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We model the joint distribution of choice probabilities and decision times in binary choice tasks as the solution to a problem of optimal sequential sampling, where the agent is uncertain of the utility of each action and pays a constant…

Neurons and Cognition · Quantitative Biology 2015-05-14 Drew Fudenberg , Philipp Strack , Tomasz Strzalecki

We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Specifically, we define the problem of task allocation in which…

Computer Science and Game Theory · Computer Science 2013-01-07 Ryan Porter , Amir Ronen , Yoav Shoham , Moshe Tennenholtz

We study a robust contract design problem with deferred inspection, in which a principal allocates a scarce resource to an agent, observes the agent's realized outcome ex post at negligible cost, and conditions transfers on this information…

Theoretical Economics · Economics 2026-01-12 Halil I. Bayrak , Martin Bichler

In social decision-making among strategic agents, a universal focus lies on the balance between social and individual interests. Socially efficient mechanisms are thus desirably designed to not only maximize the social welfare but also…

Computer Science and Game Theory · Computer Science 2024-07-29 Hirota Kinoshita , Takayuki Osogami , Kohei Miyaguchi

We study the problem of scheduling periodic real-time tasks so as to meet their individual minimum reward requirements. A task generates jobs that can be given arbitrary service times before their deadlines. A task then obtains rewards…

Other Computer Science · Computer Science 2010-07-06 I-Hong Hou , P. R. Kumar

In industrial scenarios involving multi-agent collective decision-making, centralized decision-making may not be admissible due to restrictive access to individual local information, while the conflicts between participants' self-interest…

Optimization and Control · Mathematics 2026-05-25 Dongwei Xie , Xuhao Wang , Yujie Tang , Jie Song

Participatory budgeting (PB) has been widely adopted and has attracted significant research efforts; however, there is a lack of mechanisms for PB which elicit project interactions, such as substitution and complementarity, from voters.…

Computer Science and Game Theory · Computer Science 2023-07-17 Mohak Goyal , Sahasrajit Sarmasarkar , Ashish Goel

Exchange markets are a significant type of market economy, in which each agent holds a budget and certain (divisible) resources available for trading. Most research on equilibrium in exchange economies is based on an environment of…

Computer Science and Game Theory · Computer Science 2024-10-10 Yusen Zheng , Yukun Cheng , Chenyang Xu , Xiaotie Deng

In the realm of cost-sharing mechanisms, the vulnerability to Sybil strategies -- also known as false-name strategies, where agents create fake identities to manipulate outcomes -- has not yet been studied. In this paper, we delve into the…

Computer Science and Game Theory · Computer Science 2024-05-09 Bruno Mazorra

In a multi-party machine learning system, different parties cooperate on optimizing towards better models by sharing data in a privacy-preserving way. A major challenge in learning is the incentive issue. For example, if there is…

Multiagent Systems · Computer Science 2020-08-11 Mengjing Chen , Yang Liu , Weiran Shen , Yiheng Shen , Pingzhong Tang , Qiang Yang

This paper concerns the mechanism design for online resource allocation in a strategic setting. In this setting, a single supplier allocates capacity-limited resources to requests that arrive in a sequential and arbitrary manner. Each…

Computer Science and Game Theory · Computer Science 2023-10-10 Xiaoqi Tan , Bo Sun , Alberto Leon-Garcia , Yuan Wu , Danny H. K. Tsang

From skipped exercise classes to last-minute cancellation of dentist appointments, underutilization of reserved resources abounds. Likely reasons include uncertainty about the future, further exacerbated by present bias. In this paper, we…

Computer Science and Game Theory · Computer Science 2020-05-11 Hongyao Ma , Reshef Meir , David C. Parkes , Elena Wu-Yan

We consider a task of scheduling with a common deadline on a single machine. Every player reports to a scheduler the length of his job and the scheduler needs to finish as many jobs as possible by the deadline. For this simple problem,…

Computer Science and Game Theory · Computer Science 2011-03-15 Uriel Feige , Moshe Tennenholtz

Budget-feasible procurement has been a major paradigm in mechanism design since its introduction by Singer (2010). An auctioneer (buyer) with a strict budget constraint is interested in buying goods or services from a group of strategic…

Computer Science and Game Theory · Computer Science 2025-05-30 Georgios Amanatidis , Sophie Klumper , Evangelos Markakis , Guido Schäfer , Artem Tsikiridis

We develop efficient algorithms to construct utility maximizing mechanisms in the presence of risk averse players (buyers and sellers) in Bayesian settings. We model risk aversion by a concave utility function, and players play…

Computer Science and Game Theory · Computer Science 2012-06-28 Anand Bhalgat , Tanmoy Chakraborty , Sanjeev Khanna

In an indivisible participatory budgeting (PB) framework, we have a limited budget that is to be distributed among a set of projects, by aggregating the preferences of voters for the projects. All the prior work on indivisible PB assumes…

Computer Science and Game Theory · Computer Science 2023-05-19 Gogulapati Sreedurga

We study information design settings where the designer controls information about a state, and there are multiple agents interacting in a game who are privately informed about their types. Each agent's utility depends on all agents' types…

Theoretical Economics · Economics 2022-01-31 Ozan Candogan , Philipp Strack

Organizations increasingly deploy multiple AI systems across task domains, but selecting a small, high-performing ensemble can require costly model calls, benchmark runs, and human evaluation. We study this selection problem as a…

Computer Science and Game Theory · Computer Science 2026-05-12 Tzeh Yuan Neoh , Nicholas Teh , Je Qin Chooi , Paul W. Goldberg , Milind Tambe

We derive the revenue-optimal efficient (welfare-maximizing) mechanism in a general multidimensional mechanism design setting when type spaces -- that is, the underlying domains from which agents' values come from -- can capture arbitrarily…

Computer Science and Game Theory · Computer Science 2025-05-21 Siddharth Prasad , Maria-Florina Balcan , Tuomas Sandholm

In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed market-based resource allocation system. Multiple users decide how to distribute their budget (bids) among multiple machines…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Michal Feldman , Kevin Lai , Li Zhang