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Decision making in multi-agent systems (MAS) is a great challenge due to enormous state and joint action spaces as well as uncertainty, making centralized control generally infeasible. Decentralized control offers better scalability and…

Artificial Intelligence · Computer Science 2019-01-28 Thomy Phan , Kyrill Schmid , Lenz Belzner , Thomas Gabor , Sebastian Feld , Claudia Linnhoff-Popien

This paper studies the networked multi-agent reinforcement learning (NMARL) problem, where the objective of agents is to collaboratively maximize the discounted average cumulative rewards. Different from the existing methods that suffer…

Multiagent Systems · Computer Science 2025-06-02 Pengcheng Dai , Yuanqiu Mo , Wenwu Yu , Wei Ren

Reinforcement-based learning dynamics may exhibit several limitations when applied in a distributed setup. In (repeatedly-played) multi-player/action strategic-form games, and when each player applies an independent copy of the learning…

Computer Science and Game Theory · Computer Science 2025-11-25 Georgios C. Chasparis

We derive an efficient stochastic algorithm for inverse problems that present an unknown linear forcing term and a set of nonlinear parameters to be recovered. It is assumed that the data is noisy and that the linear part of the problem is…

Numerical Analysis · Mathematics 2019-09-17 Darko Volkov

In this paper we propose a framework towards achieving two intertwined objectives: (i) equipping reinforcement learning with active exploration and deliberate information gathering, such that it regulates state and parameter uncertainties…

Machine Learning · Computer Science 2024-09-10 Mohammad S. Ramadan , Mahmoud A. Hayajnh , Michael T. Tolley , Kyriakos G. Vamvoudakis

Guided policy search algorithms have been proven to work with incredible accuracy for not only controlling a complicated dynamical system, but also learning optimal policies from various unseen instances. One assumes true nature of the…

Systems and Control · Electrical Eng. & Systems 2020-10-02 Prakash Mallick , Zhiyong Chen , Mohsen Zamani

Actor-Critic models are a class of model-free deep reinforcement learning (RL) algorithms that have demonstrated effectiveness across various robot learning tasks. While considerable research has focused on improving training stability and…

Robotics · Computer Science 2025-10-01 Hanlan Yang , Itamar Mishani , Luca Pivetti , Zachary Kingston , Maxim Likhachev

Most reinforcement learning algorithms take advantage of an experience replay buffer to repeatedly train on samples the agent has observed in the past. Not all samples carry the same amount of significance and simply assigning equal…

Machine Learning · Computer Science 2023-11-02 Shivakanth Sujit , Somjit Nath , Pedro H. M. Braga , Samira Ebrahimi Kahou

The Network Slicing (NS) paradigm enables the partition of physical and virtual resources among multiple logical networks, possibly managed by different tenants. In such a scenario, network resources need to be dynamically allocated…

Multiagent Systems · Computer Science 2024-08-22 Federico Mason , Gianfranco Nencioni , Andrea Zanella

Having access to an exploring restart distribution (the so-called wide coverage assumption) is critical with policy gradient methods. This is due to the fact that, while the objective function is insensitive to updates in unlikely states,…

Machine Learning · Computer Science 2021-06-30 Marco Miani , Maurizio Parton , Marco Romito

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…

Machine Learning · Computer Science 2024-05-30 Fengshuo Bai , Rui Zhao , Hongming Zhang , Sijia Cui , Ying Wen , Yaodong Yang , Bo Xu , Lei Han

Soft Actor-Critic (SAC) is an off-policy actor-critic reinforcement learning algorithm, essentially based on entropy regularization. SAC trains a policy by maximizing the trade-off between expected return and entropy (randomness in the…

Machine Learning · Computer Science 2021-09-27 Chayan Banerjee , Zhiyong Chen , Nasimul Noman

Policy gradient (PG) methods are successful approaches to deal with continuous reinforcement learning (RL) problems. They learn stochastic parametric (hyper)policies by either exploring in the space of actions or in the space of parameters.…

Machine Learning · Computer Science 2024-05-31 Alessandro Montenegro , Marco Mussi , Alberto Maria Metelli , Matteo Papini

Safety is essential for reinforcement learning (RL) applied in real-world situations. Chance constraints are suitable to represent the safety requirements in stochastic systems. Previous chance-constrained RL methods usually have a low…

Machine Learning · Computer Science 2021-03-17 Baiyu Peng , Yao Mu , Yang Guan , Shengbo Eben Li , Yuming Yin , Jianyu Chen

In real-world applications, the distribution of the data, and our goals, evolve over time. The prevailing theoretical framework for studying machine learning, namely probably approximately correct (PAC) learning, largely ignores time. As a…

Machine Learning · Statistics 2025-01-31 Ashwin De Silva , Rahul Ramesh , Rubing Yang , Siyu Yu , Joshua T Vogelstein , Pratik Chaudhari

We identify a fundamental problem in policy gradient-based methods in continuous control. As policy gradient methods require the agent's underlying probability distribution, they limit policy representation to parametric distribution…

Machine Learning · Computer Science 2019-11-26 Chen Tessler , Guy Tennenholtz , Shie Mannor

We focus on the task of goal-oriented grasping, in which a robot is supposed to grasp a pre-assigned goal object in clutter and needs some pre-grasp actions such as pushes to enable stable grasps. However, in this task, the robot gets…

Robotics · Computer Science 2021-06-24 Kechun Xu , Hongxiang Yu , Qianen Lai , Yue Wang , Rong Xiong

This paper proposes an algorithm that aims to improve generalization for reinforcement learning agents by removing overfitting to confounding features. Our approach consists of a max-min game theoretic objective. A generator transfers the…

Machine Learning · Computer Science 2023-08-31 Md Masudur Rahman , Yexiang Xue

In this paper, a distributed optimization problem is investigated via input feedforward passivity. First, an input-feedforward-passivity-based continuous-time distributed algorithm is proposed. It is shown that the error system of the…

Optimization and Control · Mathematics 2022-05-02 Mengmou Li , Graziano Chesi , Yiguang Hong

It is known that reinforcement learning (RL) is data-hungry. To improve sample-efficiency of RL, it has been proposed that the learning algorithm utilize data from 'approximately similar' processes. However, since the process models are…

Machine Learning · Computer Science 2025-11-24 Vinay Kanakeri , Shivam Bajaj , Ashwin Verma , Vijay Gupta , Aritra Mitra
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