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In the upcoming 6G era, the communication networks are expected to face unprecedented challenges in terms of complexity and dynamics. Digital Twin (DT) technology, with its various digital capabilities, holds great potential to facilitate…

Networking and Internet Architecture · Computer Science 2025-09-04 Gaosheng Zhao , Dong In Kim

Recent technological advances are enabling HCI researchers to explore interaction possibilities for remote XR collaboration using high-fidelity reconstructions of physical activity spaces. However, creating these reconstructions often lacks…

Human-Computer Interaction · Computer Science 2023-01-24 Hanuma Teja Maddali , Amanda Lazar

The metaverse promises a host of bright opportunities for business, economics, and society. Though, a number of critical aspects are still to be considered and the analysis of their impact is almost non-existent. In this paper, we provide…

Cryptography and Security · Computer Science 2022-05-17 Roberto Di Pietro , Stefano Cresci

The Metaverse is considered to be one prototype of the next-generation Internet, which contains people's expectations for the future world. However, the academic discussion of the Metaverse still mainly focused on the technical system…

Networking and Internet Architecture · Computer Science 2022-12-05 Hongyang Du , Bohao Ma , Dusit Niyato , Jiawen Kang , Zehui Xiong , Zhaohui Yang

Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning…

Human-Computer Interaction · Computer Science 2025-04-22 Alexander Klippel , Bart Knuiman , Jiayan Zhao , Jan Oliver Wallgrün , Jascha Grübel

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

As robotic products become more integrated into daily life, there is a greater need to understand authentic and real-world human-robot interactions to inform product design. Across many domestic, educational, and public settings, robots…

Robotics · Computer Science 2024-01-29 Bengisu Cagiltay , Bilge Mutlu

Metarobotics aims to combine next generation wireless communication, multi-sense immersion, and collective intelligence to provide a pervasive, itinerant, and non-invasive access and interaction with distant robotized applications. Industry…

Robotics · Computer Science 2024-04-09 Eric Guiffo Kaigom

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to reduce immersion and replicate the classroom experience.…

Human-Computer Interaction · Computer Science 2023-02-08 Yuyang Wang , Lik-Hang Lee , Tristan Braud , Pan Hui

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

Human-Computer Interaction · Computer Science 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara

Since the end of 2021, the Metaverse has been booming. Many unknown possibilities are gradually being realized, but many people only determined that they use Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) in the…

Computers and Society · Computer Science 2022-11-15 Yun-Cheng Tsai

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

Networking and Internet Architecture · Computer Science 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

The proliferation of artificial intelligence has enabled a diversity of applications that bridge the gap between digital and physical worlds. As physical environments are too complex to model through a single information acquisition…

Machine Learning · Computer Science 2025-08-11 Yu Zheng

State of the art Artificial Intelligence (AI) techniques have reached an impressive complexity. Consequently, researchers are discovering more and more methods to use them in real-world applications. However, the complexity of such systems…

Artificial Intelligence · Computer Science 2021-11-08 Marco Matarese , Francesco Rea , Alessandra Sciutti

The popularity of Metaverse as an entertainment, social, and work platform has led to a great need for seamless avatar integration in the virtual world. In Metaverse, avatars must be updated and rendered to reflect users' behaviour.…

Computer Science and Game Theory · Computer Science 2023-08-16 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Boon Hee Soong

Effectively using immersive multi-user environments for digital applications (via virtual, augmented and mixed reality technologies) beckons the future of healthcare delivery in the metaverse. We aimed to evaluate the feasibility and…

Human-Computer Interaction · Computer Science 2024-12-09 Tohid Zarei , Michelle Emery , Dimitrios Saredakis , Gun A. Lee , Ben Stubbs , Ancret Szpak , Tobias Loetscher

The Internet of Things, or the IoT is a vision for a ubiquitous society wherein people and "Things" are connected in an immersively networked computing environment, with the connected "Things" providing utility to people/enterprises and…

Computers and Society · Computer Science 2016-04-11 Prasant Misra , Yogesh Simmhan , Jay Warrior

We, as a society, need artists to help us interpret and explain science, but what does an artist's studio look like when today's science is built upon the language of large, increasingly complex data? This paper presents a data…

Human-Computer Interaction · Computer Science 2020-10-20 Bridger Herman , Francesca Samsel , Annie Bares , Seth Johnson , Greg Abram , Daniel F. Keefe

Educating children and young people to be safe online is essential, especially as the metaverse, a next-generation internet blending immersive technologies, promises to reshape their interactions and amplify their experiences. While virtual…

Multimedia · Computer Science 2025-10-20 Sophie McKenzie , Jeb Webb , Robin Doss

Extended Reality (XR), encompassing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR), is a transformative technology bridging the physical and virtual world and it has diverse potential which will be ubiquitous in the…

Human-Computer Interaction · Computer Science 2025-04-23 Baichuan Zeng
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