English
Related papers

Related papers: Ordinal Potential-based Player Rating

200 papers

This paper introduces a novel Transitional Dictionary Learning (TDL) framework that can implicitly learn symbolic knowledge, such as visual parts and relations, by reconstructing the input as a combination of parts with implicit relations.…

Artificial Intelligence · Computer Science 2025-03-19 Junyan Cheng , Peter Chin

The study of evolutionary games with pairwise local interactions has been of interest to many different disciplines. Also local interactions with multiple opponents had been considered, although always for a fixed amount of players. In many…

Physics and Society · Physics 2022-04-06 Natalia L. Kontorovsky , Juan Pablo Pinasco , Federico Vazquez

One of the main goals of online competitive games is increasing player engagement by ensuring fair matches. These games use rating systems for creating balanced match-ups. Rating systems leverage statistical estimation to rate players'…

Artificial Intelligence · Computer Science 2021-06-23 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

Evolutionary game theory assumes that players replicate a highly scored player's strategy through genetic inheritance. However, when learning occurs culturally, it is often difficult to recognize someone's strategy just by observing the…

Populations and Evolution · Quantitative Biology 2021-07-01 Minjae Kim , Jung-Kyoo Choi , Seung Ki Baek

Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

Computer Science and Game Theory · Computer Science 2024-07-11 Vincent Conitzer

Classical game theory treats players as special---a description of a game contains a full, explicit enumeration of all players---even though in the real world, "players" are no more fundamentally special than rocks or clouds. It isn't…

Artificial Intelligence · Computer Science 2015-08-19 Benja Fallenstein , Jessica Taylor , Paul F. Christiano

We consider a class of fully stochastic and fully distributed algorithms, that we prove to learn equilibria in games. Indeed, we consider a family of stochastic distributed dynamics that we prove to converge weakly (in the sense of weak…

Computer Science and Game Theory · Computer Science 2009-07-14 Olivier Bournez , Johanne Cohen

Entropic risk (ERisk) is an established risk measure in finance, quantifying risk by an exponential re-weighting of rewards. We study ERisk for the first time in the context of turn-based stochastic games with the total reward objective.…

Computer Science and Game Theory · Computer Science 2023-07-14 Christel Baier , Krishnendu Chatterjee , Tobias Meggendorfer , Jakob Piribauer

Competition among cooperators, defectors, and loners is studied in an evolutionary prisoner's dilemma game with optional participation. Loners are risk averse i.e. unwilling to participate and rather rely on small but fixed earnings. This…

Disordered Systems and Neural Networks · Physics 2009-11-07 Gyorgy Szabo , Christoph Hauert

The off-switch game is a game theoretic model of a highly intelligent robot interacting with a human. In the original paper by Hadfield-Menell et al. (2016), the analysis is not fully game-theoretic as the human is modelled as an irrational…

Computer Science and Game Theory · Computer Science 2017-08-15 Tobias Wängberg , Mikael Böörs , Elliot Catt , Tom Everitt , Marcus Hutter

Partially Observable Stochastic Games (POSGs) are the most general and common model of games used in Multi-Agent Reinforcement Learning (MARL). We argue that the POSG model is conceptually ill suited to software MARL environments, and offer…

Machine Learning · Computer Science 2022-06-01 J K Terry , Nathaniel Grammel , Benjamin Black , Ananth Hari , Caroline Horsch , Luis Santos

This paper introduces a novel criterion, persuasiveness, to select equilibria in signaling games. In response to the Stiglitz critique, persuasiveness focuses on the comparison across equilibria. An equilibrium is more persuasive than an…

Theoretical Economics · Economics 2025-11-04 Haoyuan Zeng

A variety of practical problems can be modeled by the decision-making process in multi-player games where a group of self-interested players aim at optimizing their own local objectives, while the objectives depend on the actions taken by…

Optimization and Control · Mathematics 2023-01-09 Yuanhanqing Huang , Jianghai Hu

We consider a deterministic game with alternate moves and complete information, of which the issue is always the victory of one of the two opponents. We assume that this game is the realization of a random model enjoying some independence…

Probability · Mathematics 2018-01-25 Sylvain Delattre , Nicolas Fournier

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with…

Artificial Intelligence · Computer Science 2024-02-02 Lana Bertoldo Rossato , Leonardo Boaventura Bombardelli , Anderson Rocha Tavares

This paper considers a class of reinforcement-based learning (namely, perturbed learning automata) and provides a stochastic-stability analysis in repeatedly-played, positive-utility, finite strategic-form games. Prior work in this class of…

Computer Science and Game Theory · Computer Science 2019-01-29 Georgios C. Chasparis

This paper considers a class of reinforcement-learning that belongs to the family of Learning Automata and provides a stochastic-stability analysis in strategic-form games. For this class of dynamics, convergence to pure Nash equilibria has…

Computer Science and Game Theory · Computer Science 2017-02-28 Georgios C. Chasparis

In this note, I introduce Estimated Performance Rating (PR$^e$), a novel system for evaluating player performance in sports and games. PR$^e$ addresses a key limitation of the Tournament Performance Rating (TPR) system, which is undefined…

Theoretical Economics · Economics 2023-12-21 Mehmet S. Ismail

Partial-monitoring games constitute a mathematical framework for sequential decision making problems with imperfect feedback: The learner repeatedly chooses an action, opponent responds with an outcome, and then the learner suffers a loss…

Computer Science and Game Theory · Computer Science 2011-10-13 András Antos , Gábor Bartók , Dávid Pál , Csaba Szepesvári

We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the…

Machine Learning · Computer Science 2019-05-30 Vikas K. Garg , Tommi Jaakkola