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Current talking face generation methods mainly focus on speech-lip synchronization. However, insufficient investigation on the facial talking style leads to a lifeless and monotonous avatar. Most previous works fail to imitate expressive…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Liyang Chen , Zhiyong Wu , Runnan Li , Weihong Bao , Jun Ling , Xu Tan , Sheng Zhao

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras, the human body is often clipped out of view,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Zhengyi Luo , Jinkun Cao , Rawal Khirodkar , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

The generation of a virtual digital avatar is a crucial research topic in the field of computer vision. Many existing works utilize Neural Radiance Fields (NeRF) to address this issue and have achieved impressive results. However, previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Shengbo Gu , Yu-Kun Qiu , Yu-Ming Tang , Ancong Wu , Wei-Shi Zheng

Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Ohad Fried , Ayush Tewari , Michael Zollhöfer , Adam Finkelstein , Eli Shechtman , Dan B Goldman , Kyle Genova , Zeyu Jin , Christian Theobalt , Maneesh Agrawala

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

Diffusion-based video generation technology has advanced significantly, catalyzing a proliferation of research in human animation. However, the majority of these studies are confined to same-modality driving settings, with cross-modality…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Gaojie Lin , Jianwen Jiang , Chao Liang , Tianyun Zhong , Jiaqi Yang , Yanbo Zheng

Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Stefan Stan , Kazi Injamamul Haque , Zerrin Yumak

Text-guided non-rigid editing involves complex edits for input images, such as changing motion or compositions within their surroundings. Since it requires manipulating the input structure, existing methods often struggle with preserving…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Yunji Jung , Seokju Lee , Tair Djanibekov , Hyunjung Shim , Jong Chul Ye

3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Wangbo Yu , Yanbo Fan , Yong Zhang , Xuan Wang , Fei Yin , Yunpeng Bai , Yan-Pei Cao , Ying Shan , Yang Wu , Zhongqian Sun , Baoyuan Wu

This study investigates identity-preserving image synthesis, an intriguing task in image generation that seeks to maintain a subject's identity while adding a personalized, stylistic touch. Traditional methods, such as Textual Inversion and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Yuxuan Yan , Chi Zhang , Rui Wang , Yichao Zhou , Gege Zhang , Pei Cheng , Gang Yu , Bin Fu

We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks…

Graphics · Computer Science 2022-10-13 Xuan Gao , Chenglai Zhong , Jun Xiang , Yang Hong , Yudong Guo , Juyong Zhang

Creating a 360{\deg} parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such parametric head models, their performance remains…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Yuxiao He , Yiyu Zhuang , Yanwen Wang , Yao Yao , Siyu Zhu , Xiaoyu Li , Qi Zhang , Xun Cao , Hao Zhu

Neural radiance field (NeRF) has become a popular 3D representation method for human avatar reconstruction due to its high-quality rendering capabilities, e.g., regarding novel views and poses. However, previous methods for editing the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Jinlong Fan , Jing Zhang , Dacheng Tao

Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion capture and rigging, and expression synthesis. Recent neural…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Longwen Zhang , Chuxiao Zeng , Qixuan Zhang , Hongyang Lin , Ruixiang Cao , Wei Yang , Lan Xu , Jingyi Yu

The recent advances in deep learning have made it possible to generate photo-realistic images by using neural networks and even to extrapolate video frames from an input video clip. In this paper, for the sake of both furthering this…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Lijie Fan , Wenbing Huang , Chuang Gan , Junzhou Huang , Boqing Gong

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

Graphics · Computer Science 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

Text-guided image editing has recently experienced rapid development. However, simultaneously performing multiple editing actions on a single image, such as background replacement and specific subject attribute changes, while maintaining…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Pengzhi Li , QInxuan Huang , Yikang Ding , Zhiheng Li

Instruction-based image editing has made a great process in using natural human language to manipulate the visual content of images. However, existing models are limited by the quality of the dataset and cannot accurately localize editing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Tiancheng Li , Jinxiu Liu , Huajun Chen , Qi Liu

Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Paul Knoll , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

DragDiffusion is a diffusion-based method for interactive point-based image editing that enables users to manipulate images by directly dragging selected points. The method claims that accurate spatial control can be achieved by optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Ali Subhan , Ashir Raza