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In social situations with which evolutionary game is concerned, individuals are considered to be heterogeneous in various aspects. In particular, they may differently perceive the same outcome of the game owing to heterogeneity in…

Populations and Evolution · Quantitative Biology 2014-03-07 Naoki Masuda

Unsupervised domain adaptive person Re-IDentification (ReID) is challenging because of the large domain gap between source and target domains, as well as the lackage of labeled data on the target domain. This paper tackles this challenge…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Jianing Li , Shiliang Zhang

Federated recommendation systems employ federated learning techniques to safeguard user privacy by transmitting model parameters instead of raw user data between user devices and the central server. Nevertheless, the current federated…

Information Retrieval · Computer Science 2023-05-12 Sichun Luo , Yuanzhang Xiao , Xinyi Zhang , Yang Liu , Wenbo Ding , Linqi Song

Not all people are equally easy to identify: color statistics might be enough for some cases while others might require careful reasoning about high- and low-level details. However, prevailing person re-identification(re-ID) methods use…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Yan Wang , Lequn Wang , Yurong You , Xu Zou , Vincent Chen , Serena Li , Gao Huang , Bharath Hariharan , Kilian Q. Weinberger

In clinical practice, automatic analysis of electrocardiogram (ECG) is widely applied to identify irregular heart rhythms and other electrical anomalies of the heart, enabling timely intervention and potentially improving clinical outcomes.…

Machine Learning · Computer Science 2025-09-03 Zhangyue Shi , Zekai Wang , Yuxuan Li

This paper demonstrates the use of genetic algorithms for evolving a grandmaster-level evaluation function for a chess program. This is achieved by combining supervised and unsupervised learning. In the supervised learning phase the…

Neural and Evolutionary Computing · Computer Science 2017-11-21 Eli David , H. Jaap van den Herik , Moshe Koppel , Nathan S. Netanyahu

Deep reinforcement learning (RL) agents may successfully generalize to new settings if trained on an appropriately diverse set of environment and task configurations. Unsupervised Environment Design (UED) is a promising self-supervised RL…

Machine Learning · Computer Science 2022-01-17 Minqi Jiang , Michael Dennis , Jack Parker-Holder , Jakob Foerster , Edward Grefenstette , Tim Rocktäschel

Person re-identification (re-ID) aims to tackle the problem of matching identities across non-overlapping cameras. Supervised approaches require identity information that may be difficult to obtain and are inherently biased towards the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Siddharth Seth , Akash Sonth , Anirban Chakraborty

Deep neural networks, despite their remarkable success, remain fundamentally limited in their ability to perform Continual Learning (CL). While most current methods aim to enhance the capabilities of a single model, Inspired by the…

Machine Learning · Computer Science 2025-08-01 Aojun Lu , Junchao Ke , Chunhui Ding , Jiahao Fan , Jiancheng Lv , Yanan Sun

Self-supervised learning has become an increasingly important paradigm in the domain of machine intelligence. Furthermore, evidence for self-supervised adaptation, such as contrastive formulations, has emerged in recent computational…

Neural and Evolutionary Computing · Computer Science 2025-03-31 Alexander Ororbia , Karl Friston , Rajesh P. N. Rao

Supervised person re-identification methods rely heavily on high-quality cross-camera training label. This significantly hinders the deployment of re-ID models in real-world applications. The unsupervised person re-ID methods can reduce the…

Computer Vision and Pattern Recognition · Computer Science 2022-05-09 Hehan Teng , Tao He , Yuchen Guo , Guiguang Ding

We report a summary of our interdisciplinary research project "Evolutionary Perspective on Collective Decision Making" that was conducted through close collaboration between computational, organizational and social scientists at Binghamton…

Neural and Evolutionary Computing · Computer Science 2017-05-29 Hiroki Sayama , Shelley D. Dionne

Multiple Artificial Intelligence (AI) methods have been proposed over recent years to create controllers to play multiple video games of different nature and complexity without revealing the specific mechanics of each of these games to the…

Neural and Evolutionary Computing · Computer Science 2020-09-01 Edgar Galván , Oxana Gorshkova , Peter Mooney , Fred Valdez Ameneyro , Erik Cuevas

Using evolutionary computation algorithms to solve multiple tasks with knowledge sharing is a promising approach. Image feature learning can be considered as a multitask problem because different tasks may have a similar feature space.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Ying Bi , Bing Xue , Mengjie Zhang

We present a method for using neural networks to model evolutionary population dynamics, and draw parallels to recent deep learning advancements in which adversarially-trained neural networks engage in coevolutionary interactions. We…

Neural and Evolutionary Computing · Computer Science 2018-04-13 Nick Moran , Jordan Pollack

Neural Collaborative Filtering models are widely used in recommender systems but are typically trained under static settings, assuming fixed data distributions. This limits their applicability in dynamic environments where user preferences…

Information Retrieval · Computer Science 2025-09-10 Yunxiao Shi , Shuo Yang , Haimin Zhang , Li Wang , Yongze Wang , Qiang Wu , Min Xu

Understanding the evolutionary dynamics of reinforcement learning under multi-agent settings has long remained an open problem. While previous works primarily focus on 2-player games, we consider population games, which model the strategic…

Multiagent Systems · Computer Science 2020-06-30 Shuyue Hu , Chin-Wing Leung , Ho-fung Leung , Harold Soh

Person re-identification (re-ID) has received great success with the supervised learning methods. However, the task of unsupervised cross-domain re-ID is still challenging. In this paper, we propose a Hard Samples Rectification (HSR)…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Chih-Ting Liu , Man-Yu Lee , Tsai-Shien Chen , Shao-Yi Chien

Crowdsourcing is an emerging computing paradigm that takes advantage of the intelligence of a crowd to solve complex problems effectively. Besides collecting and processing data, it is also a great demand for the crowd to conduct…

Neural and Evolutionary Computing · Computer Science 2023-04-13 Feng-Feng Wei , Wei-Neng Chen , Xiao-Qi Guo , Bowen Zhao , Sang-Woon Jeon , Jun Zhang

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

Computer Science and Game Theory · Computer Science 2017-05-24 Xuanyu Cao , K. J. Ray Liu