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Related papers: Make-An-Animation: Large-Scale Text-conditional 3D…

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The emergence of text-driven motion synthesis technique provides animators with great potential to create efficiently. However, in most cases, textual expressions only contain general and qualitative motion descriptions, while lack fine…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Dong Wei , Xiaoning Sun , Huaijiang Sun , Bin Li , Shengxiang Hu , Weiqing Li , Jianfeng Lu

In this paper, a deep learning-based model for 3D human motion generation from the text is proposed via gesture action classification and an autoregressive model. The model focuses on generating special gestures that express human thinking,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Gwantae Kim , Youngsuk Ryu , Junyeop Lee , David K. Han , Jeongmin Bae , Hanseok Ko

Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio…

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wanjiang Weng , Xiaofeng Tan , Junbo Wang , Guo-Sen Xie , Pan Zhou , Hongsong Wang

Text-based motion generation models are drawing a surge of interest for their potential for automating the motion-making process in the game, animation, or robot industries. In this paper, we propose a diffusion-based motion synthesis and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Jihoon Kim , Jiseob Kim , Sungjoon Choi

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Hongwei Yi , Justus Thies , Michael J. Black , Xue Bin Peng , Davis Rempe

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Xin Chen , Biao Jiang , Wen Liu , Zilong Huang , Bin Fu , Tao Chen , Jingyi Yu , Gang Yu

"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Kebing Xue , Hyewon Seo

We present DiverseMotion, a new approach for synthesizing high-quality human motions conditioned on textual descriptions while preserving motion diversity.Despite the recent significant process in text-based human motion generation,existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yunhong Lou , Linchao Zhu , Yaxiong Wang , Xiaohan Wang , Yi Yang

Recent advances in diffusion models bring new vitality to visual content creation. However, current text-to-video generation models still face significant challenges such as high training costs, substantial data requirements, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sicong Feng , Jielong Yang , Li Peng

Recent works have successfully extended large-scale text-to-image models to the video domain, producing promising results but at a high computational cost and requiring a large amount of video data. In this work, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Bo Peng , Xinyuan Chen , Yaohui Wang , Chaochao Lu , Yu Qiao

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels, which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Runqi Wang , Caoyuan Ma , Guopeng Li , Hanrui Xu , Yuke Li , Zheng Wang

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Significant progress has been made in training large generative models for natural language and images. Yet, the advancement of 3D generative models is hindered by their substantial resource demands for training, along with inefficient,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ka-Hei Hui , Aditya Sanghi , Arianna Rampini , Kamal Rahimi Malekshan , Zhengzhe Liu , Hooman Shayani , Chi-Wing Fu