Related papers: MIDI-Draw: Sketching to Control Melody Generation
Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…
The generation of lyrics tightly connected to accompanying melodies involves establishing a mapping between musical notes and syllables of lyrics. This process requires a deep understanding of music constraints and semantic patterns at…
Creativity, or the ability to produce new useful ideas, is commonly associated to the human being; but there are many other examples in nature where this phenomenon can be observed. Inspired by this fact, in engineering and particularly in…
In this study, we explore the representation mapping from the domain of visual arts to the domain of music, with which we can use visual arts as an effective handle to control music generation. Unlike most studies in multimodal…
We introduce SketchDeco, a training-free approach to sketch colourisation that bridges the gap between professional design needs and intuitive, region-based control. Our method empowers artists to use simple masks and colour palettes for…
We introduce context-aware translation, a novel method that combines the benefits of inpainting and image-to-image translation, respecting simultaneously the original input and contextual relevance -- where existing methods fall short. By…
Design mockups are essential instruments for visualizing and testing design ideas. However, the process of generating mockups can be time-consuming and challenging for designers. In this article, we present and evaluate two different…
Melody estimation or melody extraction refers to the extraction of the primary or fundamental dominant frequency in a melody. This sequence of frequencies obtained represents the pitch of the dominant melodic line from recorded music audio…
This work introduces the M6(GPT)3 composer system, capable of generating complete, multi-minute musical compositions with complex structures in any time signature, in the MIDI domain from input descriptions in natural language. The system…
Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded and combined to obtain complex three-dimensional assemblies.…
Large Language Models (LLMs) show promise in lyric-to-melody generation, but models trained with Supervised Fine-Tuning (SFT) often produce musically implausible melodies with issues like poor rhythm and unsuitable vocal ranges, a…
Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…
Many of the music generation systems based on neural networks are fully autonomous and do not offer control over the generation process. In this research, we present a controllable music generation system in terms of tonal tension. We…
Existing work in automatic music generation has mostly focused on end-to-end systems that generate either entire compositions or continuations of pieces, which are difficult for composers to iterate on. The area of computer-assisted…
Recent advances in generative modeling have led to promising progress on synthesizing 3D human motion from text, with methods that can generate character animations from short prompts and specified durations. However, using a single text…
We address the problem of human-in-the-loop control for generating prosody in the context of text-to-speech synthesis. Controlling prosody is challenging because existing generative models lack an efficient interface through which users can…
This study is a theoretical approach for exploring the applicability of a 2D cellular automaton based on melodic and harmonic intervals in random arrays of musical notes. The aim of this study was to explore alternatives uses for a cellular…
Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…
In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…
An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…