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We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

Representing visual signals by implicit representation (e.g., a coordinate based deep network) has prevailed among many vision tasks. This work explores a new intriguing direction: training a stylized implicit representation, using a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Zhiwen Fan , Yifan Jiang , Peihao Wang , Xinyu Gong , Dejia Xu , Zhangyang Wang

Implicit representation of shapes as level sets of multilayer perceptrons has recently flourished in different shape analysis, compression, and reconstruction tasks. In this paper, we introduce an implicit neural representation-based…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Tin Vlašić , Hieu Nguyen , AmirEhsan Khorashadizadeh , Ivan Dokmanić

Reconstructing accurate surfaces from sparse multi-view images remains challenging due to severe geometric ambiguity and occlusions. Existing generalizable neural surface reconstruction methods primarily rely on cost volumes that summarize…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Xinhai Chang , Kaichen Zhou

Positional encodings are a common component of neural scene reconstruction methods, and provide a way to bias the learning of neural fields towards coarser or finer representations. Current neural surface reconstruction methods use a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Thomas Walker , Octave Mariotti , Amir Vaxman , Hakan Bilen

We use a Convolutional Recurrent Neural Network approach to learn morphological evolution driven by surface diffusion. To this aim we first produce a training set using phase field simulations. Intentionally, we insert in such a set only…

Computational Physics · Physics 2024-05-07 Daniele Lanzoni , Marco Albani , Roberto Bergamaschini , Francesco Montalenti

Fueled by the power of deep learning techniques and implicit shape learning, recent advances in single-image human digitalization have reached unprecedented accuracy and could recover fine-grained surface details such as garment wrinkles.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Heming Zhu , Lingteng Qiu , Yuda Qiu , Xiaoguang Han

We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Aljaž Božič , Pablo Palafox , Michael Zollhöfer , Justus Thies , Angela Dai , Matthias Nießner

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

High fidelity representation of shapes with arbitrary topology is an important problem for a variety of vision and graphics applications. Owing to their limited resolution, classical discrete shape representations using point clouds, voxels…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Rahul Venkatesh , Sarthak Sharma , Aurobrata Ghosh , Laszlo Jeni , Maneesh Singh

We propose a method, named DualMesh-UDF, to extract a surface from unsigned distance functions (UDFs), encoded by neural networks, or neural UDFs. Neural UDFs are becoming increasingly popular for surface representation because of their…

Graphics · Computer Science 2023-09-19 Congyi Zhang , Guying Lin , Lei Yang , Xin Li , Taku Komura , Scott Schaefer , John Keyser , Wenping Wang

The pipeline of current robotic pick-and-place methods typically consists of several stages: grasp pose detection, finding inverse kinematic solutions for the detected poses, planning a collision-free trajectory, and then executing the…

Learning to reconstruct depths in a single image by watching unlabeled videos via deep convolutional network (DCN) is attracting significant attention in recent years. In this paper, we introduce a surface normal representation for…

Computer Vision and Pattern Recognition · Computer Science 2017-11-13 Zhenheng Yang , Peng Wang , Wei Xu , Liang Zhao , Ramakant Nevatia

Surface Electromyography (sEMG/EMG) is to record muscles' electrical activity from a restricted area of the skin by using electrodes. The sEMG-based gesture recognition is extremely sensitive of inter-session and inter-subject variances. We…

Machine Learning · Computer Science 2019-12-02 István Ketykó , Ferenc Kovács , Krisztián Zsolt Varga

The majority of descriptor-based methods for geometric processing of non-rigid shape rely on hand-crafted descriptors. Recently, learning-based techniques have been shown effective, achieving state-of-the-art results in a variety of tasks.…

Computer Vision and Pattern Recognition · Computer Science 2020-02-10 Zhangsihao Yang , Or Litany , Tolga Birdal , Srinath Sridhar , Leonidas Guibas

Training implicit neural representations (INRs) to capture fine-scale details typically relies on iterative backpropagation and is often hindered by spectral bias when the target exhibits highly non-uniform frequency content. We propose…

Machine Learning · Computer Science 2026-02-10 Woojin Cho , Junghwan Park

In recent years, Neural Fields (NFs) have emerged as an effective tool for encoding diverse continuous signals such as images, videos, audio, and 3D shapes. When applied to 3D data, NFs offer a solution to the fragmentation and limitations…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Pierluigi Zama Ramirez , Luca De Luigi , Daniele Sirocchi , Adriano Cardace , Riccardo Spezialetti , Francesco Ballerini , Samuele Salti , Luigi Di Stefano

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…

Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very challenging to model dynamic and fine-grained clothing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Yuxuan Xue , Bharat Lal Bhatnagar , Riccardo Marin , Nikolaos Sarafianos , Yuanlu Xu , Gerard Pons-Moll , Tony Tung