English
Related papers

Related papers: Games for Artificial Intelligence Research: A Revi…

200 papers

In the literature on game-theoretic equilibrium finding, focus has mainly been on solving a single game in isolation. In practice, however, strategic interactions -- ranging from routing problems to online advertising auctions -- evolve…

Computer Science and Game Theory · Computer Science 2023-03-02 Keegan Harris , Ioannis Anagnostides , Gabriele Farina , Mikhail Khodak , Zhiwei Steven Wu , Tuomas Sandholm

This paper describes a new implementation of Planet Wars, designed from the outset for Game AI research. The skill-depth of the game makes it a challenge for game-playing agents, and the speed of more than 1 million game ticks per second…

Artificial Intelligence · Computer Science 2018-06-25 Simon M. Lucas

Progress in the field of artificial intelligence has been accelerating rapidly in the past two decades. Various autonomous systems from purely digital ones to autonomous vehicles are being developed and deployed out on the field. As these…

Computers and Society · Computer Science 2019-06-20 Ville Vakkuri , Kai-Kristian Kemell , Joni Kultanen , Mikko Siponen , Pekka Abrahamsson

Generative Artificial Intelligence (GenAI) is currently reshaping game development practices, production pipelines, and value networks in an unprecedentedly pervasive manner with cascading consequences remaining unclear. In the last five…

Human-Computer Interaction · Computer Science 2025-12-10 Alexandru Ternar , Alena Denisova , João M. Cunha , Annakaisa Kultima , Christian Guckelsberger

We shall have a hard look at ethics and try to extract insights in the form of abstract properties that might become tools. We want to connect ethics to games, talk about the performance of ethics, introduce curiosity into the interplay…

Computers and Society · Computer Science 2022-09-13 Sarah Isufi , Kristijan Poje , Igor Vukobratovic , Mario Brcic

In recent years, Unmanned Aerial Vehicles (UAVs) have been used in fields such as architecture, business delivery, military and civilian theaters, and many others. With increased applications comes the increased demand for advanced…

Multiagent Systems · Computer Science 2021-08-10 M. Zhou , Y. Guan , M. Hayajneh , K. Niu , C. Abdallah

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared in the study of automata and logic, and they later became…

We discuss the objectives of any endeavor in creating artificial intelligence, AI, and provide a possible alternative. Intelligence might be an unintended consequence of curiosity left to roam free, best exemplified by a frolicking infant.…

Artificial Intelligence · Computer Science 2021-02-02 Ravi Kashyap

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…

Human-Computer Interaction · Computer Science 2018-06-13 Barbara Giżycka , Grzegorz J. Nalepa , Paweł Jemioło

Since the education sector is associated with highly dynamic business environments which are controlled and maintained by information systems, recent technological advancements and the increasing pace of adopting artificial intelligence…

Computers and Society · Computer Science 2024-10-08 Mieczysław L. Owoc , Agnieszka Sawicka , Paweł Weichbroth

This report presents a set of use scenarios based on existing resources that teachers can use as inspiration to create their own, with the aim of introducing artificial intelligence (AI) at different pre-university levels, and with…

Recent advances in artificial intelligence have been driven by the presence of increasingly realistic and complex simulated environments. However, many of the existing environments provide either unrealistic visuals, inaccurate physics, low…

Artificial Intelligence (AI) models are now being utilized in all facets of our lives such as healthcare, education and employment. Since they are used in numerous sensitive environments and make decisions that can be life altering,…

Artificial Intelligence · Computer Science 2024-03-27 Tahsin Alamgir Kheya , Mohamed Reda Bouadjenek , Sunil Aryal

Most approaches to deep reinforcement learning (DRL) attempt to solve a single task at a time. As a result, most existing research benchmarks consist of individual games or suites of games that have common interfaces but little overlap in…

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

In the software industry, artificial intelligence (AI) has been utilized more and more in software development activities. In some activities, such as coding, AI has already been an everyday tool, but in software testing activities AI it…

Software Engineering · Computer Science 2025-04-08 Katja Karhu , Jussi Kasurinen , Kari Smolander

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

Artificial Intelligence · Computer Science 2025-07-09 Aloïs Rautureau , Éric Piette

Artificial intelligence (AI) has been transforming the practice of drug discovery in the past decade. Various AI techniques have been used in a wide range of applications, such as virtual screening and drug design. In this survey, we first…

Machine Learning · Computer Science 2021-11-03 Jianyuan Deng , Zhibo Yang , Iwao Ojima , Dimitris Samaras , Fusheng Wang

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to…

Software Engineering · Computer Science 2022-11-15 Samira Shirzadehhajimahmood , I. S. W. B. Prasetya , Frank Dignum , Mehdi Dastani
‹ Prev 1 8 9 10 Next ›