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Related papers: gSDF: Geometry-Driven Signed Distance Functions fo…

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Three-dimensional (3D) freehand ultrasound (US) is a widely used imaging modality that allows non-invasive imaging of medical anatomy without radiation exposure. Surface reconstruction of US volume is vital to acquire the accurate…

The medial axis, a lower-dimensional descriptor that captures the extrinsic structure of a shape, plays an important role in digital geometry processing. Despite its importance, computing the medial axis transform robustly from diverse…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Jiayi Kong , Chen Zong , Jun Luo , Shiqing Xin , Fei Hou , Hanqing Jiang , Chen Qian , Ying He

Dense real-time tracking and mapping from RGB-D images is an important tool for many robotic applications, such as navigation or grasping. The recently presented Directional Truncated Signed Distance Function (DTSDF) is an augmentation of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Malte Splietker , Sven Behnke

Rich geometric understanding of the world is an important component of many robotic applications such as planning and manipulation. In this paper, we present a modular pipeline for pose and shape estimation of objects from RGB-D images…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Leonard Bruns , Patric Jensfelt

We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Marcell Wolnitza , Osman Kaya , Tomas Kulvicius , Florentin Wörgötter , Babette Dellen

Articulated objects, as prevalent entities in human life, their 3D representations play crucial roles across various applications. However, achieving both high-fidelity textured surface reconstruction and dynamic generation for articulated…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Di Wu , Liu Liu , Zhou Linli , Anran Huang , Liangtu Song , Qiaojun Yu , Qi Wu , Cewu Lu

We present a novel 3D shape completion framework that unifies multimodal conditioning, leveraging both 2D images and 3D partial scans through a latent diffusion model. Shapes are represented as Truncated Signed Distance Functions (TSDFs)…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Simon Schaefer , Juan D. Galvis , Xingxing Zuo , Stefan Leutengger

Signed distance-radiance field (SDF-NeRF) is a promising environment representation that offers both photo-realistic rendering and geometric reasoning such as proximity queries for collision avoidance. However, the slow training speed and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Runfa Blark Li , Keito Suzuki , Bang Du , Ki Myung Brian Lee , Nikolay Atanasov , Truong Nguyen

In recent years, the neural implicit surface has emerged as a powerful representation for multi-view surface reconstruction due to its simplicity and state-of-the-art performance. However, reconstructing smooth and detailed surfaces in…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yuting Xiao , Jingwei Xu , Zehao Yu , Shenghua Gao

It is important to estimate an accurate signed distance function (SDF) from a point cloud in many computer vision applications. The latest methods learn neural SDFs using either a data-driven based or an overfitting-based strategy. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Chao Chen , Yu-Shen Liu , Zhizhong Han

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Learning signed distance functions (SDFs) from 3D point clouds is an important task in 3D computer vision. However, without ground truth signed distances, point normals or clean point clouds, current methods still struggle from learning…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Baorui Ma , Yu-Shen Liu , Zhizhong Han

High fidelity representation of shapes with arbitrary topology is an important problem for a variety of vision and graphics applications. Owing to their limited resolution, classical discrete shape representations using point clouds, voxels…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Rahul Venkatesh , Sarthak Sharma , Aurobrata Ghosh , Laszlo Jeni , Maneesh Singh

Neural Signed Distance Fields (SDFs) provide a differentiable environment representation to readily obtain collision checks and well-defined gradients for robot navigation tasks. However, updating neural SDFs as the scene evolves entails…

Robotics · Computer Science 2025-03-07 S. Talha Bukhari , Daniel Lawson , Ahmed H. Qureshi

Medical image segmentation is a crucial task that relies on the ability to accurately identify and isolate regions of interest in medical images. Thereby, generative approaches allow to capture the statistical properties of segmentation…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Lea Bogensperger , Dominik Narnhofer , Filip Ilic , Thomas Pock

In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…

Graphics · Computer Science 2023-01-30 Petros Tzathas , Petros Maragos , Anastasios Roussos

Recent works on 3D reconstruction from posed images have demonstrated that direct inference of scene-level 3D geometry without test-time optimization is feasible using deep neural networks, showing remarkable promise and high efficiency.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Noah Stier , Anurag Ranjan , Alex Colburn , Yajie Yan , Liang Yang , Fangchang Ma , Baptiste Angles

Accurate meshing from monocular images remains a key challenge in 3D vision. While state-of-the-art 3D Gaussian Splatting (3DGS) methods excel at synthesizing photorealistic novel views through rasterization-based rendering, their reliance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Kunyi Li , Michael Niemeyer , Zeyu Chen , Nassir Navab , Federico Tombari

Presenting a 3D scene from multiview images remains a core and long-standing challenge in computer vision and computer graphics. Two main requirements lie in rendering and reconstruction. Notably, SOTA rendering quality is usually achieved…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Mulin Yu , Tao Lu , Linning Xu , Lihan Jiang , Yuanbo Xiangli , Bo Dai

We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Bowen Wen , Jonathan Tremblay , Valts Blukis , Stephen Tyree , Thomas Muller , Alex Evans , Dieter Fox , Jan Kautz , Stan Birchfield
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