Related papers: D2NT: A High-Performing Depth-to-Normal Translator
Optimization-based filtering smoothes an image by minimizing a fidelity function and simultaneously preserves edges by exploiting a sparse norm penalty over gradients. It has obtained promising performance in practical problems, such as…
The existing fusion based RGB-D salient object detection methods usually adopt the bi-stream structure to strike the fusion trade-off between RGB and depth (D). The D quality usually varies from scene to scene, while the SOTA bi-stream…
Deep neural networks (DNNs) are essential for performing advanced tasks on edge or mobile devices, yet their deployment is often hindered by severe resource constraints, including limited memory, energy, and computational power. While…
Subgraph representation learning has emerged as an important problem, but it is by default approached with specialized graph neural networks on a large global graph. These models demand extensive memory and computational resources but…
We propose a new method to tackle the mapping challenge from time-series data to spatial image in the field of seismic exploration, i.e., reconstructing the velocity model directly from seismic data by deep neural networks (DNNs). The…
Recovering a 3D surface from its surface normal map, a problem known as normal integration, is a key component for photometric shape reconstruction techniques such as shape-from-shading and photometric stereo. The vast majority of existing…
Accurate segmentation is a crucial step in medical image analysis and applying supervised machine learning to segment the organs or lesions has been substantiated effective. However, it is costly to perform data annotation that provides…
Estimating accurate, view-consistent geometry and camera poses from uncalibrated multi-view/video inputs remains challenging - especially at high spatial resolutions and over long sequences. We present DAGE, a dual-stream transformer whose…
Recovering high quality surfaces from noisy point clouds, known as point cloud denoising, is a fundamental yet challenging problem in geometry processing. Most of the existing methods either directly denoise the noisy input or filter raw…
Transformer-based approaches have been successfully used to obtain state-of-the-art accuracy on natural language processing (NLP) tasks with semi-structured tables. These model architectures are typically deep, resulting in slow training…
Deep neural networks (DNNs) have shown great success in many machine learning tasks. Their training is challenging since the loss surface of the network architecture is generally non-convex, or even non-smooth. How and under what…
Previous multi-view normal integration methods typically sample a single ray per pixel, without considering the spatial area covered by each pixel, which varies with camera intrinsics and the camera-to-object distance. Consequently, when…
Deployment of deep learning models in robotics as sensory information extractors can be a daunting task to handle, even using generic GPU cards. Here, we address three of its most prominent hurdles, namely, i) the adaptation of a single…
We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often…
Designing a network on 3D surface for non-rigid shape analysis is a challenging task. In this work, we propose a novel spectral transform network on 3D surface to learn shape descriptors. The proposed network architecture consists of four…
Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the…
Single image depth estimation (SIDE) plays a crucial role in 3D computer vision. In this paper, we propose a two-stage robust SIDE framework that can perform blind SIDE for both indoor and outdoor scenes. At the first stage, the scene…
Existing image-to-image (I2I) translation methods achieve state-of-the-art performance by incorporating the patch-wise contrastive learning into Generative Adversarial Networks. However, patch-wise contrastive learning only focuses on the…
Monocular depth estimation and image deblurring are two fundamental tasks in computer vision, given their crucial role in understanding 3D scenes. Performing any of them by relying on a single image is an ill-posed problem. The recent…
Layer normalization (LN) is a fundamental component in modern deep learning, but its per-sample centering and scaling introduce non-negligible inference overhead. RMSNorm improves efficiency by removing the centering operation, yet this may…