Related papers: SoGAR: Self-supervised Spatiotemporal Attention-ba…
Weakly-Supervised Group Activity Recognition (WSGAR) aims to understand the activity performed together by a group of individuals with the video-level label and without actor-level labels. We propose Flow-Assisted Motion Learning Network…
Human activity, which usually consists of several actions, generally covers interactions among persons and or objects. In particular, human actions involve certain spatial and temporal relationships, are the components of more complicated…
Domain adaptation (DA) tries to tackle the scenarios when the test data does not fully follow the same distribution of the training data, and multi-source domain adaptation (MSDA) is very attractive for real world applications. By learning…
Real-time video analysis remains a challenging problem in computer vision, requiring efficient processing of both spatial and temporal information while maintaining computational efficiency. Existing approaches often struggle to balance…
Understanding human activity is a crucial aspect of developing intelligent robots, particularly in the domain of human-robot collaboration. Nevertheless, existing systems encounter challenges such as over-segmentation, attributed to errors…
Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…
This paper proposes a segregated temporal assembly recurrent (STAR) network for weakly-supervised multiple action detection. The model learns from untrimmed videos with only supervision of video-level labels and makes prediction of…
Recently, Transformer has made significant progress in various vision tasks. To balance computation and efficiency in video tasks, recent works heavily rely on factorized or window-based self-attention. However, these approaches split…
With the rapid development of deep learning algorithms, action recognition in video has achieved many important research results. One issue in action recognition, Zero-Shot Action Recognition (ZSAR), has recently attracted considerable…
Self-supervised learning has shown great potentials in improving the deep learning model in an unsupervised manner by constructing surrogate supervision signals directly from the unlabeled data. Different from existing works, we present a…
Recent technological advancements have significantly expanded the potential of human action recognition through harnessing the power of 3D data. This data provides a richer understanding of actions, including depth information that enables…
Human Activity Recognition (HAR) using wearable sensor data has become a central task in mobile computing, healthcare, and human-computer interaction. Despite the success of traditional deep learning models such as CNNs and RNNs, they often…
Human activities can be learned from video. With effective modeling it is possible to discover not only the action labels but also the temporal structures of the activities such as the progression of the sub-activities. Automatically…
In vision-based action recognition, spatio-temporal features from different modalities are used for recognizing activities. Temporal modeling is a long challenge of action recognition. However, there are limited methods such as pre-computed…
In many applications, including surveillance, entertainment, and restoration, there is a need to increase both the spatial resolution and the frame rate of a video sequence. The aim is to improve visual quality, refine details, and create a…
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…
We introduce Activity Graph Transformer, an end-to-end learnable model for temporal action localization, that receives a video as input and directly predicts a set of action instances that appear in the video. Detecting and localizing…
Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and…
The primary objective of human activity recognition (HAR) is to infer ongoing human actions from sensor data, a task that finds broad applications in health monitoring, safety protection, and sports analysis. Despite proliferating research,…
Egocentric video recognition is a natural testbed for diverse interaction reasoning. Due to the large action vocabulary in egocentric video datasets, recent studies usually utilize a two-branch structure for action recognition, ie, one…