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In the well-studied metric distortion problem in social choice, we have voters and candidates located in a shared metric space, and the objective is to design a voting rule that selects a candidate with minimal total distance to the voters.…

Computer Science and Game Theory · Computer Science 2025-05-21 Moses Charikar , Prasanna Ramakrishnan , Zihan Tan , Kangning Wang

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

We consider models for social choice where voters rank a set of choices (or alternatives) by deliberating in small groups of size at most $k$, and these outcomes are aggregated by a social choice rule to find the winning alternative. We…

Computer Science and Game Theory · Computer Science 2025-03-21 Ashish Goel , Mohak Goyal , Kamesh Munagala

We study the following metric distortion problem: there are two finite sets of points, $V$ and $C$, that lie in the same metric space, and our goal is to choose a point in $C$ whose total distance from the points in $V$ is as small as…

Computer Science and Game Theory · Computer Science 2020-09-08 Vasilis Gkatzelis , Daniel Halpern , Nisarg Shah

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris

In this work we study the metric distortion problem in voting theory under a limited amount of ordinal information. Our primary contribution is threefold. First, we consider mechanisms which perform a sequence of pairwise comparisons…

Computer Science and Game Theory · Computer Science 2021-07-07 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

Social choice theory offers a wealth of approaches for selecting a candidate on behalf of voters based on their reported preference rankings over options. When voters have underlying utilities for these options, however, using preference…

Computer Science and Game Theory · Computer Science 2025-10-24 Luise Ge , Gregory Kehne , Yevgeniy Vorobeychik

We initiate the study of distortion in stable matching. Concretely, we aim to design algorithms that have limited access to the agents' cardinal preferences and compute stable matchings of high quality with respect to some aggregate…

Computer Science and Game Theory · Computer Science 2026-02-17 Aris Filos-Ratsikas , Georgios Kalantzis

We consider committee election of $k \geq 2$ (out of $m \geq k+1$) candidates, where the voters and the candidates are associated with locations on the real line. Each voter's cardinal preferences over candidates correspond to her distance…

Computer Science and Game Theory · Computer Science 2024-09-10 Dimitris Fotakis , Laurent Gourvès , Panagiotis Patsilinakos

Metric distortion in social choice is a framework for evaluating how well voting rules minimize social cost when both voters and candidates exist in a shared metric space, with a voter's cost defined by their distance to a candidate. Voters…

Computer Science and Game Theory · Computer Science 2025-02-14 Mohak Goyal , Sahasrajit Sarmasarkar

Aggregating the preferences of individuals into a collective decision is the core subject of study of social choice theory. In 2006, Procaccia and Rosenschein considered a utilitarian social choice setting, where the agents have explicit…

Computer Science and Game Theory · Computer Science 2021-04-16 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

In most social choice settings, the participating agents express their preferences over the different alternatives in the form of linear orderings. While this clearly simplifies preference elicitation, it inevitably leads to poor…

Computer Science and Game Theory · Computer Science 2022-10-05 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

We study metric distortion in distributed voting, where $n$ voters are partitioned into $k$ groups, each selecting a local representative, and a final winner is chosen from these representatives (or from the entire set of candidates). This…

Computer Science and Game Theory · Computer Science 2025-11-25 Mohammad Ali Abam , Davoud Kareshki , Marzieh Nilipour , Mohammad Hossein Paydar , Masoud Seddighin

In a setting where $m$ items need to be partitioned among $n$ agents, we evaluate the performance of mechanisms that take as input each agent's \emph{ordinal preferences}, i.e., their ranking of the items from most- to least-preferred. The…

Computer Science and Game Theory · Computer Science 2026-02-13 Ioannis Caragiannis , Vasilis Gkatzelis , Sebastian Homrighausen

We study the problem of minimizing metric distortion in multi-winner elections, where a committee of size $k$ is selected from a set of candidates based on voters' ordinal preferences. We assume that voters and candidates are embedded on a…

Computer Science and Game Theory · Computer Science 2026-02-18 Negar Babashah , Hasti Karimi , Masoud Seddighin , Golnoosh Shahkarami

Distortion-based analysis has established itself as a fruitful framework for comparing voting mechanisms. m voters and n candidates are jointly embedded in an (unknown) metric space, and the voters submit rankings of candidates by…

Computer Science and Game Theory · Computer Science 2019-12-17 David Kempe

In distortion-based analysis of social choice rules over metric spaces, one assumes that all voters and candidates are jointly embedded in a common metric space. Voters rank candidates by non-decreasing distance. The mechanism, receiving…

Computer Science and Game Theory · Computer Science 2019-11-21 David Kempe

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

In the metric distortion problem there is a set of candidates $C$ and voters $V$ in the same metric space. The goal is to select a candidate minimizing the social cost: the sum of distances of the selected candidate from all the voters, and…

Computer Science and Game Theory · Computer Science 2024-07-12 Ben Berger , Michal Feldman , Vasilis Gkatzelis , Xizhi Tan