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Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not…

Computer Vision and Pattern Recognition · Computer Science 2019-12-12 Nicola Zaltron , Luisa Zurlo , Sebastian Risi

Generative Adversarial Networks (GANs) are currently an indispensable tool for visual editing, being a standard component of image-to-image translation and image restoration pipelines. Furthermore, GANs are especially useful for…

Machine Learning · Computer Science 2021-04-22 Anton Cherepkov , Andrey Voynov , Artem Babenko

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Yujun Shen , Ceyuan Yang , Xiaoou Tang , Bolei Zhou

We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…

Graphics · Computer Science 2022-01-03 Pei Xu , Ioannis Karamouzas

Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Kripasindhu Sarkar , Lingjie Liu , Vladislav Golyanik , Christian Theobalt

We propose a novel model named Multi-Channel Attention Selection Generative Adversarial Network (SelectionGAN) for guided image-to-image translation, where we translate an input image into another while respecting an external semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hao Tang , Philip H. S. Torr , Nicu Sebe

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Drag-based image editing has emerged as a powerful paradigm for intuitive image manipulation. However, existing approaches predominantly rely on manipulating the latent space of generative models, leading to limited precision, delayed…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Jingyi Lu , Kai Han

To detect bias in face recognition networks, it can be useful to probe a network under test using samples in which only specific attributes vary in some controlled way. However, capturing a sufficiently large dataset with specific control…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Nataniel Ruiz , Barry-John Theobald , Anurag Ranjan , Ahmed Hussein Abdelaziz , Nicholas Apostoloff

Controllable semantic image editing enables a user to change entire image attributes with a few clicks, e.g., gradually making a summer scene look like it was taken in winter. Classic approaches for this task use a Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Peiye Zhuang , Oluwasanmi Koyejo , Alexander G. Schwing

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Wonjoon Jin , Nuri Ryu , Geonung Kim , Seung-Hwan Baek , Sunghyun Cho

Generative Adversarial Networks (GANs) have recently achieved significant improvement on paired/unpaired image-to-image translation, such as photo$\rightarrow$ sketch and artist painting style transfer. However, existing models can only be…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Xiaodan Liang , Hao Zhang , Eric P. Xing

Generative Adversarial Networks (GANs) have made great success in synthesizing high-quality images. However, how to steer the generation process of a well-trained GAN model and customize the output image is much less explored. It has been…

Computer Vision and Pattern Recognition · Computer Science 2021-05-19 Chen Zhang , Yinghao Xu , Yujun Shen

Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Tianyi Chu , Wei Xing , Jiafu Chen , Zhizhong Wang , Jiakai Sun , Lei Zhao , Haibo Chen , Huaizhong Lin

A promise of Generative Adversarial Networks (GANs) is to provide cheap photorealistic data for training and validating AI models in autonomous driving. Despite their huge success, their performance on complex images featuring multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 George Eskandar , Youssef Farag , Tarun Yenamandra , Daniel Cremers , Karim Guirguis , Bin Yang

Recently introduced generative adversarial network (GAN) has been shown numerous promising results to generate realistic samples. The essential task of GAN is to control the features of samples generated from a random distribution. While…

Machine Learning · Computer Science 2019-04-02 Minhyeok Lee , Junhee Seok

Interactive point-based image editing serves as a controllable editor, enabling precise and flexible manipulation of image content. However, most drag-based methods operate primarily on the 2D pixel plane with limited use of 3D cues. As a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Xinyu Pu , Hongsong Wang , Jie Gui , Pan Zhou

Significant progress has been made by the advances in Generative Adversarial Networks (GANs) for image generation. However, there lacks enough understanding of how a realistic image is generated by the deep representations of GANs from a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Bolei Zhou

This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orientation and expression) of a target face to a source face. Previous methods focus on learning embedding networks for identity and pose…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Stella Bounareli , Vasileios Argyriou , Georgios Tzimiropoulos