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Mobile graphical user interface (GUI) agents enable AI models to autonomously operate smartphones on behalf of users. However, most existing systems focus primarily on optimizing task accuracy and rely on cloud-hosted models for inference,…

Artificial Intelligence · Computer Science 2026-05-27 Runxi Huang , Liyu Zhang , Shengzhong Liu , Xiaomin Ouyang

Pre-training Reinforcement Learning agents in a task-agnostic manner has shown promising results. However, previous works still struggle in learning and discovering meaningful skills in high-dimensional state-spaces, such as pixel-spaces.…

Artificial Intelligence · Computer Science 2021-07-20 Juan José Nieto , Roger Creus , Xavier Giro-i-Nieto

Large vision-language models (VLMs) have achieved substantial progress in multimodal perception and reasoning. When integrated into an embodied agent, existing embodied VLM works either output detailed action sequences at the manipulation…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Jingkang Yang , Yuhao Dong , Shuai Liu , Bo Li , Ziyue Wang , Chencheng Jiang , Haoran Tan , Jiamu Kang , Yuanhan Zhang , Kaiyang Zhou , Ziwei Liu

Recent advances have enabled large language model (LLM) agents to solve complex tasks by orchestrating external tools. However, these agents often struggle in specialized, tool-intensive domains that demand long-horizon execution, tight…

Artificial Intelligence · Computer Science 2026-02-04 Pengyu Dai , Weihao Xuan , Junjue Wang , Hongruixuan Chen , Jian Song , Yafei Ou , Naoto Yokoya

While large language models (LLMs) excel in a simulated world of texts, they struggle to interact with the more realistic world without perceptions of other modalities such as visual or audio signals. Although vision-language models (VLMs)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Yijun Yang , Tianyi Zhou , Kanxue Li , Dapeng Tao , Lusong Li , Li Shen , Xiaodong He , Jing Jiang , Yuhui Shi

Large language models (LLMs) are increasingly used as proposal generators for evolutionary robot design, yet most loops remain memoryless: simulator results shape the next population but are not preserved as reusable design knowledge. We…

Robotics · Computer Science 2026-05-26 Yunfei Wang , Xiaohao Xu , Yang Li , Xiaonan Huang

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

We propose a simple but effective modular approach MOPA (Modular ObjectNav with PointGoal agents) to systematically investigate the inherent modularity of the object navigation task in Embodied AI. MOPA consists of four modules: (a) an…

Robotics · Computer Science 2024-01-30 Sonia Raychaudhuri , Tommaso Campari , Unnat Jain , Manolis Savva , Angel X. Chang

Existing methods for AI psychological counselors predominantly rely on supervised fine-tuning using static dialogue datasets. However, this contrasts with human experts, who continuously refine their proficiency through clinical practice…

Artificial Intelligence · Computer Science 2026-04-29 Yutao Yang , Junsong Li , Qianjun Pan , Jie Zhou , Kai Chen , Qin Chen , Jingyuan Zhao , Ningning Zhou , Xin Li , Liang He

Visual Language Navigation is a task that challenges robots to navigate in realistic environments based on natural language instructions. While previous research has largely focused on static settings, real-world navigation must often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Dillon Loh , Tomasz Bednarz , Xinxing Xia , Frank Guan

LLM-based agents have seen promising advances, yet they are still limited in "hard-exploration" tasks requiring learning new knowledge through exploration. We present GLoW, a novel approach leveraging dual-scale world models, maintaining a…

Computation and Language · Computer Science 2025-10-01 Minsoo Kim , Seung-won Hwang

Real-world tasks of interest are generally poorly defined by human-readable descriptions and have no pre-defined reward signals unless it is defined by a human designer. Conversely, data-driven algorithms are often designed to solve a…

Machine Learning · Computer Science 2022-05-13 Vinicius G. Goecks , Nicholas Waytowich , David Watkins-Valls , Bharat Prakash

Modern video games are complex, non-deterministic systems that are difficult to test automatically at scale. Although prior work shows that personality-driven Large Language Model (LLM) agents can improve behavioural diversity and test…

Software Engineering · Computer Science 2026-04-10 Yifei Chen , Sarra Habchi , Lili Wei

While most machine translation systems to date are trained on large parallel corpora, humans learn language in a different way: by being grounded in an environment and interacting with other humans. In this work, we propose a communication…

Computation and Language · Computer Science 2018-04-12 Jason Lee , Kyunghyun Cho , Jason Weston , Douwe Kiela

Embodied agents are expected to perform object navigation in dynamic, open-world environments. However, existing approaches typically rely on static trajectories and a fixed set of object categories during training, overlooking the…

Robotics · Computer Science 2026-04-07 Ming-Ming Yu , Fei Zhu , Wenzhuo Liu , Yirong Yang , Qunbo Wang , Wenjun Wu , Jing Liu

Multimodal large language model (MLLM)-based embodied agents have shown strong potential for solving complex tasks in physical environments. However, personalized assistance requires more than following generic instruction or recognizing…

Artificial Intelligence · Computer Science 2026-05-27 Jeongeun Lee , Chanyoung Park , Dongha Lee

Learning visual representations from natural language supervision has recently shown great promise in a number of pioneering works. In general, these language-augmented visual models demonstrate strong transferability to a variety of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Chunyuan Li , Haotian Liu , Liunian Harold Li , Pengchuan Zhang , Jyoti Aneja , Jianwei Yang , Ping Jin , Houdong Hu , Zicheng Liu , Yong Jae Lee , Jianfeng Gao

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

We tackle a task where an agent learns to navigate in a 2D maze-like environment called XWORLD. In each session, the agent perceives a sequence of raw-pixel frames, a natural language command issued by a teacher, and a set of rewards. The…

Computation and Language · Computer Science 2017-05-23 Haonan Yu , Haichao Zhang , Wei Xu
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