Related papers: Few-shot 3D Shape Generation
Few-shot image generation (FSIG) aims to learn to generate new and diverse samples given an extremely limited number of samples from a domain, e.g., 10 training samples. Recent work has addressed the problem using transfer learning…
In order to generate images for a given category, existing deep generative models generally rely on abundant training images. However, extensive data acquisition is expensive and fast learning ability from limited data is necessarily…
Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…
Since the advent of deep learning, neural networks have demonstrated remarkable results in many visual recognition tasks, constantly pushing the limits. However, the state-of-the-art approaches are largely unsuitable in scarce data regimes.…
To generate new images for a given category, most deep generative models require abundant training images from this category, which are often too expensive to acquire. To achieve the goal of generation based on only a few images, we propose…
Few-shot image generation and few-shot image translation are two related tasks, both of which aim to generate new images for an unseen category with only a few images. In this work, we make the first attempt to adapt few-shot image…
We introduce SubGD, a novel few-shot learning method which is based on the recent finding that stochastic gradient descent updates tend to live in a low-dimensional parameter subspace. In experimental and theoretical analyses, we show that…
Few-shot semantic segmentation (FSS) has achieved great success on segmenting objects of novel classes, supported by only a few annotated samples. However, existing FSS methods often underperform in the presence of domain shifts, especially…
Learning to generate new images for a novel category based on only a few images, named as few-shot image generation, has attracted increasing research interest. Several state-of-the-art works have yielded impressive results, but the…
In few-shot image generation, directly training GAN models on just a handful of images faces the risk of overfitting. A popular solution is to transfer the models pretrained on large source domains to small target ones. In this work, we…
Denoising diffusion probabilistic models (DDPMs) have been proven capable of synthesizing high-quality images with remarkable diversity when trained on large amounts of data. Typical diffusion models and modern large-scale conditional…
Recent advances in deep learning have significantly transformed the field of 3D shape generation, enabling the synthesis of complex, diverse, and semantically meaningful 3D objects. This survey provides a comprehensive overview of the…
We address a challenging lifelong few-shot image generation task for the first time. In this situation, a generative model learns a sequence of tasks using only a few samples per task. Consequently, the learned model encounters both…
Existing solutions to image editing tasks suffer from several issues. Though achieving remarkably satisfying generated results, some supervised methods require huge amounts of paired training data, which greatly limits their usages. The…
Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…
Training a generative model with limited number of samples is a challenging task. Current methods primarily rely on few-shot model adaption to train the network. However, in scenarios where data is extremely limited (less than 10), the…
Deep networks are prone to performance degradation when there is a domain shift between the source (training) data and target (test) data. Recent test-time adaptation methods update batch normalization layers of pre-trained source models…
Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…
Although providing exceptional results for many computer vision tasks, state-of-the-art deep learning algorithms catastrophically struggle in low data scenarios. However, if data in additional modalities exist (e.g. text) this can…
Despite the recent developments in vision-related problems using deep neural networks, there still remains a wide scope in the improvement of generalizing these models to unseen examples. In this paper, we explore the domain of few-shot…