Related papers: POCE: Pose-Controllable Expression Editing
Generation of high-quality person images is challenging, due to the sophisticated entanglements among image factors, e.g., appearance, pose, foreground, background, local details, global structures, etc. In this paper, we present a novel…
Portraits or selfie images taken from a close distance typically suffer from perspective distortion. In this paper, we propose an end-to-end deep learning-based rectification pipeline to mitigate the effects of perspective distortion. We…
Current exposure correction methods have three challenges, labor-intensive paired data annotation, limited generalizability, and performance degradation in low-level computer vision tasks. In this work, we introduce an innovative…
Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…
In recent years, face recognition systems have achieved exceptional success due to promising advances in deep learning architectures. However, they still fail to achieve expected accuracy when matching profile images against a gallery of…
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression,…
The regression of 3D Human Pose and Shape (HPS) from an image is becoming increasingly accurate. This makes the results useful for downstream tasks like human action recognition or 3D graphics. Yet, no regressor is perfect, and accuracy can…
Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…
The recent research of facial expression recognition has made a lot of progress due to the development of deep learning technologies, but some typical challenging problems such as the variety of rich facial expressions and poses are still…
Deep learning vision models excel with abundant supervision, but many applications face label scarcity and class imbalance. Controllable image editing can augment scarce labeled data, yet edits often introduce artifacts and entangle…
As social media platforms proliferate, users increasingly demand intuitive ways to create diverse, high-quality portrait collections. In this work, we introduce Portrait Collection Generation (PCG), a novel task that generates coherent…
Face attribute editing aims to generate faces with one or multiple desired face attributes manipulated while other details are preserved. Unlike prior works such as GAN inversion, which has an expensive reverse mapping process, we propose a…
Gaze tracking is an important technology in many domains. Techniques such as Convolutional Neural Networks (CNN) has allowed the invention of gaze tracking method that relies only on commodity hardware such as the camera on a personal…
Building animatable and editable models of clothed humans from raw 3D scans and poses is a challenging problem. Existing reposing methods suffer from the limited expressiveness of Linear Blend Skinning (LBS), require costly mesh extraction…
Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…
3D pose estimation has recently gained substantial interests in computer vision domain. Existing 3D pose estimation methods have a strong reliance on large size well-annotated 3D pose datasets, and they suffer poor model generalization on…
In this work, we focus on exploring explicit fine-grained control of generative facial image editing, all while generating faithful facial appearances and consistent semantic details, which however, is quite challenging and has not been…
Digital face manipulation has become a popular and fascinating way to touch images with the prevalence of smartphones and social networks. With a wide variety of user preferences, facial expressions, and accessories, a general and flexible…
The goal of this paper is to enhance face recognition performance by augmenting head poses during the testing phase. Existing methods often rely on training on frontalised images or learning pose-invariant representations, yet both…
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world…