Related papers: Reachability in 3-VASS is in Tower
The reachability problem for Vector Addition Systems (VASs) is a central problem of net theory. The general problem is known to be decidable by algorithms exclusively based on the classical Kosaraju-Lambert-Mayr-Sacerdote-Tenney…
We study a class of reachability problems in weighted graphs with constraints on the accumulated weight of paths. The problems we study can equivalently be formulated in the model of vector addition systems with states (VASS). We consider a…
A pushdown vector addition system with states (PVASS) extends the model of vector addition systems with a pushdown stack. The algorithmic analysis of PVASS has applications such as static analysis of recursive programs manipulating integer…
We study languages of unambiguous VASS, that is, Vector Addition Systems with States, whose transitions read letters from a finite alphabet, and whose acceptance condition is defined by a set of final states (i.e., the coverability…
Petri nets, also known as vector addition systems, are a long established model of concurrency with extensive applications in modelling and analysis of hardware, software and database systems, as well as chemical, biological and business…
We consider the model of one-dimensional Pushdown Vector Addition Systems (1-PVAS), a fundamental computational model simulating both recursive and concurrent behaviours. Our main result is decidability of the reachability problem for…
By adapting the iterative yardstick construction of Stockmeyer, we show that the reachability problem for vector addition systems with a stack does not have elementary complexity. As a corollary, the same lower bound holds for the…
This paper deals with the problem of point-to-point reachability in multi-linear systems. These systems consist of a partition of the Euclidean space into a finite number of regions and a constant derivative assigned to each region in the…
We study the reachability problem for affine $\mathbb{Z}$-VASS, which are integer vector addition systems with states in which transitions perform affine transformations on the counters. This problem is easily seen to be undecidable in…
Blondin et al. showed at LICS 2015 that two-dimensional vector addition systems with states have reachability witnesses of length exponential in the number of states and polynomial in the norm of vectors. The resulting guess-and-verify…
In many kinds of infinite-state systems, the coverability problem has significantly lower complexity than the reachability problem. In order to delineate the border of computational hardness between coverability and reachability, we propose…
When designing optimal controllers for any system, it is often the case that the true state of the system is unknown to the controller, for example due to noisy measurements or partially observable states. Incomplete state information must…
Numerous properties of vector addition systems with states amount to checking the (un)boundedness of some selective feature (e.g., number of reversals, run length). Some of these features can be checked in exponential space by using…
Reachability problems in infinite-state systems are often subject to extremely high complexity. This motivates the investigation of efficient overapproximations, where we add transitions to obtain a system in which reachability can be…
We study pushdown vector addition systems, which are synchronized products of pushdown automata with vector addition systems. The question of the boundedness of the reachability set for this model can be refined into two decision problems…
We investigate the parameterised complexity of the classic coverability problem for vector addition systems (VAS): given a finite set of vectors $V \subseteq\mathbb{Z}^d$, an initial configuration $s\in\mathbb{N}^d$, and a target…
We study the language universality problem for One-Counter Nets, also known as 1-dimensional Vector Addition Systems with States (1-VASS), parameterized either with an initial counter value, or with an upper bound on the allowed counter…
A vector addition system with states (VASS) consists of a finite set of states and counters. A transition changes the current state to the next state, and every counter is either incremented, or decremented, or left unchanged. A state and…
We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of deciding the winner in such games is undecidable in general, we…
This paper is about reachability analysis in a restricted subclass of multi-pushdown automata. We assume that the control states of an automaton are partially ordered, and all transitions of an automaton go downwards with respect to the…