Related papers: Simple and Controllable Music Generation
Current Text-to-audio (TTA) models mainly use coarse text descriptions as inputs to generate audio, which hinders models from generating audio with fine-grained control of content and style. Some studies try to improve the granularity by…
Music generation aims to create music segments that align with human aesthetics based on diverse conditional information. Despite advancements in generating music from specific textual descriptions (e.g., style, genre, instruments), the…
Recent advances in text-to-music models have enabled coherent music generation from text prompts, yet fine-grained emotional control remains unresolved. We introduce LARA-Gen, a framework for continuous emotion control that aligns the…
Generating symphonic music requires simultaneously managing high-level structural form and dense, multi-track orchestration. Existing symbolic models often struggle with a "complexity-control imbalance", in which scaling bottlenecks limit…
Multi-modal music generation, using multiple modalities like text, images, and video alongside musical scores and audio as guidance, is an emerging research area with broad applications. This paper reviews this field, categorizing music…
Lyrics-to-melody generation is an interesting and challenging topic in AI music research field. Due to the difficulty of learning the correlations between lyrics and melody, previous methods suffer from low generation quality and lack of…
Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient…
Existing automatic music generation approaches that feature deep learning can be broadly classified into two types: raw audio models and symbolic models. Symbolic models, which train and generate at the note level, are currently the more…
We present MGE-LDM, a unified latent diffusion framework for simultaneous music generation, source imputation, and query-driven source separation. Unlike prior approaches constrained to fixed instrument classes, MGE-LDM learns a joint…
We introduce C3LLM (Conditioned-on-Three-Modalities Large Language Models), a novel framework combining three tasks of video-to-audio, audio-to-text, and text-to-audio together. C3LLM adapts the Large Language Model (LLM) structure as a…
The success of the generative model has gained unprecedented attention in the music generation area. Transformer-based architectures have set new benchmarks for model performance. However, their practical adoption is hindered by some…
Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we…
The ''pretraining-and-finetuning'' paradigm has become a norm for training domain-specific models in natural language processing and computer vision. In this work, we aim to examine this paradigm for symbolic music generation through…
Recent advancements in song generation have shown promising results in generating songs from lyrics and/or global text prompts. However, most existing systems lack the ability to model the temporally varying attributes of songs, limiting…
How does textual representation of audio relate to the Large Language Model's (LLMs) learning about the audio world? This research investigates the extent to which LLMs can be prompted to generate audio, despite their primary training in…
Recent work on controlled text generation has either required attribute-based fine-tuning of the base language model (LM), or has restricted the parameterization of the attribute discriminator to be compatible with the base autoregressive…
The field of AI-assisted music creation has made significant strides, yet existing systems often struggle to meet the demands of iterative and nuanced music production. These challenges include providing sufficient control over the…
We showcase an unsupervised method that repurposes deep models trained for music generation and music tagging for audio source separation, without any retraining. An audio generation model is conditioned on an input mixture, producing a…
To apply neural sequence models such as the Transformers to music generation tasks, one has to represent a piece of music by a sequence of tokens drawn from a finite set of pre-defined vocabulary. Such a vocabulary usually involves tokens…
Controllable generation is one of the key requirements for successful adoption of deep generative models in real-world applications, but it still remains as a great challenge. In particular, the compositional ability to generate novel…