Related papers: MIDI-Draw: Sketching to Control Melody Generation
MIDI performances are generally expedient in performance research and music information retrieval, and even more so if they can be connected to a score. This connection is usually established by means of alignment, linking either notes or…
We present a sketch-based CAD modeling system, where users create objects incrementally by sketching the desired shape edits, which our system automatically translates to CAD operations. Our approach is motivated by the close similarities…
Lyric-to-melody generation is an important task in songwriting, and is also quite challenging due to its unique characteristics: the generated melodies should not only follow good musical patterns, but also align with features in lyrics…
We present a novel music generation framework for music infilling, with a user friendly interface. Infilling refers to the task of generating musical sections given the surrounding multi-track music. The proposed transformer-based framework…
A novel method for control of dynamical systems, proposed in the paper, ensures an output signal belonging to the given set at any time. The method is based on a special change of coordinates such that the initial problem with given…
Generating music from text descriptions is a user-friendly mode since the text is a relatively easy interface for user engagement. While some approaches utilize texts to control music audio generation, editing musical elements in generated…
Program synthesis is the process of automatically translating a specification into computer code. Traditional synthesis settings require a formal, precise specification. Motivated by computer education applications where a student learns to…
At present, neural network models show powerful sequence prediction ability and are used in many automatic composition models. In comparison, the way humans compose music is very different from it. Composers usually start by creating…
Since most of music has repetitive structures from motifs to phrases, repeating musical ideas can be a basic operation for music composition. The basic block that we focus on is conceptualized as loops which are essential ingredients of…
While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent…
As generative models become ubiquitous, there is a critical need for fine-grained control over the generation process. Yet, while controlled generation methods from prompting to fine-tuning proliferate, a fundamental question remains…
Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…
Symbolic music generation has made significant progress, yet achieving fine-grained and flexible control over composer style remains challenging. Existing training-based methods for composer style conditioning depend on large labeled…
To apply neural sequence models such as the Transformers to music generation tasks, one has to represent a piece of music by a sequence of tokens drawn from a finite set of pre-defined vocabulary. Such a vocabulary usually involves tokens…
In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…
This paper presents a novel free-hand sketch synthesis approach addressing explicit abstraction control in class-conditional and photo-to-sketch synthesis. Abstraction is a vital aspect of sketches, as it defines the fundamental distinction…
Text-to-song (TTSong) is a music generation task that synthesizes accompanied singing voices. Current TTSong methods, inherited from singing voice synthesis (SVS), require melody-related information that can sometimes be impractical, such…
In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to…
Creating a stroke-by-stroke evolution process of a visual artwork tries to bridge the emotional and educational gap between the finished static artwork and its creation process. Recent stroke-based painting systems focus on capturing stroke…
In automatic music generation, a central challenge is to design controls that enable meaningful human-machine interaction. Existing systems often rely on extrinsic inputs such as text prompts or metadata, which do not allow humans to…