Related papers: High-fidelity Generalized Emotional Talking Face G…
Humans are skilled in reading the interlocutor's emotion from multimodal signals, including spoken words, simultaneous speech, and facial expressions. It is still a challenge to effectively decode emotions from the complex interactions of…
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…
Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…
Synthesizing high-fidelity and emotion-controllable talking video portraits, with audio-lip sync, vivid expressions, realistic head poses, and eye blinks, has been an important and challenging task in recent years. Most existing methods…
Achieving empathy is a crucial step toward humanized dialogue systems. Current approaches for empathetic dialogue generation mainly perceive an emotional label to generate an empathetic response conditioned on it, which simply treat…
Human face generation and editing represent an essential task in the era of computer vision and the digital world. Recent studies have shown remarkable progress in multi-modal face generation and editing, for instance, using face…
We present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals. Within a single model, we demonstrate…
Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
3D facial modelling and animation in computer vision and graphics traditionally require either digital artist's skill or complex pipelines with objective-function-based solvers to fit models to motion capture. This inaccessibility of…
Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they…
Controllable speech generation methods typically rely on single or fixed prompts, hindering creativity and flexibility. These limitations make it difficult to meet specific user needs in certain scenarios, such as adjusting the style while…
The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy…
Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…
Emotion recognition has a wide range of applications in human-computer interaction, marketing, healthcare, and other fields. In recent years, the development of deep learning technology has provided new methods for emotion recognition.…
This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…
Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of…
This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…
Facial images have extensive practical applications. Although the current large-scale text-image diffusion models exhibit strong generation capabilities, it is challenging to generate the desired facial images using only text prompt. Image…
Audio-driven talking head generation has drawn growing attention. To produce talking head videos with desired facial expressions, previous methods rely on extra reference videos to provide expression information, which may be difficult to…