Related papers: A Coefficient Inverse Problem for the Mean Field G…
In this paper we solve the inverse problem for the cubic mean-field Ising model. Starting from configuration data generated according to the distribution of the model we reconstruct the free parameters of the system. We test the robustness…
In this paper, we study fully coupled nonlocal second order quasilinear forward-backward partial differential equations (FBPDEs), which arise from solution of the mean field game (MFG) suggested by Lasry and Lions [Japan. J. Math. 2 (2007),…
In this article we study the convergence of the Nash Equilibria in a N-player differential game towards the optimal strategies in the Mean Field Games, when the dynamic of the generic player includes a reflection process which guarantees…
This thesis is going to give a gentle introduction to Mean Field Games. It aims to produce a coherent text beginning for simple notions of deterministic control theory progressively to current Mean Field Games theory. The framework…
The paper studies some inverse boundary value problem for simplest parabolic equations such that the homogenuous Cauchy condition is ill posed at initial time. Some regularity of the solution is established for a wide class of boundary…
While the usual goal in Monte Carlo (MC) simulations of Ising models is the efficient generation of spin configurations with Boltzmann probabilities, the inverse problem is to determine the coupling constants from a given set of spin…
This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…
We consider discrete-time stationary mean field games (MFG) with unknown dynamics and design algorithms for finding the equilibrium with finite-time complexity guarantees. Prior solutions to the problem assume either the contraction of a…
In this paper we establish quantitative convergence results for both open and closed-loop Nash equilibria of N-player stochastic differential games in the setting of Mean Field Games of Controls (MFGC), a class of models where interactions…
We propose the Mean-Field Actor-Critic (MFAC) flow, a continuous-time learning dynamics for solving mean-field games (MFGs), combining techniques from reinforcement learning and optimal transport. The MFAC framework jointly evolves the…
We force uniqueness in finite state mean field games by adding a Wright-Fisher common noise. We achieve this by analyzing the master equation of this game, which is a degenerate parabolic second-order partial differential equation set on…
Mean field games is a recent area of study introduced by Lions and Lasry in a series of seminal papers in 2006. Mean field games model situations of competition between large number of rational agents that play non-cooperative dynamic games…
This article studies an inverse problem for a transmission wave equation, a system where the main coefficient has a variable jump across an internal interface given by the boundary between two subdomains. The main result obtains Lipschitz…
This work addresses an inverse problem for a semi-discrete parabolic equation, consisting of identifying the right-hand side of the equation from solution measurements at an intermediate time and within a spatial subdomain. We apply this…
Here, we prove the existence of solutions to first-order mean-field games (MFGs) arising in optimal switching. First, we use the penalization method to construct approximate solutions. Then, we prove uniform estimates for the penalized…
For a mean field game system, we prove the unique continuation which asserts that if Cauchy data are zero on arbitrarily chosen lateral subboundary, then the solution identically vanishes.
A new mathematical model governing the development of a corrupted hierarchy is derived. This model is based on the Mean Field Games theory. A retrospective problem for that model is considered. From the applied standpoint, this problem…
Mean Field Games (MFG) theory describes strategic interactions in differential games with a large number of small and indistinguishable players. Traditionally, the players' control impacts only the drift term in the system's dynamics,…
We introduce two algorithms based on a policy iteration method to numerically solve time-dependent Mean Field Game systems of partial differential equations with non-separable Hamiltonians. We prove the convergence of such algorithms in…
This paper continues the study of the mean field game (MFG) convergence problem: In what sense do the Nash equilibria of $n$-player stochastic differential games converge to the mean field game as $n\rightarrow\infty$? Previous work on this…