Related papers: Population-Based Evolutionary Gaming for Unsupervi…
Unsupervised domain adaptive person re-identification has received significant attention due to its high practical value. In past years, by following the clustering and finetuning paradigm, researchers propose to utilize the teacher-student…
Metalearning of deep neural network (DNN) architectures and hyperparameters has become an increasingly important area of research. At the same time, network regularization has been recognized as a crucial dimension to effective training of…
Generative Adversarial Networks (GANs) are very useful methods to address semi-supervised learning (SSL) datasets, thanks to their ability to generate samples similar to real data. This approach, called SSL-GAN has attracted many…
Meta-learning, the notion of learning to learn, enables learning systems to quickly and flexibly solve new tasks. This usually involves defining a set of outer-loop meta-parameters that are then used to update a set of inner-loop…
Deep convolutional networks have proven to be very successful in learning task specific features that allow for unprecedented performance on various computer vision tasks. Training of such networks follows mostly the supervised learning…
The population-based optimization algorithms have provided promising results in feature selection problems. However, the main challenges are high time complexity. Moreover, the interaction between features is another big challenge in FS…
Effective convolutional neural networks are trained on large sets of labeled data. However, creating large labeled datasets is a very costly and time-consuming task. Semi-supervised learning uses unlabeled data to train a model with higher…
The goal of unsupervised representation learning is to extract a new representation of data, such that solving many different tasks becomes easier. Existing methods typically focus on vectorized data and offer little support for relational…
Person re-identification aims at the maintenance of a global identity as a person moves among non-overlapping surveillance cameras. It is a hard task due to different illumination conditions, viewpoints and the small number of annotated…
In many biological systems, natural selection acts simultaneously on multiple levels of organization. This scenario typically presents an evolutionary conflict between the incentive of individuals to cheat and the collective incentive to…
Seeding then expanding is a commonly used scheme to discover overlapping communities in a network. Most seeding methods are either too complex to scale to large networks or too simple to select high-quality seeds, and the non-principled…
Person re-identification (re-ID) aims at identifying the same persons' images across different cameras. However, domain diversities between different datasets pose an evident challenge for adapting the re-ID model trained on one dataset to…
We revisit two popular convolutional neural networks (CNN) in person re-identification (re-ID), i.e, verification and classification models. The two models have their respective advantages and limitations due to different loss functions. In…
This paper addresses the problem of human re-identification across non-overlapping cameras in crowds.Re-identification in crowded scenes is a challenging problem due to large number of people and frequent occlusions, coupled with changes in…
Repeated small dynamic networks are integral to studies in evolutionary game theory, where networked public goods games offer novel insights into human behaviors. Building on these findings, it is necessary to develop a statistical model…
Recently, Pareto Set Learning (PSL) has been proposed for learning the entire Pareto set using a neural network. PSL employs preference vectors to scalarize multiple objectives, facilitating the learning of mappings from preference vectors…
Neurons process information in ways that depend on their cell type, connectivity, and the brain region in which they are embedded. However, inferring these factors from neural activity remains a significant challenge. To build…
Designing generalizable agents capable of adapting to diverse embodiments has achieved significant attention in Reinforcement Learning (RL), which is critical for deploying RL agents in various real-world applications. Previous…
Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of its performance. Furthermore, in games with…
Large Language Models (LLMs) have demonstrated strong generative capabilities but remain prone to inconsistencies and hallucinations. We introduce Peer Elicitation Games (PEG), a training-free, game-theoretic framework for aligning LLMs…