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Misinformation remains one of the most significant issues in the digital age. While automated fact-checking has emerged as a viable solution, most current systems are limited to evaluating factual accuracy. However, the detrimental effect…

Computation and Language · Computer Science 2025-09-22 Arghodeep Nandi , Megha Sundriyal , Euna Mehnaz Khan , Jikai Sun , Emily Vraga , Jaideep Srivastava , Tanmoy Chakraborty

This study develops machine learning models to assess Media and Information Literacy (MIL) skills specifically in the context of disinformation among students, particularly future educators and communicators. While the digital revolution…

In this paper, the problem of misinformation propagation is studied for an Internet of Battlefield Things (IoBT) system in which an attacker seeks to inject false information in the IoBT nodes in order to compromise the IoBT operations. In…

Computer Science and Game Theory · Computer Science 2018-02-21 Nof Abuzainab , Walid Saad

This paper provides a comprehensive literature review on the belief in false information, including misinformation, disinformation, and fake information. It addresses the increasing societal concern regarding false information, which is…

Social and Information Networks · Computer Science 2026-01-13 Fabian Walke , Thaddäa Nürnberger

Large Language Models (LLMs) have demonstrated impressive capabilities in reasoning, positioning them as promising tools for supporting human problem-solving. However, what happens when their performance is affected by misinformation, i.e.,…

Computation and Language · Computer Science 2025-09-24 Yiyang Feng , Yichen Wang , Shaobo Cui , Boi Faltings , Mina Lee , Jiawei Zhou

The problem of how to effectively mitigate the flow of misinformation remains a significant challenge. The classical approach to this is public disapproval of claims or "debunking." The approach is still widely used on social media, but it…

Human-Computer Interaction · Computer Science 2025-05-13 Huiyun Tang , Anastasia Sergeeva

We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it.…

Computer Science and Game Theory · Computer Science 2024-09-10 Konstantinos Varsos , Merkouris Papamichail , Giorgos Flouris , Marina Bitsaki

Fake news is a growing problem in the last years, especially during elections. It's hard work to identify what is true and what is false among all the user generated content that circulates every day. Technology can help with that work and…

Computation and Language · Computer Science 2020-03-17 Caio Almeida , Débora Santos

Following the 2016 US presidential election and the now overwhelming evidence of Russian interference, there has been an explosion of interest in the phenomenon of "fake news". To date, research on false news has centered around detecting…

Social and Information Networks · Computer Science 2022-06-28 Keeley Erhardt , Alex Pentland

In modernity, we continually receive increasingly intricate technologies that allow us to increase our lives convenience and efficiency. Our technology, particularly technology available over the internet, is advancing at unprecedented…

Cryptography and Security · Computer Science 2023-11-29 Sean Loesch , Ryan Hrastich , Jordan Herbert , Ben Drangstveit , Jacob Weber , Mounika Vanamala

A common goal in the areas of secure information flow and privacy is to build effective defenses against unwanted leakage of information. To this end, one must be able to reason about potential attacks and their interplay with possible…

Cryptography and Security · Computer Science 2022-04-15 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

Misinformation has disruptive effects on our lives. Many researchers have looked into means to identify and combat misinformation in text or data visualization. However, there is still a lack of understanding of how misinformation can be…

Human-Computer Interaction · Computer Science 2022-05-25 Chengbo Zheng , Xiaojuan Ma

We study the diffusion of a true and a false message (misinformation) when agents are biased and able to verify messages. As a recipient of a false message who verifies it becomes informed of the truth, a higher prevalence of misinformation…

Theoretical Economics · Economics 2026-02-25 Luca Paolo Merlino , Nicole Tabasso

Different errors that occur in video games are often referred to as glitches or bugs. The goal of this exploratory research is to understand how these glitches and bugs within video games affect a players experience. To do this, I reviewed…

Human-Computer Interaction · Computer Science 2025-04-29 Jessica Backus

Digital inequality remains a significant barrier for many older adults, limiting their ability to navigate online spaces securely and confidently while increasing their susceptibility to cyber threats. In response, we propose a novel…

Computers and Society · Computer Science 2025-03-10 Jacob Camilleri , Ashley Sheil , Michelle O'Keeffe , Moya Cronin , Melanie Gruben , Hazel Murray

Online misinformation is one of the most challenging issues lately, yielding severe consequences, including political polarization, attacks on democracy, and public health risks. Misinformation manifests in any platform with a large user…

Computation and Language · Computer Science 2026-04-24 Breno Matos , Rennan C. Lima , Savvas Zannettou , Fabricio Benevenuto , Rodrygo L. T. Santos

The internet, Online Social Networks (OSNs) and smart phones enable users to create tremendous amount of information. Users who search for general or specific knowledge may not have these days problems of information scarce but…

Social and Information Networks · Computer Science 2021-02-24 Izzat Alsmadi , Iyad Alazzam , Mohammad A. AlRamahi

Misinformation is a challenging problem. This paper provides the first systematic interdisciplinary investigation of technical and non-technical interventions against misinformation. It combines interviews and a survey to understand which…

Human-Computer Interaction · Computer Science 2025-01-15 Hendrik Heuer

In games with incomplete and ambiguous information, rational behavior depends not only on fundamental ambiguity (ambiguity about states) but also on strategic ambiguity (ambiguity about others' actions), which further induces hierarchies of…

Theoretical Economics · Economics 2024-11-22 Takashi Ui

The emergence of online social networks and the growing popularity of digital communication has resulted in an increasingly amount of information about individuals available on the Internet. Social network users are given the freedom to…

Social and Information Networks · Computer Science 2012-06-06 Anna Squicciarini , Christopher Griffin
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