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There is widespread interest in estimating the fluorescence properties of natural materials in an image. However, the separation between reflected and fluoresced components is difficult, because it is impossible to distinguish reflected and…

Computer Vision and Pattern Recognition · Computer Science 2016-05-16 Henryk Blasinski , Joyce Farrell , Brian Wandell

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

For objected detection, the availability of color cues strongly influences detection rates and is even a prerequisite for many methods. However, when training on synthetic CAD data, this information is not available. We therefore present a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Pavel Rojtberg , Arjan Kuijper

Estimating and modelling the appearance of an object under outdoor illumination conditions is a complex process. Although there have been several studies on illumination estimation and relighting, very few of them focus on estimating the…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Farhan Rahman Wasee , Alen Joy , Charalambos Poullis

We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the scene…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Abhimitra Meka , Mohammad Shafiei , Michael Zollhoefer , Christian Richardt , Christian Theobalt

We present InstantSticker, a disentangled reconstruction pipeline based on Image-Based Lighting (IBL), which focuses on highly realistic decal blending, simulates stickers attached to the reconstructed surface, and allows for instant…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Yi Zhang , Xiaoyang Huang , Yishun Dou , Yue Shi , Rui Shi , Ye Chen , Bingbing Ni , Wenjun Zhang

Recent advances in digitization technologies have transformed the preservation and dissemination of cultural heritage. In this vein, Neural Radiance Fields (NeRF) have emerged as a leading technology for 3D digitization, delivering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Albert Barreiro , Roger Marí , Rafael Redondo , Gloria Haro , Carles Bosch

We describe a numerical model for the interaction of light with large raindrops using realistic nonspherical drop shapes. We apply geometrical optics and a Monte Carlo technique to perform ray traces through the drops. We solve the problem…

Atmospheric and Oceanic Physics · Physics 2009-11-07 Oliver N. Ross , Stuart G. Bradley

We present a spatial and angular Gaussian based representation and a triple splatting process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-lit input images. To describe complex appearance, we employ a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zoubin Bi , Yixin Zeng , Chong Zeng , Fan Pei , Xiang Feng , Kun Zhou , Hongzhi Wu

Photorealistic rendering effects are common in films, but most real time graphics today still rely on scan-line based multi-pass rendering to deliver rich visual experiences. While there have been prior works in distributed path tracing for…

Graphics · Computer Science 2021-10-25 Feng Xie , Petro Mishchuk , Warren Hunt

3D Gaussian Splatting (3DGS) enables real-time, photorealistic novel view synthesis, making it a highly attractive representation for model-based video tracking. However, leveraging the differentiability of the 3DGS renderer "in the wild"…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Avigail Cohen Rimon , Amir Mann , Mirela Ben Chen , Or Litany

Lens flare occurs when shooting towards strong light sources, significantly degrading the visual quality of images. Due to the difficulty in capturing flare-corrupted and flare-free image pairs in the real world, existing datasets are…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Lishen Qu , Zhihao Liu , Jinshan Pan , Shihao Zhou , Jinglei Shi , Duosheng Chen , Jufeng Yang

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling in-the-wild scenes affected by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Chuanyu Fu , Guanying Chen , Yuqi Zhang , Kunbin Yao , Yuan Xiong , Chuan Huang , Shuguang Cui , Yasuyuki Matsushita , Xiaochun Cao

Reflectometry is a technique that uses the light reflected by a sample to determine properties of the sample. Interferometric reflectometry uses interference between two beams, one of which is incident on ---and reflected back by--- a…

Optics · Physics 2019-10-10 Alexander Nahmad-Rohen , Wolfgang Langbein

Gaussian Splatting has emerged as a powerful representation for high-quality, real-time 3D scene rendering. While recent works extend Gaussians with learnable textures to enrich visual appearance, existing approaches allocate a fixed square…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sheng-Chi Hsu , Ting-Yu Yen , Shih-Hsuan Hung , Hung-Kuo Chu

Image-based lighting (IBL) is a widely used technique that renders objects using a high dynamic range image or environment map. However, aggregating the irradiance at the object's surface is computationally expensive, in particular for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Shizhan Zhu , Shunsuke Saito , Aljaz Bozic , Carlos Aliaga , Trevor Darrell , Christoph Lassner

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results while advancing real-time rendering performance. However, it relies heavily on the quality of the initial point cloud, resulting in blurring and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zheng Zhang , Wenbo Hu , Yixing Lao , Tong He , Hengshuang Zhao

Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

An antireflective coating presenting a continuous refractive index gradient is theoretically better than its discrete counterpart because it can give rise to a perfect broadband transparency. This kind of surface treatment can be obtained…

The event reconstruction in high energy neutrino telescopes is based on the expression of the time delay distribution of the detected photons propagating to some distance from their emission point through a uniform and scattering medium.…

Astrophysics · Physics 2007-05-23 George Japaridze , Mathieu Ribordy