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Exposure correction is one of the fundamental tasks in image processing and computational photography. While various methods have been proposed, they either fail to produce visually pleasing results, or only work well for limited types of…
We develop a new method for portrait image editing, which supports fine-grained editing of geometries, colors, lights and shadows using a single neural network model. We adopt a novel asymmetric conditional GAN architecture: the generators…
This paper presents the use of panoramic 3D estimation in lighting simulation. Conventional lighting simulation necessitates detailed modeling as input, resulting in significant labor effort and time cost. The 3D layout estimation method…
This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled…
The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the…
We present a method to estimate an HDR environment map from a narrow field-of-view LDR camera image in real-time. This enables perceptually appealing reflections and shading on virtual objects of any material finish, from mirror to diffuse,…
High dynamic range (HDR) imaging is a highly challenging task since a large amount of information is lost due to the limitations of camera sensors. For HDR imaging, some methods capture multiple low dynamic range (LDR) images with altering…
We present a lighting-aware image editing pipeline that, given a portrait image and a text prompt, performs single image relighting. Our model modifies the lighting and color of both the foreground and background to align with the provided…
We present Deep Illumination, a novel machine learning technique for approximating global illumination (GI) in real-time applications using a Conditional Generative Adversarial Network. Our primary focus is on generating indirect…
Manipulating the light source of given images is an interesting task and useful in various applications, including photography and cinematography. Existing methods usually require additional information like the geometric structure of the…
High dynamic range (HDR) imaging technique aims to create realistic HDR images from low dynamic range (LDR) inputs. Specifically, Multi-exposure HDR imaging uses multiple LDR frames taken from the same scene to improve reconstruction…
We present a lightweight solution for estimating spatially-coherent indoor lighting from a single RGB image. Previous methods for estimating illumination using volumetric representations have overlooked the sparse distribution of light…
We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…
Custom and natural lighting conditions can be emulated in images of the scene during post-editing. Extraordinary capabilities of the deep learning framework can be utilized for such purpose. Deep image relighting allows automatic photo…
Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for…
Recent High Dynamic Range (HDR) techniques extend the capabilities of current cameras where scenes with a wide range of illumination can not be accurately captured with a single low-dynamic-range (LDR) image. This is generally accomplished…
Accurately estimating scene lighting is critical for applications such as mixed reality. Existing works estimate illumination by generating illumination maps or regressing illumination parameters. However, the method of generating…
The prime goal of digital imaging techniques is to reproduce the realistic appearance of a scene. Low Dynamic Range (LDR) cameras are incapable of representing the wide dynamic range of the real-world scene. The captured images turn out to…
Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision requires a method for capturing a user's motion, estimating…
Moving object detection (MOD) is a significant problem in computer vision that has many real world applications. Different categories of methods have been proposed to solve MOD. One of the challenges is to separate moving objects from…