Related papers: Few-shot 3D Shape Generation
Training deep generative models usually requires a large amount of data. To alleviate the data collection cost, the task of zero-shot GAN adaptation aims to reuse well-trained generators to synthesize images of an unseen target domain…
Training of generative models especially Generative Adversarial Networks can easily diverge in low-data setting. To mitigate this issue, we propose a novel implicit data augmentation approach which facilitates stable training and synthesize…
Few-shot classification aims to carry out classification given only few labeled examples for the categories of interest. Though several approaches have been proposed, most existing few-shot learning (FSL) models assume that base and novel…
Recent deep networks have achieved good performance on a variety of 3d points classification tasks. However, these models often face challenges in "wild tasks".There are considerable differences between the labeled training/source data…
Few-shot object detection (FSOD) has thrived in recent years to learn novel object classes with limited data by transferring knowledge gained on abundant base classes. FSOD approaches commonly assume that both the scarcely provided examples…
Transferring knowledge across different datasets is an important approach to successfully train deep models with a small-scale target dataset or when few labeled instances are available. In this paper, we aim at developing a model that can…
Given large amount of real photos for training, Convolutional neural network shows excellent performance on object recognition tasks. However, the process of collecting data is so tedious and the background are also limited which makes it…
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…
In recent years, numerous domain adaptive strategies have been proposed to help deep learning models overcome the challenges posed by domain shift. However, even unsupervised domain adaptive strategies still require a large amount of target…
Existing image-to-image transformation approaches primarily focus on synthesizing visually pleasing data. Generating images with correct identity labels is challenging yet much less explored. It is even more challenging to deal with image…
We consider the few-shot classification task with an unbalanced dataset, in which some classes have sufficient training samples while other classes only have limited training samples. Recent works have proposed to solve this task by…
Recently there has been an interest in the potential of learning generative models from a single image, as opposed to from a large dataset. This task is of practical significance, as it means that generative models can be used in domains…
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…
The performances of defect inspection have been severely hindered by insufficient defect images in industries, which can be alleviated by generating more samples as data augmentation. We propose the first defect image generation method in…
While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…
Training a neural network model that can quickly adapt to a new task is highly desirable yet challenging for few-shot learning problems. Recent few-shot learning methods mostly concentrate on developing various meta-learning strategies from…
Multiview diffusion models have rapidly emerged as a powerful tool for content creation with spatial consistency across viewpoints, offering rich visual realism without requiring explicit geometry and appearance representation. However,…
User generated 3D shapes in online repositories contain rich information about surfaces, primitives, and their geometric relations, often arranged in a hierarchy. We present a framework for learning representations of 3D shapes that reflect…
In this paper, we look at the problem of few-shot classification that aims to learn a classifier for previously unseen classes and domains from few labeled samples. Recent methods use adaptation networks for aligning their features to new…
Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…