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Artificial intelligence is essential to succeed in challenging activities that involve dynamic environments, such as object manipulation tasks in indoor scenes. Most of the state-of-the-art literature explores robotic grasping methods by…

Robotics · Computer Science 2019-05-28 Paola Ardón , Èric Pairet , Ron Petrick , Subramanian Ramamoorthy , Katrin Lohan

Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are…

Human-Computer Interaction · Computer Science 2022-01-10 Yi-Chi Liao , Kashyap Todi , Aditya Acharya , Antti Keurulainen , Andrew Howes , Antti Oulasvirta

In this paper, we present a novel approach for learning bimanual manipulation actions from human demonstration by extracting spatial constraints between affordance regions, termed affordance constraints, of the objects involved. Affordance…

Robotics · Computer Science 2024-11-19 Björn S. Plonka , Christian Dreher , Andre Meixner , Rainer Kartmann , Tamim Asfour

Our ability to interact with the world around us relies on being able to infer what actions objects afford -- often referred to as affordances. The neural mechanisms of object-action associations are realized in the visuomotor pathway where…

Neurons and Cognition · Quantitative Biology 2020-02-24 Aria Yuan Wang , Michael J. Tarr

Affordance, defined as the potential actions that an object offers, is crucial for embodied AI agents. For example, such knowledge directs an agent to grasp a knife by the handle for cutting or by the blade for safe handover. While existing…

Consider a prosthetic arm, learning to adapt to its user's control signals. We propose Interaction-Grounded Learning for this novel setting, in which a learner's goal is to interact with the environment with no grounding or explicit reward…

Machine Learning · Computer Science 2021-07-15 Tengyang Xie , John Langford , Paul Mineiro , Ida Momennejad

Tool use requires reasoning about the fit between an object's affordances and the demands of a task. Visual affordance learning can benefit from goal-directed interaction experience, but current techniques rely on human labels or expert…

Robotics · Computer Science 2021-06-30 Dylan Turpin , Liquan Wang , Stavros Tsogkas , Sven Dickinson , Animesh Garg

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Tushar Nagarajan , Kristen Grauman

Perceiving and interacting with 3D articulated objects, such as cabinets, doors, and faucets, pose particular challenges for future home-assistant robots performing daily tasks in human environments. Besides parsing the articulated parts…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Yian Wang , Ruihai Wu , Kaichun Mo , Jiaqi Ke , Qingnan Fan , Leonidas Guibas , Hao Dong

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

Learning to manipulate 3D objects in an interactive environment has been a challenging problem in Reinforcement Learning (RL). In particular, it is hard to train a policy that can generalize over objects with different semantic categories,…

Robotics · Computer Science 2022-09-28 Yiran Geng , Boshi An , Haoran Geng , Yuanpei Chen , Yaodong Yang , Hao Dong

Lexical semantics and cognitive science point to affordances (i.e. the actions that objects support) as critical for understanding and representing nouns and verbs. However, study of these semantic features has not yet been integrated with…

Computation and Language · Computer Science 2022-07-07 Jack Merullo , Dylan Ebert , Carsten Eickhoff , Ellie Pavlick

Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e.g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Kaichun Mo , Yuzhe Qin , Fanbo Xiang , Hao Su , Leonidas Guibas

Object affordance is an important concept in hand-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot…

Computer Vision and Pattern Recognition · Computer Science 2023-02-13 Zecheng Yu , Yifei Huang , Ryosuke Furuta , Takuma Yagi , Yusuke Goutsu , Yoichi Sato

Does having visual priors (e.g. the ability to detect objects) facilitate learning to perform vision-based manipulation (e.g. picking up objects)? We study this problem under the framework of transfer learning, where the model is first…

Robotics · Computer Science 2021-07-02 Lin Yen-Chen , Andy Zeng , Shuran Song , Phillip Isola , Tsung-Yi Lin

Common-sense physical reasoning is an essential ingredient for any intelligent agent operating in the real-world. For example, it can be used to simulate the environment, or to infer the state of parts of the world that are currently…

Machine Learning · Computer Science 2018-03-01 Sjoerd van Steenkiste , Michael Chang , Klaus Greff , Jürgen Schmidhuber

Exploration in novel settings can be challenging without prior experience in similar domains. However, humans are able to build on prior experience quickly and efficiently. Children exhibit this behavior when playing with toys. For example,…

We propose a developmental approach that allows a robot to interpret and describe the actions of human agents by reusing previous experience. The robot first learns the association between words and object affordances by manipulating the…

Robotics · Computer Science 2020-06-12 Giovanni Saponaro , Lorenzo Jamone , Alexandre Bernardino , Giampiero Salvi

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-07 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman
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