Related papers: Inverse Global Illumination using a Neural Radiome…
Neural Radiance Fields (NeRFs) have achieved impressive results in novel view synthesis and surface reconstruction tasks. However, their performance suffers under challenging scenarios with sparse input views. We present CorresNeRF, a novel…
In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is…
While deep learning methods have achieved state-of-the-art performance in many challenging inverse problems like image inpainting and super-resolution, they invariably involve problem-specific training of the networks. Under this approach,…
We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the scene…
Prior probability models are a fundamental component of many image processing problems, but density estimation is notoriously difficult for high-dimensional signals such as photographic images. Deep neural networks have provided…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
Joint super-resolution and inverse tone-mapping (SR-ITM) aims to enhance the visual quality of videos that have quality deficiencies in resolution and dynamic range. This problem arises when using 4K high dynamic range (HDR) TVs to watch a…
Radiative backpropagation-based (RB) methods efficiently compute reverse-mode derivatives in physically-based differentiable rendering by simulating the propagation of differential radiance. A key assumption is that differential radiance is…
We introduce InverseFaceNet, a deep convolutional inverse rendering framework for faces that jointly estimates facial pose, shape, expression, reflectance and illumination from a single input image. By estimating all parameters from just a…
In recent years, Neural Radiance Fields (NeRFs) have demonstrated significant potential in encoding highly-detailed 3D geometry and environmental appearance, positioning themselves as a promising alternative to traditional explicit…
Most existing learning-based methods for solving imaging inverse problems can be roughly divided into two classes: iterative algorithms, such as plug-and-play and diffusion methods leveraging pretrained denoisers, and unrolled architectures…
Image restoration problems are typically ill-posed requiring the design of suitable priors. These priors are typically hand-designed and are fully instantiated throughout the process. In this paper, we introduce a novel framework for…
Inverse rendering of outdoor scenes from unconstrained image collections is a challenging task, particularly illumination/albedo ambiguities and occlusion of the illumination environment (shadowing) caused by geometry. However, there are…
Reconstructing 3D objects from images is inherently an ill-posed problem due to ambiguities in geometry, appearance, and topology. This paper introduces collaborative inverse rendering with persistent homology priors, a novel strategy that…
Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under…
Refractive Index Tomography is the inverse problem of reconstructing the continuously-varying 3D refractive index in a scene using 2D projected image measurements. Although a purely refractive field is not directly visible, it bends light…
Existing neural reconstruction schemes such as Neural Radiance Field (NeRF) are largely focused on modeling opaque objects. We present a novel neural refractive field(NeReF) to recover wavefront of transparent fluids by simultaneously…
We propose an efficient method for rendering complex luminaires using a high-quality octree-based representation of the luminaire emission. Complex luminaires are a particularly challenging problem in rendering, due to their caustic light…
A radiance field is an effective representation of 3D scenes, which has been widely adopted in novel-view synthesis and 3D reconstruction. It is still an open and challenging problem to evaluate the geometry, i.e., the density field, as the…
We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To…