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Wireless systems beyond 5G evolve towards embracing both sensing and communication, resulting in increased convergence of the digital and the physical world. The existence of fused digital-physical realms raises critical questions regarding…

Networking and Internet Architecture · Computer Science 2024-02-29 Petar Popovski

Real-time multi-task multi-model (MTMM) workloads, a new form of deep learning inference workloads, are emerging for applications areas like extended reality (XR) to support metaverse use cases. These workloads combine user interactivity…

Commercially-driven metaverse development has been driven by philosophical and science fiction concepts. Through translating these concepts into products, the developers may have inadvertently excluded individuals with disabilities from…

Human-Computer Interaction · Computer Science 2025-01-14 Mark Quinlan

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

Social metaverse is a shared digital space combining a series of interconnected virtual worlds for users to play, shop, work, and socialize. In parallel with the advances of artificial intelligence (AI) and growing awareness of data privacy…

Computers and Society · Computer Science 2023-08-24 Yuntao Wang , Zhou Su , Miao Yan

Recently, the HCI community has seen an increased interest in applying Virtual Reality (VR), AugmentedReality (AR) and Mixed Reality (MR) into educational settings. Despite many literature reviews, there stilllacks a clear framework that…

Human-Computer Interaction · Computer Science 2020-10-28 Kexin Yang , Xiaofei Zhou , Iulian Radu

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Visualization plays a vital role in making sense of complex network data. Recent studies have shown the potential of using extended reality (XR) for the immersive exploration of networks. The additional depth cues offered by XR help users…

Human-Computer Interaction · Computer Science 2023-01-27 David Bauer , Chengbo Zheng , Oh-Hyun Kwon , Kwan-Liu Ma

The Metaverse can be considered the extension of the present-day web, which integrates the physical and virtual worlds, delivering hyper-realistic user experiences. The inception of the Metaverse brings forth many ecosystem services such as…

Artificial Intelligence · Computer Science 2022-12-20 Terence Jie Chua , Wenhan Yu , Jun Zhao

To facilitate the deployment of digital twins in Metaverse, the paradigm with semantic awareness has been proposed as a means for enabling accurate and task-oriented information extraction with inherent intelligence. However, this framework…

Extended Reality (XR), including virtual, augmented, and mixed reality, provides immersive and interactive experiences across diverse applications, from VR-based education to AR-based assistance and MR-based training. However, widespread XR…

Human-Computer Interaction · Computer Science 2026-01-23 Mingyu Zhu , Jiangong Chen , Bin Li

This position paper introduces Self++, a novel nine-level framework for co-determined living in the Metaverse, grounded in Self-Determination Theory. Self++ prioritises human flourishing by progressively cultivating competence, autonomy,…

Human-Computer Interaction · Computer Science 2025-07-16 Thammathip Piumsomboon

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…

Artificial Intelligence · Computer Science 2023-05-18 Hao Lan Zhang , Yun Xue , Yifan Lu , Sanghyuk Lee

The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…

Image and Video Processing · Electrical Eng. & Systems 2024-01-03 Yiyu Guo , Zhijin Qin , Xiaoming Tao , Geoffrey Ye Li

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

Digital health has strong potential for promoting physical activity (PA), yet interventions often fail to sustain engagement among culturally and linguistically diverse (CALD) women. Prior reviews focus on short-term efficacy or…

Human-Computer Interaction · Computer Science 2026-02-04 Yilin Ke , Yun Suen Pai , Burkhard C. Wuensche , Angus Donald Campbell , Mairi Gunn

This paper explores the potential developments of self-directed learning in the metaverse in response to Education 4.0 and the Fourth Industrial Revolution. It highlights the importance of education keeping up with technological…

Computers and Society · Computer Science 2023-05-16 Yun-Cheng Tsai

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan

The Metaverse faces complex resource allocation challenges due to diverse Virtual Environments (VEs), Digital Twins (DTs), dynamic user demands, and strict immersion needs. This paper introduces CIVIC (Cooperative Immersion Via Intelligent…

Networking and Internet Architecture · Computer Science 2026-04-03 Amr Aboeleneen , Mohamed Abdallah , Aiman Erbad , Amr Salem