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The emergence of the metaverse is being widely viewed as a revolutionary technology owing to a myriad of factors, particularly the potential to increase the accessibility of learning for students with disabilities. However, not much is yet…

Computers and Society · Computer Science 2023-05-31 Reza Hadi Mogavi , Jennifer Hoffman , Chao Deng , Yiwei Du , Ehsan-Ul Haq , Pan Hui

With the rapid development of communication technologies and extended reality (XR), the services and applications of the Metaverse are gradually entering our lives. However, the current development of the Metaverse provides users with…

Networking and Internet Architecture · Computer Science 2023-09-19 Yilong Hui , Gaosheng Zhao , Nan Cheng , Haibo Zhou , Zhou Su

In the era of the Web of Things, the Metaverse is expected to be the landing site for the next generation of the Internet, resulting in the increased popularity of related technologies and applications in recent years and gradually becoming…

Human-Computer Interaction · Computer Science 2023-03-21 Riyan Yang , Lin Li , Wensheng Gan , Zefeng Chen , Zhenlian Qi

With the advancement in computing power and speed, the Internet is being transformed from screen-based information to immersive and extremely low latency communication environments in web 3.0 and the Metaverse. With the emergence of the…

Cryptography and Security · Computer Science 2023-03-02 Siem Ghirmai , Daniel Mebrahtom , Moayad Aloqaily , Mohsen Guizani , Merouane Debbah

The Metaverse has emerged to extend our lifestyle beyond physical limitations. As essential components in the Metaverse, digital twins (DTs) are the real-time digital replicas of physical items. Multi-access edge computing (MEC) provides…

Systems and Control · Electrical Eng. & Systems 2023-09-18 Jiadong Yu , Ahmad Alhilal , Pan Hui , Danny H. K. Tsang

With the advent of new technologies and endeavors for automation in almost all day-to-day activities, the recent discussions on the metaverse life have a greater expectation. Furthermore, we are in the era of the fifth industrial…

Extented Reality (XR) refers to a class of contemporary services that are intertwined with a plethora of rather demanding Quality of Service (QoS) and functional requirements. Despite Kubernetes being the de-facto standard in terms of…

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

The sixth generation (6G) of wireless technology is seen as one of the enablers of real-time fusion of the physical and digital realms, as in Digital Twin, eXtended reality, or the Metaverse. This would allow people to interact, work, and…

Signal Processing · Electrical Eng. & Systems 2024-12-04 Van-Phuc Bui , Shashi Raj Pandey , Andreas Casparsen , Federico Chiariotti , Petar Popovski

The well-established deceptive design literature has focused on conventional user interfaces. With the rise of extended reality (XR), understanding deceptive design's unique manifestations in this immersive domain is crucial. However,…

Human-Computer Interaction · Computer Science 2025-04-01 Hilda Hadan , Lydia Choong , Leah Zhang-Kennedy , Lennart E. Nacke

This article explores a critical gap in Mixed Reality (MR) technology: while advances have been made, MR still struggles to authentically replicate human embodiment and socio-motor interaction. For MR to enable truly meaningful social…

We propose the term and concept XV (eXtended meta/omni/uni/Verse) as an alternative to, and generalization of, the shared/social virtual reality widely known as ``metaverse''. XV is shared/social XR. We, and many others, use XR (eXtended…

Systems and Control · Electrical Eng. & Systems 2022-12-16 Steve Mann , Yu Yuan , Tom Furness , Joseph Paradiso , Thomas Coughlin

A core component of completing tasks efficiently in computer-supported knowledge work is the ability for users to rapidly switch their focus (and interaction) across different applications using various shortcuts and gestures. This feature…

Human-Computer Interaction · Computer Science 2025-08-19 Matt Gottsacker , Yahya Hmaiti , Mykola Maslych , Gerd Bruder , Joseph J. LaViola , Gregory F. Welch

Modern collaborative Mixed Reality (MR) systems continue to break the boundaries of conventional co-located and remote collaboration and communication. They merge physical and virtual worlds and enable natural interaction, opening up a…

Human-Computer Interaction · Computer Science 2024-09-10 Katja Krug , Julián Méndez , Weizhou Luo , Raimund Dachselt

The worlds of computing, communication, and storage have for a long time been treated separately, and even the recent trends of cloud computing, distributed computing, and mobile edge computing have not fundamentally changed the role of…

Networking and Internet Architecture · Computer Science 2022-05-11 Yang Cai , Jaime Llorca , Antonia M. Tulino , Andreas F. Molisch

In recent years, the metaverse has attracted enormous attention from around the world with the development of related technologies. The expected metaverse should be a realistic society with more direct and physical interactions, while the…

Multimedia · Computer Science 2021-08-23 Haihan Duan , Jiaye Li , Sizheng Fan , Zhonghao Lin , Xiao Wu , Wei Cai

Today's wireless systems are posing key challenges in terms of quality of service and quality of physical experience. Metaverse has the potential to reshape, transform, and add innovations to the existing wireless systems. A metaverse is a…

Networking and Internet Architecture · Computer Science 2025-03-11 Latif U. Khan , Ibrar Yaqoob , Khaled Salah , Choong Seon Hong , Dusit Niyato , Zhu Han , Mohsen Guizani

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

Artificial Intelligence · Computer Science 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

Generative design, an AI-assisted technology for optimizing design through algorithmic processes, is propelling advancements across numerous fields. As the use of immersive environments such as Augmented Reality (AR) continues to rise,…

Human-Computer Interaction · Computer Science 2025-03-28 Sora Kang , Kaiwen Yu , Xinyi Zhou , Joonhwan Lee

We investigate hybrid user interfaces (HUIs), aiming to establish a cohesive understanding and adopt consistent terminology for this nascent research area. HUIs combine heterogeneous devices in complementary roles, leveraging the distinct…

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