English

Mastering the Unsupervised Reinforcement Learning Benchmark from Pixels

Artificial Intelligence 2023-05-26 v2 Machine Learning

Abstract

Controlling artificial agents from visual sensory data is an arduous task. Reinforcement learning (RL) algorithms can succeed but require large amounts of interactions between the agent and the environment. To alleviate the issue, unsupervised RL proposes to employ self-supervised interaction and learning, for adapting faster to future tasks. Yet, as shown in the Unsupervised RL Benchmark (URLB; Laskin et al. 2021), whether current unsupervised strategies can improve generalization capabilities is still unclear, especially in visual control settings. In this work, we study the URLB and propose a new method to solve it, using unsupervised model-based RL, for pre-training the agent, and a task-aware fine-tuning strategy combined with a new proposed hybrid planner, Dyna-MPC, to adapt the agent for downstream tasks. On URLB, our method obtains 93.59% overall normalized performance, surpassing previous baselines by a staggering margin. The approach is empirically evaluated through a large-scale empirical study, which we use to validate our design choices and analyze our models. We also show robust performance on the Real-Word RL benchmark, hinting at resiliency to environment perturbations during adaptation. Project website: https://masteringurlb.github.io/

Keywords

Cite

@article{arxiv.2209.12016,
  title  = {Mastering the Unsupervised Reinforcement Learning Benchmark from Pixels},
  author = {Sai Rajeswar and Pietro Mazzaglia and Tim Verbelen and Alexandre Piché and Bart Dhoedt and Aaron Courville and Alexandre Lacoste},
  journal= {arXiv preprint arXiv:2209.12016},
  year   = {2023}
}

Comments

Accepted at ICML 2023 (oral)

R2 v1 2026-06-28T02:01:18.607Z