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Neural Radiance Fields (NeRF) enables 3D scene reconstruction from several 2D images but incurs high rendering latency via its point-sampling design. 3D Gaussian Splatting (3DGS) improves on NeRF with explicit scene representation and an…

Hardware Architecture · Computer Science 2026-04-07 Haomin Li , Bowen Zhu , Fangxin Liu , Zongwu Wang , Xinran Liang , Li Jiang , Haibing Guan

In this paper, we accelerate a gravitational physics numerical modelling application using hardware accelerators -- Cell processor and Tesla CUDA GPU. We describe these new technologies and our approach in detail, and then present our final…

General Relativity and Quantum Cosmology · Physics 2009-09-23 Gaurav Khanna , Justin McKennon

Sparse matrix representations are ubiquitous in computational science and machine learning, leading to significant reductions in compute time, in comparison to dense representation, for problems that have local connectivity. The adoption of…

Machine Learning · Computer Science 2023-11-13 Nicolas Nytko , Ali Taghibakhshi , Tareq Uz Zaman , Scott MacLachlan , Luke N. Olson , Matt West

This paper presents a GPU-accelerated simulation package, TRED, for next-generation neutrino detectors with pixelated charge readout, leveraging community-driven software ecosystems to ensure sustainability and extensibility. We introduce…

Instrumentation and Detectors · Physics 2026-02-13 Yousen Zhang , Brett Viren , Mary Bishai , Sergey Martynenko , Xin Qian , Rado Razakamiandra , Brooke Russell

Due to the variety and importance of applications of treecodes and FMM, the combination of algorithmic acceleration with hardware acceleration can have tremendous impact. Alas, programming these algorithms efficiently is no piece of cake.…

Computational Physics · Physics 2012-08-14 Rio Yokota , Lorena Barba

Tensor Processing Units (TPUs) are specialized hardware accelerators for deep learning developed by Google. This paper aims to explore TPUs in cloud and edge computing focusing on its applications in AI. We provide an overview of TPUs,…

Hardware Architecture · Computer Science 2023-11-15 Diego Sanmartín Carrión , Vera Prohaska

We present a GPU-accelerated version of the real-space SPARC electronic structure code for performing hybrid functional calculations in generalized Kohn-Sham density functional theory. In particular, we develop a batch variant of the…

Computational Physics · Physics 2025-01-29 Xin Jing , Abhiraj Sharma , John E. Pask , Phanish Suryanarayana

The transformer is the most critical algorithm innovation of the Nature Language Processing (NLP) field in recent years. Unlike the Recurrent Neural Network (RNN) models, Transformers can process on dimensions of sequence lengths in…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-23 Jiarui Fang , Yang Yu , Chengduo Zhao , Jie Zhou

3D Gaussian Splatting (3DGS) has become a leading technique for real-time neural rendering and 3D scene reconstruction, but its rendering cost remains too high for many latency-sensitive scenarios. In particular, the rasterization stage in…

Graphics · Computer Science 2026-05-22 Sheng Li , Yang Sui , Yue Wu , Zhuoran Song , Bo Yuan , Xulong Tang , Yue Dai

We present softdtw-cuda-torch, an open-source PyTorch library for computing Soft Dynamic Time Warping (SoftDTW) on GPUs. Our implementation addresses three key limitations of existing GPU implementations of SoftDTW: a hard sequence-length…

Machine Learning · Computer Science 2026-02-20 Ron Shapira Weber , Oren Freifeld

Simulations of standard 1D and 2D quantum walks have been performed within Quantum Computer Simulator (QCS system) environment and with the use of GPU supported by CUDA technology. In particular, simulations of quantum walks may be seen as…

Computational Physics · Physics 2015-05-18 Marek Sawerwain , Roman Gielerak

Gravitational lensing calculation using a direct inverse ray-shooting approach is a computationally expensive way to determine magnification maps, caustic patterns, and light-curves (e.g. as a function of source profile and size). However,…

Instrumentation and Methods for Astrophysics · Physics 2009-09-28 Alexander C. Thompson , Christopher J. Fluke , David G. Barnes , Benjamin R. Barsdell

This paper presents two conceptually simple methods for parallelizing a Parallel Tempering Monte Carlo simulation in a distributed volunteer computing context, where computers belonging to the general public are used. The first method uses…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-03-31 Kamran Karimi , Neil G. Dickson , Firas Hamze

We have recently carried out a computational campaign to investigate a model of coronal heating in three-dimensions using reduced magnetohydrodynamics (RMHD). Our code is built on a conventional scheme using the pseudo-spectral method, and…

Instrumentation and Methods for Astrophysics · Physics 2011-09-29 L. Lin , C. S. Ng , A. Bhattacharjee

Geometric learning has emerged as a powerful paradigm for modeling non-Euclidean data, especially graph-structured ones, with applications spanning social networks, molecular structures, knowledge graphs, and recommender systems. While…

Machine Learning · Computer Science 2025-07-03 Fanchen Bu , Kijung Shin

With the advent of high-performance computing techniques, the data for analysis has grown significantly. Here, graphic processing unit (GPU) based program kernels are discussed to exploit parallelism in the analysis codes specific to…

Computational Physics · Physics 2018-11-07 Gourav Shrivastav , Manish Agarwal

This work presents a fully GPU-accelerated algorithm for the polygonal mesh generator known as Polylla. Polylla is a tri-to-polygon mesh generator, which benefits from the half-edge data structure to manage any polygonal shape. The proposed…

Graphics · Computer Science 2024-03-25 Sergio Salinas-Fernández , Nancy Hitschfeld-Kahler , Roberto Carrasco

Polymerization of C60 molecular crystal under high pressure and high temperature is simulated by using linear scaling tight binding molecular dynamics (TBMD) with Graphic Processing Unit (GPU) as a computational accelerator for…

Materials Science · Physics 2010-05-06 Toshiaki Iitaka

The simulation of the two-dimensional Ising model is used as a benchmark to show the computational capabilities of Graphic Processing Units (GPUs). The rich programming environment now available on GPUs and flexible hardware capabilities…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-26 Joshua Romero , Mauro Bisson , Massimiliano Fatica , Massimo Bernaschi

Verifying computational processes in decentralized networks poses a fundamental challenge, particularly for Graphics Processing Unit (GPU) computations. Our investigation reveals significant limitations in existing approaches: exact…

Emerging Technologies · Computer Science 2025-01-10 Eric Boniardi , Stanley Bishop , Alison Haire