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Related papers: QuestEnvSim: Environment-Aware Simulated Motion Tr…

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We present a review on the current state of publicly available datasets within the human action recognition community; highlighting the revival of pose based methods and recent progress of understanding person-person interaction modeling.…

Computer Vision and Pattern Recognition · Computer Science 2015-11-20 Michael Edwards , Jingjing Deng , Xianghua Xie

For soft continuum arms, visual servoing is a popular control strategy that relies on visual feedback to close the control loop. However, robust visual servoing is challenging as it requires reliable feature extraction from the image,…

We present a method to combine markerless motion capture and dense pose feature estimation into a single framework. We demonstrate that dense pose information can help for multiview/single-view motion capture, and multiview motion capture…

Computer Vision and Pattern Recognition · Computer Science 2018-12-12 Xiu Li , Yebin Liu , Hanbyul Joo , Qionghai Dai , Yaser Sheikh

Tracking the pose of an object while it is being held and manipulated by a robot hand is difficult for vision-based methods due to significant occlusions. Prior works have explored using contact feedback and particle filters to localize…

Robotics · Computer Science 2020-11-09 Jacky Liang , Ankur Handa , Karl Van Wyk , Viktor Makoviychuk , Oliver Kroemer , Dieter Fox

As semi-automated vehicles (SAVs) become more common, ensuring effective human-vehicle interaction during control handovers remains a critical safety challenge. Existing studies often rely on single-session simulator experiments or…

Human-Computer Interaction · Computer Science 2026-04-02 Yasaman Hakiminejad , Shiva Azimi , Luis Gomero , Elizabeth Pantesco , Irene P. Kan , Meltem Izzetoglu , Arash Tavakoli

Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Yuxiang Zhang , Zhe Li , Liang An , Mengcheng Li , Tao Yu , Yebin Liu

Real-time tracking of previously unseen, highly dynamic objects in contact-rich scenes, such as during dexterous in-hand manipulation, remains a major challenge. Pure vision-based approaches often fail under heavy occlusions due to frequent…

Robotics · Computer Science 2026-03-19 Wen Yang , Zhixian Xie , Yiting Wang , Abhijit Tadepalli , Heni Ben Amor , Shan Lin , Wanxin Jin

Representing signals with sparse vectors has a wide range of applications that range from image and video coding to shape representation and health monitoring. In many applications with real-time requirements, or that deal with…

Quantum Physics · Physics 2022-08-09 Armando Bellante , Stefano Zanero

Large-scale capture of human motion with diverse, complex scenes, while immensely useful, is often considered prohibitively costly. Meanwhile, human motion alone contains rich information about the scene they reside in and interact with.…

Graphics · Computer Science 2023-01-05 Sifan Ye , Yixing Wang , Jiaman Li , Dennis Park , C. Karen Liu , Huazhe Xu , Jiajun Wu

Capturing accurate 3D human pose in the wild would provide valuable data for training pose estimation and motion generation methods. While video-based estimation approaches have become increasingly accurate, they often fail in common…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Maria-Paola Forte , Nikos Athanasiou , Giulia Ballardini , Jan Ulrich Bartels , Katherine J. Kuchenbecker , Michael J. Black

For robots to be useful outside labs and specialized factories we need a way to teach them new useful behaviors quickly. Current approaches lack either the generality to onboard new tasks without task-specific engineering, or else lack the…

Humanoid robots are expected to operate in human-centered environments where safe and natural physical interaction is essential. However, most recent reinforcement learning (RL) policies emphasize rigid tracking and suppress external…

Robotics · Computer Science 2025-11-07 Qingzhou Lu , Yao Feng , Baiyu Shi , Michael Piseno , Zhenan Bao , C. Karen Liu

Most existing locomotion devices that represent the sensation of walking target a user who is actually performing a walking motion. Here, we attempted to represent the walking sensation, especially a kinesthetic sensation and advancing…

Human-Computer Interaction · Computer Science 2023-10-31 Ginga Kato , Yoshihiro Kuroda , Kiyoshi Kiyokawa , Haruo Takemura

Event cameras are an interesting visual exteroceptive sensor that reacts to brightness changes rather than integrating absolute image intensities. Owing to this design, the sensor exhibits strong performance in situations of challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Runze Yuan , Tao Liu , Zijia Dai , Yi-Fan Zuo , Laurent Kneip

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Recent advancements in technology have brought forth new forms of interactive applications, such as the social metaverse, where end users interact with each other through their virtual avatars. In such applications, precise full-body…

Graphics · Computer Science 2023-12-11 Deok-Kyeong Jang , Dongseok Yang , Deok-Yun Jang , Byeoli Choi , Taeil Jin , Sung-Hee Lee

Real-time cognitive workload monitoring is crucial in safety-critical environments, yet established measures are intrusive, expensive, or lack temporal resolution. We tested whether facial movement dynamics from a standard webcam could…

Due to the challenges of processing temporal information, most trackers depend solely on visual discriminability and overlook the unique temporal coherence of video data. In this paper, we propose a lightweight and plug-and-play motion…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Jie Zhao , Xin Chen , Yongsheng Yuan , Michael Felsberg , Dong Wang , Huchuan Lu

Many applications require robots to move through complex 3-D terrain with large obstacles, such as self-driving, search and rescue, and extraterrestrial exploration. Although robots are already excellent at avoiding sparse obstacles, they…

Robotics · Computer Science 2025-09-15 Qihan Xuan , Chen Li

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian
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