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Related papers: An Acoustic Simulation Framework to Support Indoor…

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Knowledge of loudspeaker responses are useful in a number of applications, where a sound system is located inside a room that alters the listening experience depending on position within the room. Acquisition of sound fields for sound…

While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…

Data-driven modeling of complex physical systems is receiving a growing amount of attention in the simulation and machine learning communities. Since most physical simulations are based on compute-intensive, iterative implementations of…

Sound · Computer Science 2024-03-20 Martin Spitznagel , Janis Keuper

Acoustic data transmission offers a compelling alternative to Bluetooth and NFC by leveraging the ubiquitous speakers and microphones in smartphones and IoT devices. However, most research in this field relies on simulations or limited…

Networking and Internet Architecture · Computer Science 2026-02-03 Florentin Putz , Philipp Fortmann , Jan Frank , Christoph Haugwitz , Mario Kupnik , Matthias Hollick

The approach used not only challenges some of the fundamental mathematical techniques used so far in early experiments of the same trend but also introduces new scopes and new horizons for interesting results. The physics governing…

Sound · Computer Science 2022-07-18 Jayesh Kumpawat , Shubhajit Dey

Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth…

Sound · Computer Science 2026-01-16 Ge Zhu , Yutong Wen , Zhiyao Duan

A room's acoustic properties are a product of the room's geometry, the objects within the room, and their specific positions. A room's acoustic properties can be characterized by its impulse response (RIR) between a source and listener…

Sound · Computer Science 2024-01-17 Mason Wang , Samuel Clarke , Jui-Hsien Wang , Ruohan Gao , Jiajun Wu

Estimation of the location of sound sources is usually done using microphone arrays. Such settings provide an environment where we know the difference between the received signals among different microphones in the terms of phase or…

Sound · Computer Science 2026-01-08 Helena Peic Tukuljac , Herve Lissek , Pierre Vandergheynst

While 3D Gaussian representations (3DGS) have proven effective for modeling the geometry and appearance of objects, their potential for capturing other physical attributes-such as sound-remains largely unexplored. In this paper, we present…

Sound · Computer Science 2025-07-29 Chunshi Wang , Hongxing Li , Yawei Luo

Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…

Sound · Computer Science 2015-08-04 Giso Grimm , Stephan Ewert , Volker Hohmann

Human perception of surrounding events is strongly dependent on audio cues. Thus, acoustic insulation can seriously impact situational awareness. We present an exploratory study in the domain of assistive computing, eliciting requirements…

Human-Computer Interaction · Computer Science 2018-10-23 Leonardo A. Fanzeres , Adriana S. Vivacqua , Luiz W. P. Biscainho

In a noisy environment, a lossy speech signal can be automatically restored by a listener if he/she knows the language well. That is, with the built-in knowledge of a "language model", a listener may effectively suppress noise interference…

Machine Learning · Computer Science 2019-07-03 Chien-Feng Liao , Yu Tsao , Xugang Lu , Hisashi Kawai

Localizing a moving sound source in the real world involves determining its direction-of-arrival (DOA) and distance relative to a microphone. Advancements in DOA estimation have been facilitated by data-driven methods optimized with large…

Sound · Computer Science 2023-09-19 Saksham Singh Kushwaha , Iran R. Roman , Magdalena Fuentes , Juan Pablo Bello

We present a versatile and highly configurable scanning acoustic platform. This platform, comprising of a high frequency transducer, bespoke positioning system and temperature-regulated sample unit, enables the acoustic probing of materials…

Materials Science · Physics 2010-02-24 N G Parker , P V Nelson , M J W Povey

Measuring 3D geometric structures of indoor scenes requires dedicated depth sensors, which are not always available. Echo-based depth estimation has recently been studied as a promising alternative solution. All previous studies have…

Sound · Computer Science 2024-09-10 Junpei Honma , Akisato Kimura , Go Irie

Estimating the positions of multiple speakers can be helpful for tasks like automatic speech recognition or speaker diarization. Both applications benefit from a known speaker position when, for instance, applying beamforming or assigning…

Acoustic local positioning systems (ALPSs) are an interesting alternative for indoor positioning due to certain advantages over other approaches, including their relatively high accuracy, low cost, and room-level signal propagation.…

Speaker localization in a reverberant environment is a fundamental problem in audio signal processing. Many solutions have been developed to tackle this problem. However, previous algorithms typically assume a stationary environment in…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-29 Daniel A. Mitchell , Boaz Rafaely

Passive Acoustic Monitoring (PAM) analysis is often hindered by the intensive manual effort needed to create labelled training data. This study introduces a synthetic data framework to generate large volumes of richly labelled training data…

Sound · Computer Science 2025-07-23 Kaspar Soltero , Tadeu Siqueira , Stefanie Gutschmidt

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen
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