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Image rasterization is a mature technique in computer graphics, while image vectorization, the reverse path of rasterization, remains a major challenge. Recent advanced deep learning-based models achieve vectorization and semantic…
Traditional feature-based image stitching technologies rely heavily on feature detection quality, often failing to stitch images with few features or low resolution. The learning-based image stitching solutions are rarely studied due to the…
We present a novel diffusion-based framework for synthesizing 2D vector fields from sparse, coherent inputs (i.e., streamlines) while maintaining physical plausibility. Our method employs a conditional denoising diffusion probabilistic…
Deep generative models can create remarkably photorealistic fake images while raising concerns about misinformation and copyright infringement, known as deepfake threats. Deepfake detection technique is developed to distinguish between real…
Textual image generation spans diverse fields like advertising, education, product packaging, social media, information visualization, and branding. Despite recent strides in language-guided image synthesis using diffusion models, current…
Generating cognitive-aligned layered SVGs remains challenging due to existing methods' tendencies toward either oversimplified single-layer outputs or optimization-induced shape redundancies. We propose LayerTracer, a diffusion transformer…
Graph signal processing uses the graph eigenvector basis to analyze signals. However, these graph eigenvectors are typically linearly ordered (by total variation), which may not be reasonable for many graph structures. There have been…
Vector field design on surfaces was originally motivated by applications in graphics such as texture synthesis and rendering. In this paper, we consider the idea of vector field design with a new motivation from computational topology. We…
Text-to-Face (TTF) synthesis is a challenging task with great potential for diverse computer vision applications. Compared to Text-to-Image (TTI) synthesis tasks, the textual description of faces can be much more complicated and detailed…
In this work, we propose a two-stage sign language production (SLP) paradigm that first encodes sign language sequences into discrete codes and then autoregressively generates sign language from text based on the learned codebook. However,…
Visual text rendering poses a fundamental challenge for contemporary text-to-image generation models, with the core problem lying in text encoder deficiencies. To achieve accurate text rendering, we identify two crucial requirements for…
Few-shot Font Generation aims to generate stylistically consistent glyphs from a few reference glyphs. However, capturing complex font styles from a few exemplars remains challenging, and the existing methods often struggle to retain…
Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods…
Document image dewarping remains a challenging task in the deep learning era. While existing methods have improved by leveraging text line awareness, they typically focus only on a single horizontal dimension. In this paper, we propose a…
Humans often specify and create through visual artifacts: typography sheets, sketches, reference images, and annotated scenes. Yet modern visual generators still ask users to serialize this intent into text, a bottleneck that compresses…
Conversion of one font to another font is very useful in real life applications. In this paper, we propose a Convolutional Recurrent Generative model to solve the word level font transfer problem. Our network is able to convert the font…
Vector graphics, known for their scalability and user-friendliness, provide a unique approach to visual content compared to traditional pixel-based images. Animation of these graphics, driven by the motion of their elements, offers enhanced…
Quantizing images into discrete representations has been a fundamental problem in unified generative modeling. Predominant approaches learn the discrete representation either in a deterministic manner by selecting the best-matching token or…
We introduce a novel approach to generate diverse high fidelity texture maps for 3D human meshes in a semi-supervised setup. Given a segmentation mask defining the layout of the semantic regions in the texture map, our network generates…
We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…