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Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Ziyi Chang , Edmund J. C. Findlay , Haozheng Zhang , Hubert P. H. Shum

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple temporal resolutions. The model adeptly captures human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 David Eduardo Moreno-Villamarín , Anna Hilsmann , Peter Eisert

We introduce MotionScript, a novel framework for generating highly detailed, natural language descriptions of 3D human motions. Unlike existing motion datasets that rely on broad action labels or generic captions, MotionScript provides…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Payam Jome Yazdian , Rachel Lagasse , Hamid Mohammadi , Eric Liu , Li Cheng , Angelica Lim

Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Avinash Amballa , Gayathri Akkinapalli , Vinitra Muralikrishnan

3D human motion generation is crucial for creative industry. Recent advances rely on generative models with domain knowledge for text-driven motion generation, leading to substantial progress in capturing common motions. However, the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Mingyuan Zhang , Xinying Guo , Liang Pan , Zhongang Cai , Fangzhou Hong , Huirong Li , Lei Yang , Ziwei Liu

Autoregressive (AR) diffusion enables streaming, interactive long-video generation by producing frames causally, yet maintaining coherence over minute-scale horizons remains challenging due to accumulated errors, motion drift, and content…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yifei Yu , Xiaoshan Wu , Xinting Hu , Tao Hu , Yangtian Sun , Xiaoyang Lyu , Bo Wang , Lin Ma , Yuewen Ma , Zhongrui Wang , Xiaojuan Qi

This paper investigates the generation of realistic full-body human motion using a single head-mounted device with an outward-facing color camera and the ability to perform visual SLAM. To address the ambiguity of this setup, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Vladimir Guzov , Yifeng Jiang , Fangzhou Hong , Gerard Pons-Moll , Richard Newcombe , C. Karen Liu , Yuting Ye , Lingni Ma

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

The focus of this paper is on 3D motion editing. Given a 3D human motion and a textual description of the desired modification, our goal is to generate an edited motion as described by the text. The key challenges include the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Nikos Athanasiou , Alpár Cseke , Markos Diomataris , Michael J. Black , Gül Varol

Recent advances in diffusion models bring new vitality to visual content creation. However, current text-to-video generation models still face significant challenges such as high training costs, substantial data requirements, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sicong Feng , Jielong Yang , Li Peng

Human action-reaction synthesis, a fundamental challenge in modeling causal human interactions, plays a critical role in applications ranging from virtual reality to social robotics. While diffusion-based models have demonstrated promising…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Wentao Jiang , Jingya Wang , Kaiyang Ji , Baoxiong Jia , Siyuan Huang , Ye Shi

Real-time motion-controllable video generation remains challenging due to the inherent latency of bidirectional diffusion models and the lack of effective autoregressive (AR) approaches. Existing AR video diffusion models are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Kesen Zhao , Jiaxin Shi , Beier Zhu , Junbao Zhou , Xiaolong Shen , Yuan Zhou , Qianru Sun , Hanwang Zhang

Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhengyuan Li , Kai Cheng , Anindita Ghosh , Uttaran Bhattacharya , Liangyan Gui , Aniket Bera

Human videos are a scalable source of training data for robot learning. However, humans and robots significantly differ in embodiment, making many human actions infeasible for direct execution on a robot. Still, these demonstrations convey…

Diffusion models have become a popular choice for human motion synthesis due to their powerful generative capabilities. However, their high computational complexity and large sampling steps pose challenges for real-time applications.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Lei Jiang , Ye Wei , Hao Ni

We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Tserendorj Adiya , Jae Shin Yoon , Jungeun Lee , Sanghun Kim , Hwasup Lim

Text-driven human motion generation based on diffusion strategies establishes a reliable foundation for multimodal applications in human-computer interactions. However, existing advances face significant efficiency challenges due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Mengxian Hu , Minghao Zhu , Xun Zhou , Qingqing Yan , Shu Li , Chengju Liu , Qijun Chen

We present FloodDiffusion, a new framework for text-driven, streaming human motion generation. Given time-varying text prompts, FloodDiffusion generates text-aligned, seamless motion sequences with real-time latency. Unlike existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yiyi Cai , Yuhan Wu , Kunhang Li , You Zhou , Bo Zheng , Haiyang Liu

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li