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Controlling artificial agents from visual sensory data is an arduous task. Reinforcement learning (RL) algorithms can succeed but require large amounts of interactions between the agent and the environment. To alleviate the issue,…
General-purpose control demands agents that act across many tasks and embodiments, yet research on reinforcement learning (RL) for continuous control remains dominated by single-task or offline regimes, reinforcing a view that online RL…
In this paper, we introduce an alternative approach to enhancing Multi-Agent Reinforcement Learning (MARL) through the integration of domain knowledge and attention-based policy mechanisms. Our methodology focuses on the incorporation of…
Test-time adaptation (TTA) aims to adapt models to maintain reliable performance on non-stationary test streams without requiring labeled data. Despite its empirical success, the learnability of TTA under non-stationary streams remains…
Multi-task learning (MTL) has received considerable attention, and numerous deep learning applications benefit from MTL with multiple objectives. However, constructing multiple related tasks is difficult, and sometimes only a single task is…
Multi-Task Learning (MTL) is a powerful technique that has gained popularity due to its performance improvement over traditional Single-Task Learning (STL). However, MTL is often challenging because there is an exponential number of…
Class-Incremental Learning (CIL) aims to learn new classes sequentially while retaining the knowledge of previously learned classes. Recently, pre-trained models (PTMs) combined with parameter-efficient fine-tuning (PEFT) have shown…
Constraint Programming (CP) has been successfully used to model and solve complex combinatorial problems. However, modeling is often not trivial and requires expertise, which is a bottleneck to wider adoption. In Constraint Acquisition…
Transfer learning refers to the transfer of knowledge or information from a relevant source task to a target task. However, most existing works assume both tasks are sampled from a stationary task distribution, thereby leading to the…
Reinforcement learning (RL) is crucial for data science decision-making but suffers from sample inefficiency, particularly in real-world scenarios with costly physical interactions. This paper introduces a novel human-inspired framework to…
Inference time latency has remained an open challenge for real world applications of large language models (LLMs). State-of-the-art (SOTA) speculative sampling (SpS) methods for LLMs, like EAGLE-3, use tree-based drafting to explore…
Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task…
Representation-based multi-task learning (MTL) improves efficiency by learning a shared structure across tasks, but its practical application is often hindered by contamination, outliers, or adversarial tasks. Most existing methods and…
Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video…
In recent years, Multi-task Learning (MTL) has yielded immense success in Recommender System (RS) applications. However, current MTL-based recommendation models tend to disregard the session-wise patterns of user-item interactions because…
Grasping by a robot in unstructured environments is deemed a critical challenge because of the requirement for effective adaptation to a wide variation in object geometries, material properties, and other environmental factors. In this…
Among the most insidious attacks on Reinforcement Learning (RL) solutions are training-time attacks (TTAs) that create loopholes and backdoors in the learned behaviour. Not limited to a simple disruption, constructive TTAs (C-TTAs) are now…
Active learning (AL) is a training paradigm for selecting unlabeled samples for annotation to improve model performance on a test set, which is useful when only a limited number of samples can be annotated. These algorithms often work by…
In this paper, we propose a novel multi-task learning (MTL) framework, called Self-Paced Multi-Task Learning (SPMTL). Different from previous works treating all tasks and instances equally when training, SPMTL attempts to jointly learn the…
Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…