Related papers: Efficacy of Educational Misinformation Games
Misinformation remains one of the most significant issues in the digital age. While automated fact-checking has emerged as a viable solution, most current systems are limited to evaluating factual accuracy. However, the detrimental effect…
This study develops machine learning models to assess Media and Information Literacy (MIL) skills specifically in the context of disinformation among students, particularly future educators and communicators. While the digital revolution…
In this paper, the problem of misinformation propagation is studied for an Internet of Battlefield Things (IoBT) system in which an attacker seeks to inject false information in the IoBT nodes in order to compromise the IoBT operations. In…
This paper provides a comprehensive literature review on the belief in false information, including misinformation, disinformation, and fake information. It addresses the increasing societal concern regarding false information, which is…
Large Language Models (LLMs) have demonstrated impressive capabilities in reasoning, positioning them as promising tools for supporting human problem-solving. However, what happens when their performance is affected by misinformation, i.e.,…
The problem of how to effectively mitigate the flow of misinformation remains a significant challenge. The classical approach to this is public disapproval of claims or "debunking." The approach is still widely used on social media, but it…
We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it.…
Fake news is a growing problem in the last years, especially during elections. It's hard work to identify what is true and what is false among all the user generated content that circulates every day. Technology can help with that work and…
Following the 2016 US presidential election and the now overwhelming evidence of Russian interference, there has been an explosion of interest in the phenomenon of "fake news". To date, research on false news has centered around detecting…
In modernity, we continually receive increasingly intricate technologies that allow us to increase our lives convenience and efficiency. Our technology, particularly technology available over the internet, is advancing at unprecedented…
A common goal in the areas of secure information flow and privacy is to build effective defenses against unwanted leakage of information. To this end, one must be able to reason about potential attacks and their interplay with possible…
Misinformation has disruptive effects on our lives. Many researchers have looked into means to identify and combat misinformation in text or data visualization. However, there is still a lack of understanding of how misinformation can be…
We study the diffusion of a true and a false message (misinformation) when agents are biased and able to verify messages. As a recipient of a false message who verifies it becomes informed of the truth, a higher prevalence of misinformation…
Different errors that occur in video games are often referred to as glitches or bugs. The goal of this exploratory research is to understand how these glitches and bugs within video games affect a players experience. To do this, I reviewed…
Digital inequality remains a significant barrier for many older adults, limiting their ability to navigate online spaces securely and confidently while increasing their susceptibility to cyber threats. In response, we propose a novel…
Online misinformation is one of the most challenging issues lately, yielding severe consequences, including political polarization, attacks on democracy, and public health risks. Misinformation manifests in any platform with a large user…
The internet, Online Social Networks (OSNs) and smart phones enable users to create tremendous amount of information. Users who search for general or specific knowledge may not have these days problems of information scarce but…
Misinformation is a challenging problem. This paper provides the first systematic interdisciplinary investigation of technical and non-technical interventions against misinformation. It combines interviews and a survey to understand which…
In games with incomplete and ambiguous information, rational behavior depends not only on fundamental ambiguity (ambiguity about states) but also on strategic ambiguity (ambiguity about others' actions), which further induces hierarchies of…
The emergence of online social networks and the growing popularity of digital communication has resulted in an increasingly amount of information about individuals available on the Internet. Social network users are given the freedom to…