Radanovic

Preference-based Reinforcement Learning (PbRL) enables policy learning through simple queries comparing trajectories from a single policy. While human responses to these queries make it possible to learn policies aligned with human…

Robotics · Computer Science 2026-01-22 Yuki Kadokawa , Jonas Frey , Takahiro Miki , Takamitsu Matsubara , Marco Hutter

Learning control policies to perform complex robotics tasks from human preference data presents significant challenges. On the one hand, the complexity of such tasks typically requires learning policies to perform a variety of subtasks,…

Machine Learning · Computer Science 2025-01-03 Utsav Singh , Souradip Chakraborty , Wesley A. Suttle , Brian M. Sadler , Vinay P Namboodiri , Amrit Singh Bedi

In traditional reinforcement learning, an agent maximizes the reward collected during its interaction with the environment by approximating the optimal policy through the estimation of value functions. Typically, given a state s and action…

Machine Learning · Computer Science 2018-06-20 Shangda Li , Selina Bing , Steven Yang

Back-stepping experience replay (BER) is a reinforcement learning technique that can accelerate learning efficiency in reversible environments. BER trains an agent with generated back-stepping transitions of collected experiences and normal…

Machine Learning · Computer Science 2024-12-23 Guwen Lyu , Masahiro Sato

Offline reinforcement learning (RL) is challenged by the distributional shift problem. To address this problem, existing works mainly focus on designing sophisticated policy constraints between the learned policy and the behavior policy.…

Machine Learning · Computer Science 2025-01-09 Yang Yue , Bingyi Kang , Xiao Ma , Qisen Yang , Gao Huang , Shiji Song , Shuicheng Yan