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Related papers: Neural-PBIR Reconstruction of Shape, Material, and…

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Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Ruofan Liang , Jiahao Zhang , Haoda Li , Chen Yang , Yushi Guan , Nandita Vijaykumar

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Decomposing a scene into its shape, reflectance and illumination is a fundamental problem in computer vision and graphics. Neural approaches such as NeRF have achieved remarkable success in view synthesis, but do not explicitly perform…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Mark Boss , Varun Jampani , Raphael Braun , Ce Liu , Jonathan T. Barron , Hendrik P. A. Lensch

Implicit neural representation has opened up new possibilities for inverse rendering. However, existing implicit neural inverse rendering methods struggle to handle strongly illuminated scenes with significant shadows and indirect…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Ziyi Yang , Yanzhen Chen , Xinyu Gao , Yazhen Yuan , Yu Wu , Xiaowei Zhou , Xiaogang Jin

3D image reconstruction from a limited number of 2D images has been a long-standing challenge in computer vision and image analysis. While deep learning-based approaches have achieved impressive performance in this area, existing deep…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Nivetha Jayakumar , Tonmoy Hossain , Miaomiao Zhang

This paper presents a method, namely NeuS-PIR, for recovering relightable neural surfaces using pre-integrated rendering from multi-view images or video. Unlike methods based on NeRF and discrete meshes, our method utilizes implicit neural…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Shi Mao , Chenming Wu , Zhelun Shen , Yifan Wang , Dayan Wu , Liangjun Zhang

We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

We present SHINOBI, an end-to-end framework for the reconstruction of shape, material, and illumination from object images captured with varying lighting, pose, and background. Inverse rendering of an object based on unconstrained image…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Andreas Engelhardt , Amit Raj , Mark Boss , Yunzhi Zhang , Abhishek Kar , Yuanzhen Li , Deqing Sun , Ricardo Martin Brualla , Jonathan T. Barron , Hendrik P. A. Lensch , Varun Jampani

Neural implicit surface reconstruction has achieved remarkable progress recently. Despite resorting to complex radiance modeling, state-of-the-art methods still struggle with textureless and specular surfaces. Different from RGB images,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Guangcheng Chen , Yicheng He , Li He , Hong Zhang

Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zhuo He , Paul Henderson , Nicolas Pugeault

Glossy objects present a significant challenge for 3D reconstruction from multi-view input images under natural lighting. In this paper, we introduce PBIR-NIE, an inverse rendering framework designed to holistically capture the geometry,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Guangyan Cai , Fujun Luan , Miloš Hašan , Kai Zhang , Sai Bi , Zexiang Xu , Iliyan Georgiev , Shuang Zhao

Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Chunyu Li , Yusuke Monno , Masatoshi Okutomi

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yuanqing Zhang , Jiaming Sun , Xingyi He , Huan Fu , Rongfei Jia , Xiaowei Zhou

The goal of inverse rendering is to decompose geometry, lights, and materials given pose multi-view images. To achieve this goal, we propose neural direct and joint inverse rendering, NDJIR. Different from prior works which relies on some…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Kazuki Yoshiyama , Takuya Narihira

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhengqin Li , Dilin Wang , Ka Chen , Zhaoyang Lv , Thu Nguyen-Phuoc , Milim Lee , Jia-Bin Huang , Lei Xiao , Cheng Zhang , Yufeng Zhu , Carl S. Marshall , Yufeng Ren , Richard Newcombe , Zhao Dong

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitations and computational overhead. We present ReLi3D, the first…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jan-Niklas Dihlmann , Mark Boss , Simon Donne , Andreas Engelhardt , Hendrik P. A. Lensch , Varun Jampani

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Yuan Liu , Peng Wang , Cheng Lin , Xiaoxiao Long , Jiepeng Wang , Lingjie Liu , Taku Komura , Wenping Wang

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

Recent advances in neural rendering have achieved impressive results on photorealistic shading and relighting, by using a multilayer perceptron (MLP) as a regression model to learn the rendering equation from a real-world dataset. Such…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Zhuo He , Yingdong Ru , Qianying Liu , Paul Henderson , Nicolas Pugeault
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